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Searched refs:fResolveMultisampleFramebuffer (Results 1 – 5 of 5) sorted by relevance

/external/skia/src/gpu/gl/iOS/
DGrGLCreateNativeInterface_iOS.cpp134 interface->fResolveMultisampleFramebuffer = glResolveMultisampleFramebufferAPPLE; in GrGLCreateNativeInterface()
/external/skia/src/gpu/gl/
DGrGLInterface.cpp321 NULL == fResolveMultisampleFramebuffer) { in validate()
DGrGLCreateNullInterface.cpp510 interface->fResolveMultisampleFramebuffer = nullGLResolveMultisampleFramebuffer; in GrGLCreateNullInterface()
/external/skia/include/gpu/gl/
DGrGLInterface.h218 GLPtr<GrGLResolveMultisampleFramebufferProc> fResolveMultisampleFramebuffer; member
/external/skia/src/gpu/gl/debug/
DGrGLCreateDebugInterface.cpp1453 interface->fResolveMultisampleFramebuffer = in SK_DEFINE_INST_COUNT()