Home
last modified time | relevance | path

Searched refs:kVec4f_GrSLType (Results 1 – 10 of 10) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLProgram.cpp230 builder->addVarying(kVec4f_GrSLType, "Edge", &vsName, &fsName); in genEdgeCoverage()
231 builder->fVSAttrs.push_back().set(kVec4f_GrSLType, in genEdgeCoverage()
304 builder->fVSAttrs.push_back().set(kVec4f_GrSLType, in genInputColor()
308 builder->addVarying(kVec4f_GrSLType, "Color", &vsName, &fsName); in genInputColor()
315 kVec4f_GrSLType, "Color", &name); in genInputColor()
333 kVec4f_GrSLType, "Coverage", &covUniName); in genUniformCoverage()
346 segments->fVSAttrs.push_back().set(kVec4f_GrSLType, in gen_attribute_coverage()
350 segments->addVarying(kVec4f_GrSLType, "Coverage", &vsName, &fsName); in gen_attribute_coverage()
653 kVec4f_GrSLType, "FilterColor", in genProgram()
743 builder.fFSOutputs.push_back().set(kVec4f_GrSLType, in genProgram()
DGrGLSL.cpp68 var->set(kVec4f_GrSLType, in GrGLSLSetupFSColorOuput()
78 GR_STATIC_ASSERT(kVec4f_GrSLType == 4); in GrSLFloatVectorType()
DGrGLSL.h47 kVec4f_GrSLType, enumerator
DGrGLUniformManager.cpp143 GrAssert(uni.fType == kVec4f_GrSLType); in set4f()
159 GrAssert(uni.fType == kVec4f_GrSLType); in set4fv()
DGrGLShaderVar.h297 case kVec4f_GrSLType: in TypeString()
DGrGLShaderBuilder.cpp266 fFSInputs.push_back().set(kVec4f_GrSLType, in fragmentPosition()
/external/skia/src/effects/
DSkBicubicImageFilter.cpp239 GrGLShaderVar("c0", kVec4f_GrSLType), in emitCode()
240 GrGLShaderVar("c1", kVec4f_GrSLType), in emitCode()
241 GrGLShaderVar("c2", kVec4f_GrSLType), in emitCode()
242 GrGLShaderVar("c3", kVec4f_GrSLType), in emitCode()
245 kVec4f_GrSLType, in emitCode()
DSkColorMatrixFilter.cpp408 kVec4f_GrSLType, in emitCode()
DSkLightingImageFilter.cpp1257 kVec4f_GrSLType, in emitLightFunc()
1333 kVec4f_GrSLType, in emitLightFunc()
/external/skia/src/gpu/effects/
DGrTextureDomainEffect.cpp59 kVec4f_GrSLType, "TexDom", &domain); in emitCode()