Searched refs:textureMatrix (Results 1 – 3 of 3) sorted by relevance
/external/skia/src/gpu/ |
D | GrContext.cpp | 1379 SkMatrix textureMatrix; in readRenderTargetPixels() local 1381 textureMatrix.setTranslate(SK_Scalar1 * left, in readRenderTargetPixels() 1383 textureMatrix.set(SkMatrix::kMScaleY, -SK_Scalar1); in readRenderTargetPixels() 1385 textureMatrix.setTranslate(SK_Scalar1 *left, SK_Scalar1 *top); in readRenderTargetPixels() 1387 textureMatrix.postIDiv(src->width(), src->height()); in readRenderTargetPixels() 1391 effect.reset(this->createPMToUPMEffect(src, swapRAndB, textureMatrix)); in readRenderTargetPixels() 1404 textureMatrix)); in readRenderTargetPixels() 1587 SkMatrix textureMatrix; in writeRenderTargetPixels() local 1588 textureMatrix.setIDiv(texture->width(), texture->height()); in writeRenderTargetPixels() 1597 effect.reset(this->createUPMToPMEffect(texture, swapRAndB, textureMatrix)); in writeRenderTargetPixels() [all …]
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/external/webkit/Source/WebCore/platform/graphics/android/rendering/ |
D | ShaderProgram.h | 137 float* textureMatrix, SkRect& geometry, int textureId);
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D | ShaderProgram.cpp | 861 float* textureMatrix, SkRect& geometry, in drawVideoLayerQuad() argument 886 textureMatrix); in drawVideoLayerQuad()
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