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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 //
5 // HttpStream is an interface for reading and writing data to an HttpStream that
6 // keeps the client agnostic of the actual underlying transport layer.  This
7 // provides an abstraction for both a basic http stream as well as http
8 // pipelining implementations.  The HttpStream subtype is expected to manage the
9 // underlying transport appropriately.  For example, a non-pipelined HttpStream
10 // would return the transport socket to the pool for reuse.  SPDY streams on the
11 // other hand leave the transport socket management to the SpdySession.
12 
13 #ifndef NET_HTTP_HTTP_STREAM_H_
14 #define NET_HTTP_HTTP_STREAM_H_
15 #pragma once
16 
17 #include <string>
18 
19 #include "base/basictypes.h"
20 #include "net/base/completion_callback.h"
21 
22 namespace net {
23 
24 class BoundNetLog;
25 class HttpRequestHeaders;
26 struct HttpRequestInfo;
27 class HttpResponseInfo;
28 class IOBuffer;
29 class SSLCertRequestInfo;
30 class SSLInfo;
31 class UploadDataStream;
32 
33 class HttpStream {
34  public:
HttpStream()35   HttpStream() {}
~HttpStream()36   virtual ~HttpStream() {}
37 
38   // Initialize stream.  Must be called before calling SendRequest().
39   // Returns a net error code, possibly ERR_IO_PENDING.
40   virtual int InitializeStream(const HttpRequestInfo* request_info,
41                                const BoundNetLog& net_log,
42                                CompletionCallback* callback) = 0;
43 
44   // Writes the headers and uploads body data to the underlying socket.
45   // ERR_IO_PENDING is returned if the operation could not be completed
46   // synchronously, in which case the result will be passed to the callback
47   // when available. Returns OK on success. The HttpStream takes ownership
48   // of the request_body.
49   virtual int SendRequest(const HttpRequestHeaders& request_headers,
50                           UploadDataStream* request_body,
51                           HttpResponseInfo* response,
52                           CompletionCallback* callback) = 0;
53 
54   // Queries the UploadDataStream for its progress (bytes sent).
55   virtual uint64 GetUploadProgress() const = 0;
56 
57   // Reads from the underlying socket until the response headers have been
58   // completely received. ERR_IO_PENDING is returned if the operation could
59   // not be completed synchronously, in which case the result will be passed
60   // to the callback when available. Returns OK on success.  The response
61   // headers are available in the HttpResponseInfo returned by GetResponseInfo
62   virtual int ReadResponseHeaders(CompletionCallback* callback) = 0;
63 
64   // Provides access to HttpResponseInfo (owned by HttpStream).
65   virtual const HttpResponseInfo* GetResponseInfo() const = 0;
66 
67   // Reads response body data, up to |buf_len| bytes. |buf_len| should be a
68   // reasonable size (<2MB). The number of bytes read is returned, or an
69   // error is returned upon failure.  0 indicates that the request has been
70   // fully satisfied and there is no more data to read.
71   // ERR_CONNECTION_CLOSED is returned when the connection has been closed
72   // prematurely.  ERR_IO_PENDING is returned if the operation could not be
73   // completed synchronously, in which case the result will be passed to the
74   // callback when available. If the operation is not completed immediately,
75   // the socket acquires a reference to the provided buffer until the callback
76   // is invoked or the socket is destroyed.
77   virtual int ReadResponseBody(IOBuffer* buf, int buf_len,
78                                CompletionCallback* callback) = 0;
79 
80   // Closes the stream.
81   // |not_reusable| indicates if the stream can be used for further requests.
82   // In the case of HTTP, where we re-use the byte-stream (e.g. the connection)
83   // this means we need to close the connection; in the case of SPDY, where the
84   // underlying stream is never reused, it has no effect.
85   // TODO(mbelshe): We should figure out how to fold the not_reusable flag
86   //                into the stream implementation itself so that the caller
87   //                does not need to pass it at all.  We might also be able to
88   //                eliminate the SetConnectionReused() below.
89   virtual void Close(bool not_reusable) = 0;
90 
91   // Returns a new (not initialized) stream using the same underlying
92   // connection and invalidates the old stream - no further methods should be
93   // called on the old stream.  The caller should ensure that the response body
94   // from the previous request is drained before calling this method.  If the
95   // subclass does not support renewing the stream, NULL is returned.
96   virtual HttpStream* RenewStreamForAuth() = 0;
97 
98   // Indicates if the response body has been completely read.
99   virtual bool IsResponseBodyComplete() const = 0;
100 
101   // Indicates that the end of the response is detectable. This means that
102   // the response headers indicate either chunked encoding or content length.
103   // If neither is sent, the server must close the connection for us to detect
104   // the end of the response.
105   virtual bool CanFindEndOfResponse() const = 0;
106 
107   // After the response headers have been read and after the response body
108   // is complete, this function indicates if more data (either erroneous or
109   // as part of the next pipelined response) has been read from the socket.
110   virtual bool IsMoreDataBuffered() const = 0;
111 
112   // A stream exists on top of a connection.  If the connection has been used
113   // to successfully exchange data in the past, error handling for the
114   // stream is done differently.  This method returns true if the underlying
115   // connection is reused or has been connected and idle for some time.
116   virtual bool IsConnectionReused() const = 0;
117   virtual void SetConnectionReused() = 0;
118 
119   // Checks whether the current state of the underlying connection
120   // allows it to be reused.
121   virtual bool IsConnectionReusable() const = 0;
122 
123   // Get the SSLInfo associated with this stream's connection.  This should
124   // only be called for streams over SSL sockets, otherwise the behavior is
125   // undefined.
126   virtual void GetSSLInfo(SSLInfo* ssl_info) = 0;
127 
128   // Get the SSLCertRequestInfo associated with this stream's connection.
129   // This should only be called for streams over SSL sockets, otherwise the
130   // behavior is undefined.
131   virtual void GetSSLCertRequestInfo(SSLCertRequestInfo* cert_request_info) = 0;
132 
133   // HACK(willchan): Really, we should move the HttpResponseDrainer logic into
134   // the HttpStream implementation. This is just a quick hack.
135   virtual bool IsSpdyHttpStream() const = 0;
136 
137  private:
138   DISALLOW_COPY_AND_ASSIGN(HttpStream);
139 };
140 
141 }  // namespace net
142 
143 #endif  // NET_HTTP_HTTP_STREAM_H_
144