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Searched refs:fFramebufferTexture2D (Results 1 – 7 of 7) sorted by relevance

/external/skia/src/gpu/gl/mac/
DGrGLCreateNativeInterface_mac.cpp196 interface->fFramebufferTexture2D = glFramebufferTexture2D; in GrGLCreateNativeInterface()
211 interface->fFramebufferTexture2D = GET_PROC(FramebufferTexture2D); in GrGLCreateNativeInterface()
229 interface->fFramebufferTexture2D = glFramebufferTexture2DEXT; in GrGLCreateNativeInterface()
242 interface->fFramebufferTexture2D = GET_PROC_SUFFIX(FramebufferTexture2D, EXT); in GrGLCreateNativeInterface()
/external/skia/src/gpu/gl/android/
DGrGLCreateNativeInterface_android.cpp123 interface->fFramebufferTexture2D = glFramebufferTexture2D; in GrGLCreateNativeInterface()
/external/skia/src/gpu/gl/iOS/
DGrGLCreateNativeInterface_iOS.cpp118 interface->fFramebufferTexture2D = glFramebufferTexture2D; in GrGLCreateNativeInterface()
/external/skia/src/gpu/gl/
DGrGLInterface.cpp125 NULL == fFramebufferTexture2D || in validate()
DGrGLCreateNullInterface.cpp502 interface->fFramebufferTexture2D = nullGLFramebufferTexture2D; in GrGLCreateNullInterface()
/external/skia/include/gpu/gl/
DGrGLInterface.h184 GLPtr<GrGLFramebufferTexture2DProc> fFramebufferTexture2D; member
/external/skia/src/gpu/gl/debug/
DGrGLCreateDebugInterface.cpp1443 interface->fFramebufferTexture2D = debugGLFramebufferTexture2D; in SK_DEFINE_INST_COUNT()