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Searched refs:fRawBitmap (Results 1 – 4 of 4) sorted by relevance

/external/skia/legacy/src/core/
DSkBitmapProcShader.cpp28 fRawBitmap = src; in SkBitmapProcShader()
36 fRawBitmap.unflatten(buffer); in SkBitmapProcShader()
45 fRawBitmap.lockPixels(); in beginSession()
49 fRawBitmap.unlockPixels(); in endSession()
59 *texture = fRawBitmap; in asABitmap()
74 fRawBitmap.flatten(buffer); in flatten()
85 return fRawBitmap.isOpaque(); in isOpaque()
96 fState.fOrigBitmap = fRawBitmap; in setContext()
302 fRawBitmap.width(), fRawBitmap.height(), in toDumpString()
303 fRawBitmap.bytesPerPixel()); in toDumpString()
[all …]
DSkBitmapProcShader.h46 SkBitmap fRawBitmap; // experimental for RLE encoding variable
/external/skia/src/core/
DSkBitmapProcShader.cpp29 fRawBitmap = src; in SkBitmapProcShader()
37 buffer.readBitmap(&fRawBitmap); in SkBitmapProcShader()
38 fRawBitmap.setImmutable(); in SkBitmapProcShader()
48 *texture = fRawBitmap; in asABitmap()
63 buffer.writeBitmap(fRawBitmap); in flatten()
74 return fRawBitmap.isOpaque(); in isOpaque()
85 fState.fOrigBitmap = fRawBitmap; in setContext()
322 fRawBitmap.toString(str); in toString()
340 matrix.setIDiv(fRawBitmap.width(), fRawBitmap.height()); in asNewEffect()
356 GrTexture* texture = GrLockAndRefCachedBitmapTexture(context, fRawBitmap, &params); in asNewEffect()
DSkBitmapProcShader.h43 SkBitmap fRawBitmap; // experimental for RLE encoding variable