Searched refs:eglFence (Results 1 – 5 of 5) sorted by relevance
/frameworks/native/include/gui/ |
D | GLConsumer.h | 246 EGLSyncKHR eglFence); 248 status_t releaseBufferLocked(int buf, EGLSyncKHR eglFence) { in releaseBufferLocked() argument 249 return releaseBufferLocked(buf, mEglDisplay, eglFence); in releaseBufferLocked()
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D | ConsumerBase.h | 166 EGLSyncKHR eglFence);
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/frameworks/native/libs/gui/ |
D | BufferQueue.cpp | 270 EGLSyncKHR eglFence = EGL_NO_SYNC_KHR; in dequeueBuffer() local 396 eglFence = mSlots[buf].mEglFence; in dequeueBuffer() 425 if (eglFence != EGL_NO_SYNC_KHR) { in dequeueBuffer() 426 EGLint result = eglClientWaitSyncKHR(dpy, eglFence, 0, 1000000000); in dequeueBuffer() 435 eglDestroySyncKHR(dpy, eglFence); in dequeueBuffer() 866 EGLSyncKHR eglFence, const sp<Fence>& fence) { in releaseBuffer() argument 877 mSlots[buf].mEglFence = eglFence; in releaseBuffer()
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D | ConsumerBase.cpp | 233 EGLSyncKHR eglFence) { in releaseBufferLocked() argument 235 status_t err = mBufferQueue->releaseBuffer(slot, display, eglFence, in releaseBufferLocked()
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D | GLConsumer.cpp | 192 EGLSyncKHR eglFence) { in releaseBufferLocked() argument 193 status_t err = ConsumerBase::releaseBufferLocked(buf, display, eglFence); in releaseBufferLocked()
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