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Searched refs:fReadBuffer (Results 1 – 8 of 8) sorted by relevance

/external/skia/src/gpu/gl/iOS/
DGrGLCreateNativeInterface_iOS.cpp69 interface->fReadBuffer = NULL; in GrGLCreateNativeInterface()
/external/skia/src/gpu/gl/unix/
DGrGLCreateNativeInterface_unix.cpp109 interface->fReadBuffer = glReadBuffer; in GrGLCreateNativeInterface()
/external/skia/src/gpu/gl/
DGrGLInterface.cpp274 NULL == fReadBuffer)) { in validate()
DGrGLCreateNullInterface.cpp458 interface->fReadBuffer = nullGLReadBuffer; in GrGLCreateNullInterface()
/external/skia/src/gpu/gl/win/
DGrGLCreateNativeInterface_win.cpp77 interface->fReadBuffer = glReadBuffer; in GrGLCreateNativeInterface()
/external/skia/include/gpu/gl/
DGrGLInterface.h213 GLPtr<GrGLReadBufferProc> fReadBuffer; member
/external/skia/src/gpu/gl/mac/
DGrGLCreateNativeInterface_mac.cpp109 interface->fReadBuffer = glReadBuffer; in GrGLCreateNativeInterface()
/external/skia/src/gpu/gl/debug/
DGrGLCreateDebugInterface.cpp1399 interface->fReadBuffer = debugGLReadBuffer; in SK_DEFINE_INST_COUNT()