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Searched refs:m_maxCubeMapTextureSize (Results 1 – 2 of 2) sorted by relevance

/external/webkit/Source/WebCore/html/canvas/
DWebGLRenderingContext.cpp435 m_maxCubeMapTextureSize = 0; in initializeNewContext()
436 m_context->getIntegerv(GraphicsContext3D::MAX_CUBE_MAP_TEXTURE_SIZE, &m_maxCubeMapTextureSize); in initializeNewContext()
437 …beMapTextureLevel = WebGLTexture::computeLevelCount(m_maxCubeMapTextureSize, m_maxCubeMapTextureSi… in initializeNewContext()
4345 if (width != height || width > m_maxCubeMapTextureSize) { in validateTexFuncParameters()
DWebGLRenderingContext.h436 GC3Dint m_maxCubeMapTextureSize; variable