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Searched refs:vertexCoords (Results 1 – 23 of 23) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLEffectMatrix.cpp38 const char* vertexCoords, in emitCode() argument
96 builder->fVSCode.appendf("\t%s = %s;\n", vsVaryingName, vertexCoords); in emitCode()
100 builder->fVSCode.appendf("\t%s = %s + %s;\n", vsVaryingName, uniName, vertexCoords); in emitCode()
106 vsVaryingName, uniName, vertexCoords); in emitCode()
109 vsVaryingName, uniName, vertexCoords); in emitCode()
131 const char* vertexCoords, in emitCodeMakeFSCoords2D() argument
140 vertexCoords, in emitCodeMakeFSCoords2D()
DGrGLEffectMatrix.h59 const char* vertexCoords,
70 const char* vertexCoords,
DGrGLEffect.h75 const char* vertexCoords,
/external/skia/src/gpu/effects/
DGrSimpleTextureEffect.cpp24 const char* vertexCoords, in emitCode() argument
29 GrSLType coordType = fEffectMatrix.emitCode(builder, key, vertexCoords, &coordName); in emitCode()
DGrConvolutionEffect.cpp26 const char* vertexCoords,
58 const char* vertexCoords, in emitCode() argument
63 fEffectMatrix.emitCodeMakeFSCoords2D(builder, key, vertexCoords, &coords); in emitCode()
DGrTextureDomainEffect.cpp22 const char* vertexCoords,
49 const char* vertexCoords, in emitCode() argument
56 fEffectMatrix.emitCodeMakeFSCoords2D(builder, key, vertexCoords, &coords); in emitCode()
DGrConfigConversionEffect.cpp28 const char* vertexCoords, in emitCode() argument
33 GrSLType coordsType = fEffectMatrix.emitCode(builder, key, vertexCoords, &coords); in emitCode()
/external/skia/src/effects/
DSkBlendImageFilter.cpp124 const char* vertexCoords,
258 const char* vertexCoords, in emitCode() argument
265 builder, key, vertexCoords, &fgCoords, NULL, "FG"); in emitCode()
267 builder, key, vertexCoords, &bgCoords, NULL, "BG"); in emitCode()
DSkMagnifierImageFilter.cpp100 const char* vertexCoords,
130 const char* vertexCoords, in emitCode() argument
135 fEffectMatrix.emitCodeMakeFSCoords2D(builder, key, vertexCoords, &coords); in emitCode()
DSkDisplacementMapEffect.cpp210 const char* vertexCoords,
397 const char* vertexCoords, in emitCode() argument
407 builder, key, vertexCoords, &dCoordsIn, NULL, "DISPL"); in emitCode()
410 builder, key, vertexCoords, &cCoordsIn, NULL, "COLOR"); in emitCode()
DSkBicubicImageFilter.cpp189 const char* vertexCoords,
219 const char* vertexCoords, in emitCode() argument
224 fEffectMatrix.emitCodeMakeFSCoords2D(builder, key, vertexCoords, &coords); in emitCode()
DSkTableColorFilter.cpp264 const char* vertexCoords,
285 const char* vertexCoords, in emitCode() argument
DSkMorphologyImageFilter.cpp286 const char* vertexCoords,
318 const char* vertexCoords, in emitCode() argument
323 fEffectMatrix.emitCodeMakeFSCoords2D(builder, key, vertexCoords, &coords); in emitCode()
DSkMatrixConvolutionImageFilter.cpp323 const char* vertexCoords,
389 const char* vertexCoords, in emitCode() argument
394 fEffectMatrix.emitCodeMakeFSCoords2D(builder, key, vertexCoords, &coords); in emitCode()
DSkLightingImageFilter.cpp989 const char* vertexCoords,
1111 const char* vertexCoords, in emitCode() argument
1116 fEffectMatrix.emitCodeMakeFSCoords2D(builder, key, vertexCoords, &coords); in emitCode()
DSkColorMatrixFilter.cpp400 const char* vertexCoords, in emitCode() argument
/external/skia/src/effects/gradients/
DSkSweepGradient.cpp397 const char* vertexCoords,
466 const char* vertexCoords, in emitCode() argument
472 this->setupMatrix(builder, key, vertexCoords, &coords); in emitCode()
DSkLinearGradient.cpp469 const char* vertexCoords,
543 const char* vertexCoords, in emitCode() argument
549 this->setupMatrix(builder, key, vertexCoords, &coords); in emitCode()
DSkRadialGradient.cpp488 const char* vertexCoords,
564 const char* vertexCoords, in emitCode() argument
570 this->setupMatrix(builder, key, vertexCoords, &coords); in emitCode()
DSkTwoPointRadialGradient.cpp393 const char* vertexCoords,
536 const char* vertexCoords, in emitCode() argument
545 this->setupMatrix(builder, key, vertexCoords, &fsCoords, &vsCoordsVarying, &coordsVaryingType); in emitCode()
DSkTwoPointConicalGradient.cpp334 const char* vertexCoords,
477 const char* vertexCoords, in emitCode() argument
484 this->setupMatrix(builder, key, vertexCoords, &fsCoords, &vsCoordsVarying, &coordsVaryingType); in emitCode()
DSkGradientShaderPriv.h312 const char* vertexCoords,
DSkGradientShader.cpp726 const char* vertexCoords, in setupMatrix() argument
732 vertexCoords, in setupMatrix()