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Searched refs:setHasEverBeenBound (Results 1 – 6 of 6) sorted by relevance

/external/webkit/Source/WebCore/html/canvas/
DWebGLRenderbuffer.h65 void setHasEverBeenBound() { m_hasEverBeenBound = true; } in setHasEverBeenBound() function
DWebGLFramebuffer.h68 void setHasEverBeenBound() { m_hasEverBeenBound = true; } in setHasEverBeenBound() function
DWebGLVertexArrayObjectOES.h76 void setHasEverBeenBound() { m_hasEverBeenBound = true; } in setHasEverBeenBound() function
DOESVertexArrayObject.cpp103 arrayObject->setHasEverBeenBound(); in bindVertexArrayOES()
DWebGLRenderingContext.cpp714 buffer->setHasEverBeenBound(); in bindFramebuffer()
733 renderBuffer->setHasEverBeenBound(); in bindRenderbuffer()
/external/webkit/Source/WebCore/
DChangeLog64429 (WebCore::WebGLVertexArrayObjectOES::setHasEverBeenBound):