Searched refs:mouse_y1 (Results 1 – 1 of 1) sorted by relevance
56 int mouse_y1, mouse_y2; in GS_MoveCursor() local82 mouse_y1 = area.y; in GS_MoveCursor()103 if ( area.y < mouse_y1 ) { in GS_MoveCursor()104 mouse_y1 = area.y; in GS_MoveCursor()110 image.y += screen->offset / screen->pitch + mouse_y1; in GS_MoveCursor()111 image.h = mouse_y2 - mouse_y1; in GS_MoveCursor()