Searched refs:hasLayer (Results 1 – 4 of 4) sorted by relevance
68 virtual bool hasLayer() const;
448 if (hasLayer()) { in callDrawGLFunction()457 info.isLayer = hasLayer(); in callDrawGLFunction()1255 if (hasLayer()) { in dirtyLayer()1264 if (hasLayer()) { in dirtyLayer()1444 if (hasLayer()) { in ensureStencilBuffer()2177 if (hasLayer()) { in drawBitmapMesh()2331 if (hasLayer() && mesh->hasEmptyQuads) { in drawPatch()2430 if (hasLayer()) { in drawConvexPath()2827 const bool hasActiveLayer = hasLayer(); in drawPosText()2914 const bool hasActiveLayer = hasLayer(); in drawText()[all …]
107 bool LayerRenderer::hasLayer() const { in hasLayer() function in android::uirenderer::LayerRenderer
459 virtual bool hasLayer() const { in hasLayer() function