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Searched refs:mouse_y1 (Results 1 – 1 of 1) sorted by relevance

/external/qemu/distrib/sdl-1.2.15/src/video/ps2gs/
DSDL_gsmouse.c56 int mouse_y1, mouse_y2; in GS_MoveCursor() local
82 mouse_y1 = area.y; in GS_MoveCursor()
103 if ( area.y < mouse_y1 ) { in GS_MoveCursor()
104 mouse_y1 = area.y; in GS_MoveCursor()
110 image.y += screen->offset / screen->pitch + mouse_y1; in GS_MoveCursor()
111 image.h = mouse_y2 - mouse_y1; in GS_MoveCursor()