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Searched refs:fBlendColor (Results 1 – 7 of 7) sorted by relevance

/external/skia/src/gpu/gl/android/
DGrGLCreateNativeInterface_android.cpp29 interface->fBlendColor = glBlendColor; in GrGLCreateNativeInterface()
/external/skia/src/gpu/gl/iOS/
DGrGLCreateNativeInterface_iOS.cpp26 interface->fBlendColor = glBlendColor; in GrGLCreateNativeInterface()
/external/skia/src/gpu/gl/
DGrGLInterface.cpp48 NULL == fBlendColor || // -> GL >= 1.4, ES >= 2.0 or extension in validate()
DGrGLCreateNullInterface.cpp405 interface->fBlendColor = nullGLBlendColor; in GrGLCreateNullInterface()
/external/skia/include/gpu/gl/
DGrGLInterface.h149 GLPtr<GrGLBlendColorProc> fBlendColor; member
/external/skia/src/gpu/gl/mac/
DGrGLCreateNativeInterface_mac.cpp53 interface->fBlendColor = glBlendColor; in GrGLCreateNativeInterface()
/external/skia/src/gpu/gl/debug/
DGrGLCreateDebugInterface.cpp1346 interface->fBlendColor = debugGLBlendColor; in SK_DEFINE_INST_COUNT()