Searched refs:m_blackTexture2D (Results 1 – 2 of 2) sorted by relevance
419 RefPtr<WebGLTexture> m_blackTexture2D; variable
4083 tex2D = m_blackTexture2D.get(); in handleNPOTTextures()4102 m_blackTexture2D = createTexture(); in createFallbackBlackTextures1x1()4103 m_context->bindTexture(GraphicsContext3D::TEXTURE_2D, m_blackTexture2D->object()); in createFallbackBlackTextures1x1()