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Searched refs:kRepeat_TileMode (Results 1 – 25 of 56) sorted by relevance

123

/external/skia/bench/
DTileBench.cpp122 DEF_BENCH(return new ConstXTileBench(p, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode, fal…
126 DEF_BENCH(return new ConstXTileBench(p, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode, tru…
130 DEF_BENCH(return new ConstXTileBench(p, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode, fal…
134 DEF_BENCH(return new ConstXTileBench(p, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode, tru…
DRepeatTileBench.cpp114 SkShader::kRepeat_TileMode, in RepeatTileBench()
115 SkShader::kRepeat_TileMode); in RepeatTileBench()
/external/webkit/Source/WebCore/platform/graphics/skia/
DPatternSkia.cpp68 …pattern = SkShader::CreateBitmapShader(*bm, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode in platformPattern()
77 … SkShader::TileMode tileModeX = m_repeatX ? SkShader::kRepeat_TileMode : SkShader::kClamp_TileMode; in platformPattern()
78 … SkShader::TileMode tileModeY = m_repeatY ? SkShader::kRepeat_TileMode : SkShader::kClamp_TileMode; in platformPattern()
DImageSkia.cpp403 …r = SkShader::CreateBitmapShader(resampled, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode in drawPattern()
411 …r = SkShader::CreateBitmapShader(srcSubset, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode in drawPattern()
/external/skia/gm/
Dgiantbitmap.cpp81 case SkShader::kRepeat_TileMode: in onShortName()
129 static skiagm::GM* G100(void*) { return new GiantBitmapGM(SkShader::kRepeat_TileMode, false, false)… in G100()
132 static skiagm::GM* G110(void*) { return new GiantBitmapGM(SkShader::kRepeat_TileMode, true, false);… in G110()
136 static skiagm::GM* G101(void*) { return new GiantBitmapGM(SkShader::kRepeat_TileMode, false, true);… in G101()
139 static skiagm::GM* G111(void*) { return new GiantBitmapGM(SkShader::kRepeat_TileMode, true, true); } in G111()
Dbigmatrix.cpp75 SkShader::kRepeat_TileMode, in onDraw()
76 SkShader::kRepeat_TileMode); in onDraw()
Dsamplerstress.cpp85 SkShader::kRepeat_TileMode, in createShader()
86 SkShader::kRepeat_TileMode)); in createShader()
Dmatrixconvolution.cpp78 draw(canvas, x, 210, target, SkMatrixConvolutionImageFilter::kRepeat_TileMode, true); in onDraw()
84 draw(canvas, 310, 210, target, SkMatrixConvolutionImageFilter::kRepeat_TileMode, false); in onDraw()
Dhairmodes.cpp69 SkShader::kRepeat_TileMode, in make_bg_shader()
70 SkShader::kRepeat_TileMode); in make_bg_shader()
Dmodecolorfilters.cpp53 return SkNEW_ARGS(SkBitmapProcShader, (bmp, SkShader::kRepeat_TileMode, in make_bg_shader()
54 SkShader::kRepeat_TileMode)); in make_bg_shader()
Daarectmodes.cpp118 SkShader::kRepeat_TileMode, in make_bg_shader()
119 SkShader::kRepeat_TileMode); in make_bg_shader()
Dxfermodes.cpp121 SkShader::kRepeat_TileMode, in onDraw()
122 SkShader::kRepeat_TileMode); in onDraw()
Dtinybitmap.cpp50 SkShader::CreateBitmapShader(bm, SkShader::kRepeat_TileMode, in onDraw()
/external/skia/legacy/src/core/
DSkBitmapSamplerTemplate.h50 : SkBitmapSampler(bm, false, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode) in BITMAP_CLASSNAME_PREFIX()
65 : SkBitmapSampler(bm, false, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode) in BITMAP_CLASSNAME_PREFIX()
DSkBitmapProcState_matrixProcs.cpp105 if (SkShader::kRepeat_TileMode == m) in choose_tile_proc()
152 if (SkShader::kRepeat_TileMode == tm) in choose_int_tile_proc()
487 case SkShader::kRepeat_TileMode: in chooseMatrixProc()
517 if (SkShader::kRepeat_TileMode == fTileModeX && in chooseMatrixProc()
518 SkShader::kRepeat_TileMode == fTileModeY) in chooseMatrixProc()
DSkBitmapSampler.cpp17 case SkShader::kRepeat_TileMode: in get_tilemode_proc()
330 case SkShader::kRepeat_TileMode: in Create()
357 case SkShader::kRepeat_TileMode: in Create()
384 case SkShader::kRepeat_TileMode: in Create()
/external/skia/src/core/
DSkBitmapSamplerTemplate.h50 : SkBitmapSampler(bm, false, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode) in BITMAP_CLASSNAME_PREFIX()
65 : SkBitmapSampler(bm, false, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode) in BITMAP_CLASSNAME_PREFIX()
DSkBitmapProcState_matrixProcs.cpp162 if (SkShader::kRepeat_TileMode == m) in choose_tile_proc()
181 SkShader::kRepeat_TileMode == m); in choose_tile_lowbits_proc()
228 if (SkShader::kRepeat_TileMode == tm) in choose_int_tile_proc()
480 case SkShader::kRepeat_TileMode: in chooseMatrixProc()
510 if (SkShader::kRepeat_TileMode == fTileModeX && in chooseMatrixProc()
511 SkShader::kRepeat_TileMode == fTileModeY) in chooseMatrixProc()
DSkBitmapProcState.cpp298 } else if (SkShader::kRepeat_TileMode == fTileModeX && in chooseProcs()
299 SkShader::kRepeat_TileMode == fTileModeY) { in chooseProcs()
477 case SkShader::kRepeat_TileMode: in S32_D32_constX_shaderproc()
504 case SkShader::kRepeat_TileMode: in S32_D32_constX_shaderproc()
604 if (SkShader::kRepeat_TileMode == tx && SkShader::kRepeat_TileMode == ty) { in chooseShaderProc32()
DSkBitmapSampler.cpp17 case SkShader::kRepeat_TileMode: in get_tilemode_proc()
332 case SkShader::kRepeat_TileMode: in Create()
359 case SkShader::kRepeat_TileMode: in Create()
386 case SkShader::kRepeat_TileMode: in Create()
/external/skia/tests/
DBitmapHeapTest.cpp49 SkShader* bitmapShader = SkShader::CreateBitmapShader(bm, SkShader::kRepeat_TileMode, in TestBitmapHeap()
50 SkShader::kRepeat_TileMode); in TestBitmapHeap()
/external/skia/src/views/
DSkProgressView.cpp114 … SkShader::CreateBitmapShader(bm, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode) : in inflate_shader()
/external/skia/legacy/src/views/
DSkProgressView.cpp114 SkShader::CreateBitmapShader(bm, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode) : in inflate_shader()
/external/webkit/Source/WebCore/platform/graphics/android/
DPatternAndroid.cpp39 return doRepeat ? SkShader::kRepeat_TileMode : SkShader::kClamp_TileMode; in toTileMode()
/external/chromium/chrome/browser/chromeos/login/
Dusername_view.cc174 SkShader::kRepeat_TileMode, in PaintUsername()
175 SkShader::kRepeat_TileMode); in PaintUsername()

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