Searched refs:glShaderSource (Results 1 – 17 of 17) sorted by relevance
/external/skia/src/gpu/gl/android/ |
D | GrGLCreateNativeInterface_android.cpp | 73 interface->fShaderSource = (GrGLShaderSourceProc) glShaderSource; in GrGLCreateNativeInterface() 75 interface->fShaderSource = glShaderSource; in GrGLCreateNativeInterface()
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/external/chromium/webkit/glue/ |
D | gl_bindings_skia_cmd_buffer.cc | 75 glShaderSource, in BindSkiaToCommandBufferGL()
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/external/webkit/Source/WebCore/platform/graphics/cairo/ |
D | OpenGLShims.h | 183 FUNCTION_TABLE_ENTRY(glShaderSource); 281 #define glShaderSource LOOKUP_GL_FUNCTION(glShaderSource) macro
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D | OpenGLShims.cpp | 149 ASSIGN_FUNCTION_TABLE_ENTRY(glShaderSource, success); in initializeOpenGLShims()
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/external/webkit/Source/WebCore/platform/graphics/opengl/ |
D | TextureMapperGL.cpp | 48 void glShaderSource(GLuint, GLsizei, const char**, const GLint*); 50 void glShaderSource(GLuint, GLsizei, const char**, const GLint*); 134 GL_CMD(glShaderSource(vertexShader, 1, &vertexShaderSource, 0)) in createShaderProgram() 135 GL_CMD(glShaderSource(fragmentShader, 1, &fragmentShaderSource, 0)) in createShaderProgram()
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D | GraphicsContext3DOpenGL.cpp | 529 ::glShaderSource(shader, 1, &translatedShaderPtr, &translatedShaderLength); in compileShader()
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/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/ |
D | libGLESv2.def | 101 glShaderSource @99
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D | libGLESv2.cpp | 4198 void __stdcall glShaderSource(GLuint shader, GLsizei count, const GLchar** string, const GLint* len… in glShaderSource() function
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/external/skia/src/gpu/gl/mac/ |
D | GrGLCreateNativeInterface_mac.cpp | 114 interface->fShaderSource = (GrGLShaderSourceProc) glShaderSource; in GrGLCreateNativeInterface() 116 interface->fShaderSource = glShaderSource; in GrGLCreateNativeInterface()
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/external/eigen/unsupported/test/ |
D | openglsupport.cpp | 79 glShaderSource(vtx_id, 1, &vtx, 0); in createShader() 87 glShaderSource(frg_id, 1, &frg, 0); in createShader()
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/external/skia/src/gpu/gl/iOS/ |
D | GrGLCreateNativeInterface_iOS.cpp | 72 interface->fShaderSource = glShaderSource; in GrGLCreateNativeInterface()
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/external/webkit/Source/WebCore/platform/graphics/android/rendering/ |
D | ShaderProgram.cpp | 194 glShaderSource(shader, 1, &pSource, 0); in loadShader()
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/external/webkit/Source/ThirdParty/ANGLE/include/GLES2/ |
D | gl2.h | 572 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar** st…
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/external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/ |
D | OGLESShaderRenderer.java | 998 GLES20.glShaderSource( in updateShaderSourceData() 1002 GLES20.glShaderSource( in updateShaderSourceData()
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/external/webkit/Source/WebCore/platform/graphics/qt/ |
D | GraphicsContext3DQt.cpp | 388 shaderSource = GET_PROC_ADDRESS(glShaderSource); in GraphicsContext3DInternal()
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/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/ |
D | LwjglRenderer.java | 967 glShaderSource(id, codeBuf); in updateShaderSourceData()
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/external/qemu/distrib/sdl-1.2.15/include/ |
D | SDL_opengl.h | 3507 GLAPI void APIENTRY glShaderSource (GLuint, GLsizei, const GLchar* *, const GLint *);
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