Searched refs:glUniformMatrix3fv (Results 1 – 14 of 14) sorted by relevance
/external/chromium/webkit/glue/ |
D | gl_bindings_skia_cmd_buffer.cc | 90 glUniformMatrix3fv, in BindSkiaToCommandBufferGL()
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/external/webkit/Source/WebCore/platform/graphics/cairo/ |
D | OpenGLShims.h | 204 FUNCTION_TABLE_ENTRY(glUniformMatrix3fv); 302 #define glUniformMatrix3fv LOOKUP_GL_FUNCTION(glUniformMatrix3fv) macro
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D | OpenGLShims.cpp | 170 ASSIGN_FUNCTION_TABLE_ENTRY(glUniformMatrix3fv, success); in initializeOpenGLShims()
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/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/ |
D | libGLESv2.def | 131 glUniformMatrix3fv @129
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D | libGLESv2.cpp | 5243 void __stdcall glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat… in glUniformMatrix3fv() function
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/external/skia/src/gpu/gl/android/ |
D | GrGLCreateNativeInterface_android.cpp | 111 interface->fUniformMatrix3fv = glUniformMatrix3fv; in GrGLCreateNativeInterface()
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/external/skia/src/gpu/gl/iOS/ |
D | GrGLCreateNativeInterface_iOS.cpp | 108 interface->fUniformMatrix3fv = glUniformMatrix3fv; in GrGLCreateNativeInterface()
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/external/skia/src/gpu/gl/mac/ |
D | GrGLCreateNativeInterface_mac.cpp | 160 interface->fUniformMatrix3fv = glUniformMatrix3fv; in GrGLCreateNativeInterface()
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/external/eigen/unsupported/Eigen/ |
D | OpenGLSupport | 254 static void glUniformMatrix3fv_ei (GLint loc, const float* v) { glUniformMatrix3fv(loc,1,f…
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/external/webkit/Source/ThirdParty/ANGLE/include/GLES2/ |
D | gl2.h | 602 GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean tr…
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/external/webkit/Source/WebCore/platform/graphics/opengl/ |
D | GraphicsContext3DOpenGL.cpp | 1083 ::glUniformMatrix3fv(location, size, transpose, array); in uniformMatrix3fv()
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/external/webkit/Source/WebCore/platform/graphics/qt/ |
D | GraphicsContext3DQt.cpp | 409 uniformMatrix3fv = GET_PROC_ADDRESS(glUniformMatrix3fv); in GraphicsContext3DInternal()
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/external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/ |
D | OGLESShaderRenderer.java | 863 GLES20.glUniformMatrix3fv(loc, 1, false, fb); in updateUniform()
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/external/qemu/distrib/sdl-1.2.15/include/ |
D | SDL_opengl.h | 3526 GLAPI void APIENTRY glUniformMatrix3fv (GLint, GLsizei, GLboolean, const GLfloat *);
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