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Searched refs:mBufferState (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/libs/gui/
DBufferQueue.cpp161 if (mSlots[i].mBufferState == BufferSlot::DEQUEUED) { in setBufferCount()
245 } else if (mSlots[slot].mBufferState != BufferSlot::DEQUEUED) { in requestBuffer()
250 slot, mSlots[slot].mBufferState); in requestBuffer()
295 assert(mSlots[i].mBufferState == BufferSlot::FREE); in dequeueBuffer()
306 const int state = mSlots[i].mBufferState; in dequeueBuffer()
376 mSlots[buf].mBufferState = BufferSlot::DEQUEUED; in dequeueBuffer()
512 } else if (mSlots[buf].mBufferState != BufferSlot::DEQUEUED) { in queueBuffer()
514 "(state=%d)", buf, mSlots[buf].mBufferState); in queueBuffer()
551 mSlots[*front].mBufferState = BufferSlot::FREE; in queueBuffer()
573 mSlots[buf].mBufferState = BufferSlot::QUEUED; in queueBuffer()
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/frameworks/native/include/gui/
DBufferQueue.h417 mBufferState(BufferSlot::FREE), in BufferSlot()
478 BufferState mBufferState; member