Searched refs:mBufferState (Results 1 – 2 of 2) sorted by relevance
161 if (mSlots[i].mBufferState == BufferSlot::DEQUEUED) { in setBufferCount()245 } else if (mSlots[slot].mBufferState != BufferSlot::DEQUEUED) { in requestBuffer()250 slot, mSlots[slot].mBufferState); in requestBuffer()295 assert(mSlots[i].mBufferState == BufferSlot::FREE); in dequeueBuffer()306 const int state = mSlots[i].mBufferState; in dequeueBuffer()376 mSlots[buf].mBufferState = BufferSlot::DEQUEUED; in dequeueBuffer()512 } else if (mSlots[buf].mBufferState != BufferSlot::DEQUEUED) { in queueBuffer()514 "(state=%d)", buf, mSlots[buf].mBufferState); in queueBuffer()551 mSlots[*front].mBufferState = BufferSlot::FREE; in queueBuffer()573 mSlots[buf].mBufferState = BufferSlot::QUEUED; in queueBuffer()[all …]
417 mBufferState(BufferSlot::FREE), in BufferSlot()478 BufferState mBufferState; member