Searched refs:m_renderTarget (Results 1 – 4 of 4) sorted by relevance
45 , m_renderTarget(renderTarget) in OfflineAudioDestinationNode()77 ASSERT(m_renderTarget.get()); in startRendering()78 if (!m_renderTarget.get()) in startRendering()104 bool channelsMatch = m_renderBus->numberOfChannels() == m_renderTarget->numberOfChannels(); in render()125 size_t framesToProcess = m_renderTarget->length(); in render()126 unsigned numberOfChannels = m_renderTarget->numberOfChannels(); in render()137 float* destination = m_renderTarget->getChannelData(channelIndex)->data(); in render()
52 double sampleRate() const { return m_renderTarget->sampleRate(); } in sampleRate()60 RefPtr<AudioBuffer> m_renderTarget; variable
126 m_renderTarget = AudioBuffer::create(numberOfChannels, numberOfFrames, sampleRate); in AudioContext()127 m_destinationNode = OfflineAudioDestinationNode::create(this, m_renderTarget.get()); in AudioContext()596 AudioBuffer* renderedBuffer = m_renderTarget.get(); in fireCompletionEvent()
287 RefPtr<AudioBuffer> m_renderTarget; variable