Searched refs:glDeleteShader (Results 1 – 16 of 16) sorted by relevance
43 glDeleteShader, in BindSkiaToCommandBufferGL()
146 FUNCTION_TABLE_ENTRY(glDeleteShader);243 #define glDeleteShader LOOKUP_GL_FUNCTION(glDeleteShader) macro
112 ASSIGN_FUNCTION_TABLE_ENTRY(glDeleteShader, success); in initializeOpenGLShims()
35 glDeleteShader @34
1479 void __stdcall glDeleteShader(GLuint shader) in glDeleteShader() function
44 interface->fDeleteShader = glDeleteShader; in GrGLCreateNativeInterface()
208 glDeleteShader(shader); in loadShader()289 glDeleteShader(m_resources[i].vertexShader); in cleanupGLResources()290 glDeleteShader(m_resources[i].fragmentShader); in cleanupGLResources()
41 interface->fDeleteShader = glDeleteShader; in GrGLCreateNativeInterface()
73 interface->fDeleteShader = glDeleteShader; in GrGLCreateNativeInterface()
52 void glDeleteShader(GLuint);
1489 glDeleteShader(shader); in deleteShader()
506 GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
1070 GLES20.glDeleteShader(id); in updateShaderSourceData()1271 GLES20.glDeleteShader(source.getId()); in deleteShaderSource()
1014 glDeleteShader(id); in updateShaderSourceData()1146 glDeleteShader(source.getId()); in deleteShaderSource()
352 deleteShader = GET_PROC_ADDRESS(glDeleteShader); in GraphicsContext3DInternal()
3484 GLAPI void APIENTRY glDeleteShader (GLuint);