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1 /*
2  * Copyright 2011 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "gm.h"
9 #include "SkCanvas.h"
10 #include "SkColorPriv.h"
11 #include "SkShader.h"
12 
13 /*
14  *  Want to ensure that our bitmap sampler (in bitmap shader) keeps plenty of
15  *  precision when scaling very large images (where the dx might get very small.
16  */
17 
18 #define W   257
19 #define H   161
20 
21 class GiantBitmapGM : public skiagm::GM {
22     SkBitmap* fBM;
23     SkShader::TileMode fMode;
24     bool fDoFilter;
25     bool fDoRotate;
26 
getBitmap()27     const SkBitmap& getBitmap() {
28         if (NULL == fBM) {
29             fBM = new SkBitmap;
30             fBM->setConfig(SkBitmap::kARGB_8888_Config, W, H);
31             fBM->allocPixels();
32             fBM->eraseColor(SK_ColorWHITE);
33 
34             const SkColor colors[] = {
35                 SK_ColorBLUE, SK_ColorRED, SK_ColorBLACK, SK_ColorGREEN
36             };
37 
38             SkCanvas canvas(*fBM);
39             SkPaint paint;
40             paint.setAntiAlias(true);
41             paint.setStrokeWidth(SkIntToScalar(20));
42 
43 #if 0
44             for (int y = -H*2; y < H; y += 50) {
45                 SkScalar yy = SkIntToScalar(y);
46                 paint.setColor(colors[y/50 & 0x3]);
47                 canvas.drawLine(0, yy, SkIntToScalar(W), yy + SkIntToScalar(W),
48                                 paint);
49             }
50 #else
51             for (int x = -W; x < W; x += 60) {
52                 paint.setColor(colors[x/60 & 0x3]);
53 
54                 SkScalar xx = SkIntToScalar(x);
55                 canvas.drawLine(xx, 0, xx, SkIntToScalar(H),
56                                 paint);
57             }
58 #endif
59         }
60         return *fBM;
61     }
62 
63 public:
GiantBitmapGM(SkShader::TileMode mode,bool doFilter,bool doRotate)64     GiantBitmapGM(SkShader::TileMode mode, bool doFilter, bool doRotate) : fBM(NULL) {
65         fMode = mode;
66         fDoFilter = doFilter;
67         fDoRotate = doRotate;
68     }
69 
~GiantBitmapGM()70     virtual ~GiantBitmapGM() {
71         SkDELETE(fBM);
72     }
73 
74 protected:
onShortName()75     virtual SkString onShortName() {
76         SkString str("giantbitmap_");
77         switch (fMode) {
78             case SkShader::kClamp_TileMode:
79                 str.append("clamp");
80                 break;
81             case SkShader::kRepeat_TileMode:
82                 str.append("repeat");
83                 break;
84             case SkShader::kMirror_TileMode:
85                 str.append("mirror");
86                 break;
87             default:
88                 break;
89         }
90         str.append(fDoFilter ? "_bilerp" : "_point");
91         str.append(fDoRotate ? "_rotate" : "_scale");
92         return str;
93     }
94 
onISize()95     virtual SkISize onISize() { return SkISize::Make(640, 480); }
96 
onDraw(SkCanvas * canvas)97     virtual void onDraw(SkCanvas* canvas) {
98         SkPaint paint;
99         SkShader* s = SkShader::CreateBitmapShader(getBitmap(), fMode, fMode);
100 
101         SkMatrix m;
102         if (fDoRotate) {
103 //            m.setRotate(SkIntToScalar(30), 0, 0);
104             m.setSkew(SK_Scalar1, 0, 0, 0);
105 //            m.postScale(2*SK_Scalar1/3, 2*SK_Scalar1/3);
106         } else {
107             SkScalar scale = 11*SK_Scalar1/12;
108             m.setScale(scale, scale);
109         }
110         s->setLocalMatrix(m);
111 
112         paint.setShader(s)->unref();
113         paint.setFilterBitmap(fDoFilter);
114 
115         canvas->translate(SkIntToScalar(50), SkIntToScalar(50));
116 
117 //        SkRect r = SkRect::MakeXYWH(-50, -50, 32, 16);
118 //        canvas->drawRect(r, paint); return;
119         canvas->drawPaint(paint);
120     }
121 
122 private:
123     typedef GM INHERITED;
124 };
125 
126 ///////////////////////////////////////////////////////////////////////////////
127 
G000(void *)128 static skiagm::GM* G000(void*) { return new GiantBitmapGM(SkShader::kClamp_TileMode, false, false); }
G100(void *)129 static skiagm::GM* G100(void*) { return new GiantBitmapGM(SkShader::kRepeat_TileMode, false, false); }
G200(void *)130 static skiagm::GM* G200(void*) { return new GiantBitmapGM(SkShader::kMirror_TileMode, false, false); }
G010(void *)131 static skiagm::GM* G010(void*) { return new GiantBitmapGM(SkShader::kClamp_TileMode, true, false); }
G110(void *)132 static skiagm::GM* G110(void*) { return new GiantBitmapGM(SkShader::kRepeat_TileMode, true, false); }
G210(void *)133 static skiagm::GM* G210(void*) { return new GiantBitmapGM(SkShader::kMirror_TileMode, true, false); }
134 
G001(void *)135 static skiagm::GM* G001(void*) { return new GiantBitmapGM(SkShader::kClamp_TileMode, false, true); }
G101(void *)136 static skiagm::GM* G101(void*) { return new GiantBitmapGM(SkShader::kRepeat_TileMode, false, true); }
G201(void *)137 static skiagm::GM* G201(void*) { return new GiantBitmapGM(SkShader::kMirror_TileMode, false, true); }
G011(void *)138 static skiagm::GM* G011(void*) { return new GiantBitmapGM(SkShader::kClamp_TileMode, true, true); }
G111(void *)139 static skiagm::GM* G111(void*) { return new GiantBitmapGM(SkShader::kRepeat_TileMode, true, true); }
G211(void *)140 static skiagm::GM* G211(void*) { return new GiantBitmapGM(SkShader::kMirror_TileMode, true, true); }
141 
142 static skiagm::GMRegistry reg000(G000);
143 static skiagm::GMRegistry reg100(G100);
144 static skiagm::GMRegistry reg200(G200);
145 static skiagm::GMRegistry reg010(G010);
146 static skiagm::GMRegistry reg110(G110);
147 static skiagm::GMRegistry reg210(G210);
148 
149 static skiagm::GMRegistry reg001(G001);
150 static skiagm::GMRegistry reg101(G101);
151 static skiagm::GMRegistry reg201(G201);
152 static skiagm::GMRegistry reg011(G011);
153 static skiagm::GMRegistry reg111(G111);
154 static skiagm::GMRegistry reg211(G211);
155