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Searched refs:glUniformMatrix3fv (Results 1 – 14 of 14) sorted by relevance

/external/chromium/webkit/glue/
Dgl_bindings_skia_cmd_buffer.cc90 glUniformMatrix3fv, in BindSkiaToCommandBufferGL()
/external/webkit/Source/WebCore/platform/graphics/cairo/
DOpenGLShims.h204 FUNCTION_TABLE_ENTRY(glUniformMatrix3fv);
302 #define glUniformMatrix3fv LOOKUP_GL_FUNCTION(glUniformMatrix3fv) macro
DOpenGLShims.cpp170 ASSIGN_FUNCTION_TABLE_ENTRY(glUniformMatrix3fv, success); in initializeOpenGLShims()
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
DlibGLESv2.def131 glUniformMatrix3fv @129
DlibGLESv2.cpp5243 void __stdcall glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat… in glUniformMatrix3fv() function
/external/skia/src/gpu/gl/android/
DGrGLCreateNativeInterface_android.cpp111 interface->fUniformMatrix3fv = glUniformMatrix3fv; in GrGLCreateNativeInterface()
/external/skia/src/gpu/gl/iOS/
DGrGLCreateNativeInterface_iOS.cpp108 interface->fUniformMatrix3fv = glUniformMatrix3fv; in GrGLCreateNativeInterface()
/external/skia/src/gpu/gl/mac/
DGrGLCreateNativeInterface_mac.cpp160 interface->fUniformMatrix3fv = glUniformMatrix3fv; in GrGLCreateNativeInterface()
/external/eigen/unsupported/Eigen/
DOpenGLSupport254 static void glUniformMatrix3fv_ei (GLint loc, const float* v) { glUniformMatrix3fv(loc,1,f…
/external/webkit/Source/ThirdParty/ANGLE/include/GLES2/
Dgl2.h602 GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean tr…
/external/webkit/Source/WebCore/platform/graphics/opengl/
DGraphicsContext3DOpenGL.cpp1083 ::glUniformMatrix3fv(location, size, transpose, array); in uniformMatrix3fv()
/external/webkit/Source/WebCore/platform/graphics/qt/
DGraphicsContext3DQt.cpp409 uniformMatrix3fv = GET_PROC_ADDRESS(glUniformMatrix3fv); in GraphicsContext3DInternal()
/external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/
DOGLESShaderRenderer.java863 GLES20.glUniformMatrix3fv(loc, 1, false, fb); in updateUniform()
/external/qemu/distrib/sdl-1.2.15/include/
DSDL_opengl.h3526 GLAPI void APIENTRY glUniformMatrix3fv (GLint, GLsizei, GLboolean, const GLfloat *);