Searched refs:SDL_BlitSurface (Results 1 – 15 of 15) sorted by relevance
/external/qemu/distrib/sdl-1.2.15/test/ |
D | testalpha.c | 165 SDL_BlitSurface(light, NULL, screen, &position); in FlashLight() 255 SDL_BlitSurface(backing, NULL, screen, &updates[0]); in MoveSprite() 296 SDL_BlitSurface(screen, &updates[1], backing, NULL); in MoveSprite() 300 SDL_BlitSurface(sprite, NULL, screen, &updates[1]); in MoveSprite() 312 SDL_BlitSurface(backing, NULL, screen, &updates[0]); in WarpSprite() 316 SDL_BlitSurface(screen, &updates[1], backing, NULL); in WarpSprite() 318 SDL_BlitSurface(sprite, NULL, screen, &updates[1]); in WarpSprite()
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D | testpalette.c | 218 if(SDL_BlitSurface(bg, NULL, screen, NULL) < 0) in main() 262 if(SDL_BlitSurface(bg, &r, screen, &r) < 0) in main() 283 if(SDL_BlitSurface(boat[(boatdir[i] + 1) / 2], NULL, in main()
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D | testsprite.c | 90 SDL_BlitSurface(sprite, NULL, screen, &area); in MoveSprites() 278 SDL_BlitSurface(sprite, NULL, screen, &dst); in main()
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D | testgl.c | 220 SDL_BlitSurface(surface, &area, image, &area); in SDL_GL_LoadTexture() 406 SDL_BlitSurface(temp, NULL, global_image, NULL); in DrawLogoBlit() 445 SDL_BlitSurface(global_image, NULL, screen, &dst); in DrawLogoBlit()
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D | testgamma.c | 136 SDL_BlitSurface(image, NULL, screen, &dst); in main()
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D | testbitmap.c | 164 SDL_BlitSurface(bitmap, NULL, in main()
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D | testwin.c | 121 if ( SDL_BlitSurface(picture, NULL, screen, &update) < 0 ) { in DrawPict()
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D | testblitspeed.c | 159 SDL_BlitSurface(src, &srcRect, dst, &dstRect); in blit()
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D | testvidinfo.c | 69 SDL_BlitSurface(bmp, NULL, screen, &dst); in RunBlitTests()
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/external/qemu/distrib/sdl-1.2.15/include/ |
D | SDL_video.h | 743 #define SDL_BlitSurface SDL_UpperBlit macro
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/external/qemu/android/skin/ |
D | window.c | 80 SDL_BlitSurface( skin_image_surface(back->image), &rs, surface, &rd ); in background_redraw() 623 SDL_BlitSurface( skin_image_surface(disp->onion), &rs, surface, &rd ); in display_redraw() 695 SDL_BlitSurface( skin_image_surface(button->image), &rs, surface, &rd ); in button_redraw() 697 SDL_BlitSurface( skin_image_surface(button->image), &rs, surface, &rd ); in button_redraw()
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D | trackball.c | 559 SDL_BlitSurface( ball->surface, NULL, dst, &d ); in trackball_draw()
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/external/qemu/distrib/sdl-1.2.15/src/video/quartz/ |
D | SDL_QuartzWM.m | 442 SDL_BlitSurface(icon, NULL, mergedSurface, NULL);
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D | SDL_QuartzVideo.m | 1505 SDL_BlitSurface (resize_icon, NULL, SDL_VideoSurface, &icon_rect);
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/external/qemu/distrib/sdl-1.2.15/ |
D | WhatsNew | 127 SDL_BlitSurface() no longer modifies the source rectangle, only the
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