Searched refs:m_canvasObjects (Results 1 – 2 of 2) sorted by relevance
3918 m_canvasObjects.remove(object); in removeObject()3925 m_canvasObjects.add(object); in addObject()3930 HashSet<RefPtr<WebGLObject> >::iterator pend = m_canvasObjects.end(); in detachAndRemoveAllObjects()3931 for (HashSet<RefPtr<WebGLObject> >::iterator it = m_canvasObjects.begin(); it != pend; ++it) in detachAndRemoveAllObjects()3934 m_canvasObjects.clear(); in detachAndRemoveAllObjects()3941 HashSet<RefPtr<WebGLObject> >::iterator pend = m_canvasObjects.end(); in findTexture()3942 for (HashSet<RefPtr<WebGLObject> >::iterator it = m_canvasObjects.begin(); it != pend; ++it) { in findTexture()3953 HashSet<RefPtr<WebGLObject> >::iterator pend = m_canvasObjects.end(); in findRenderbuffer()3954 for (HashSet<RefPtr<WebGLObject> >::iterator it = m_canvasObjects.begin(); it != pend; ++it) { in findRenderbuffer()3965 HashSet<RefPtr<WebGLObject> >::iterator pend = m_canvasObjects.end(); in findBuffer()[all …]
368 HashSet<RefPtr<WebGLObject> > m_canvasObjects; variable