Searched refs:setHasEverBeenBound (Results 1 – 6 of 6) sorted by relevance
65 void setHasEverBeenBound() { m_hasEverBeenBound = true; } in setHasEverBeenBound() function
68 void setHasEverBeenBound() { m_hasEverBeenBound = true; } in setHasEverBeenBound() function
76 void setHasEverBeenBound() { m_hasEverBeenBound = true; } in setHasEverBeenBound() function
103 arrayObject->setHasEverBeenBound(); in bindVertexArrayOES()
714 buffer->setHasEverBeenBound(); in bindFramebuffer()733 renderBuffer->setHasEverBeenBound(); in bindRenderbuffer()
64429 (WebCore::WebGLVertexArrayObjectOES::setHasEverBeenBound):