Searched refs:locX (Results 1 – 7 of 7) sorted by relevance
227 float locX = loc.x + (x * xStepAmount); in adjustHeight() local230 if (isInRadius(locX - loc.x, locZ - loc.z, radius)) { in adjustHeight()232 float h = calculateHeight(radius, height, locX - loc.x, locZ - loc.z); in adjustHeight()233 locs.add(new Vector2f(locX, locZ)); in adjustHeight()
96 int locX() const { return m_bounds.x(); } in locX() function
91 SkScalar locX() const { return fLoc.fX; } in locX() function
92 SkScalar locX() const { return fLoc.fX; } in locX() function
645 x = this->locX(); in onInflate()784 show_if_nonzero(" x", view->locX()); in dumpview()
807 fScrollBar->setLoc(this->locX() + this->width() - fScrollBar->width(), 0);
669 x = this->locX(); in onInflate()808 show_if_nonzero(" x", view->locX()); in dumpview()