Searched refs:m_forceAttrib0BufferRefill (Results 1 – 2 of 2) sorted by relevance
405 bool m_forceAttrib0BufferRefill; variable
4726 m_forceAttrib0BufferRefill = false; in initVertexAttrib0()4749 m_forceAttrib0BufferRefill = true; in simulateVertexAttrib0()4752 && (m_forceAttrib0BufferRefill in simulateVertexAttrib0()4768 m_forceAttrib0BufferRefill = false; in simulateVertexAttrib0()