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Searched refs:fDeleteShader (Results 1 – 7 of 7) sorted by relevance

/external/skia/src/gpu/gl/android/
DGrGLCreateNativeInterface_android.cpp44 interface->fDeleteShader = glDeleteShader; in GrGLCreateNativeInterface()
/external/skia/src/gpu/gl/iOS/
DGrGLCreateNativeInterface_iOS.cpp41 interface->fDeleteShader = glDeleteShader; in GrGLCreateNativeInterface()
/external/skia/src/gpu/gl/
DGrGLInterface.cpp61 NULL == fDeleteShader || in validate()
DGrGLCreateNullInterface.cpp421 interface->fDeleteShader = nullGLDelete; in GrGLCreateNullInterface()
/external/skia/include/gpu/gl/
DGrGLInterface.h169 GLPtr<GrGLDeleteShaderProc> fDeleteShader; member
/external/skia/src/gpu/gl/mac/
DGrGLCreateNativeInterface_mac.cpp73 interface->fDeleteShader = glDeleteShader; in GrGLCreateNativeInterface()
/external/skia/src/gpu/gl/debug/
DGrGLCreateDebugInterface.cpp1362 interface->fDeleteShader = debugGLDeleteShader; in SK_DEFINE_INST_COUNT()