Home
last modified time | relevance | path

Searched refs:getUniform (Results 1 – 12 of 12) sorted by relevance

/external/jmonkeyengine/engine/src/core/com/jme3/material/
DMaterial.java649 Uniform lightColor = shader.getUniform("g_LightColor"); in updateLightListUniforms()
650 Uniform lightPos = shader.getUniform("g_LightPosition"); in updateLightListUniforms()
651 Uniform lightDir = shader.getUniform("g_LightDirection"); in updateLightListUniforms()
656 Uniform ambientColor = shader.getUniform("g_AmbientLightColor"); in updateLightListUniforms()
719 Uniform lightDir = shader.getUniform("g_LightDirection"); in renderMultipassLighting()
720 Uniform lightColor = shader.getUniform("g_LightColor"); in renderMultipassLighting()
721 Uniform lightPos = shader.getUniform("g_LightPosition"); in renderMultipassLighting()
722 Uniform ambientColor = shader.getUniform("g_AmbientLightColor"); in renderMultipassLighting()
DTechnique.java141 Uniform u = shader.getUniform(paramName); in updateUniformParam()
231 Uniform uniform = shader.getUniform("g_" + binding.name()); in loadShader()
/external/jmonkeyengine/engine/src/core/com/jme3/shader/
DShader.java321 public Uniform getUniform(String name){ in getUniform() method in Shader
/external/webkit/Source/WebCore/bindings/js/
DJSWebGLRenderingContextCustom.cpp353 JSValue JSWebGLRenderingContext::getUniform(ExecState* exec) in getUniform() function in WebCore::JSWebGLRenderingContext
368 WebGLGetInfo info = context->getUniform(program, loc, ec); in getUniform()
/external/webkit/Source/WebCore/html/canvas/
DWebGLRenderingContext.h163 WebGLGetInfo getUniform(WebGLProgram*, const WebGLUniformLocation*, ExceptionCode&);
DWebGLRenderingContext.idl562 … // any getUniform(in WebGLProgram program, in WebGLUniformLocation location) raises(DOMException);
563 [StrictTypeChecking, Custom] void getUniform();
DWebGLRenderingContext.cpp2412 WebGLGetInfo WebGLRenderingContext::getUniform(WebGLProgram* program, const WebGLUniformLocation* u… in getUniform() function in WebCore::WebGLRenderingContext
/external/webkit/Source/WebCore/bindings/v8/custom/
DV8WebGLRenderingContextCustom.cpp435 WebGLGetInfo info = context->getUniform(program, location, ec); in getUniformCallback()
/external/webkit/Source/WebCore/
DChangeLog-2011-02-1611114 getUniform should support SAMPLER_2D or SAMPLER_CUBE
11118 (WebCore::WebGLRenderingContext::getUniform):
17247 (WebCore::WebGLRenderingContext::getUniform):
18062 (WebCore::WebGLRenderingContext::getUniform):
27133 (WebCore::WebGLRenderingContext::getUniform):
45411 (WebCore::WebGLRenderingContext::getUniform): Fix a bug where wrong error is generated.
DChangeLog-2010-12-0618819 (WebCore::WebGLRenderingContext::getUniform):
20254 Update getUniform for bvec[234] to return boolean[] rather than Uint8Array
20258 (WebCore::WebGLRenderingContext::getUniform):
75309 (WebCore::JSWebGLRenderingContext::getUniform):
87013 (WebCore::WebGLRenderingContext::getUniform):
87537 (WebCore::WebGLRenderingContext::getUniform):
102969 (WebCore::WebGLRenderingContext::getUniform):
102970 - Fixed crash when null WebGLUniform is passed to getUniform.
113004 getUniform will not work for fetching uniform array elements
113011 (WebCore::WebGLRenderingContext::getUniform): Dealing with array elements.
[all …]
DChangeLog-2010-01-2923081 (WebCore::WebGLRenderingContext::getUniform):
23767 (WebCore::JSWebGLRenderingContext::getUniform):
23785 (WebCore::WebGLRenderingContext::getUniform):
28747 (WebCore::JSWebGLRenderingContext::getUniform):
28808 (WebCore::WebGLRenderingContext::getUniform):
DChangeLog-2010-05-246620 (WebCore::WebGLRenderingContext::getUniform):
24449 (WebCore::WebGLRenderingContext::getUniform):