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1 /*
2  * libjingle
3  * Copyright 2004--2005, Google Inc.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions are met:
7  *
8  *  1. Redistributions of source code must retain the above copyright notice,
9  *     this list of conditions and the following disclaimer.
10  *  2. Redistributions in binary form must reproduce the above copyright notice,
11  *     this list of conditions and the following disclaimer in the documentation
12  *     and/or other materials provided with the distribution.
13  *  3. The name of the author may not be used to endorse or promote products
14  *     derived from this software without specific prior written permission.
15  *
16  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
17  * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
18  * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
19  * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
20  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
21  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
22  * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
23  * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
24  * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
25  * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26  */
27 
28 #ifndef TALK_BASE_NETWORK_H_
29 #define TALK_BASE_NETWORK_H_
30 
31 #include <deque>
32 #include <map>
33 #include <string>
34 #include <vector>
35 
36 #include "talk/base/basictypes.h"
37 
38 namespace talk_base {
39 
40 class Network;
41 class NetworkSession;
42 
43 // Keeps track of the available network interfaces over time so that quality
44 // information can be aggregated and recorded.
45 class NetworkManager {
46  public:
47   virtual ~NetworkManager();
48 
49   // Updates and returns the current list of networks available on this machine.
50   // This version will make sure that repeated calls return the same object for
51   // a given network, so that quality is tracked appropriately.
52   // Does not include ignored networks.
53   bool GetNetworks(std::vector<Network*>* networks);
54 
55   // Logs the available networks.
56   void DumpNetworks(bool include_ignored);
57 
58   // Reads and writes the state of the quality database in a string format.
59   std::string GetState() const;
60   void SetState(const std::string& str);
61 
62   // Creates a network object for each network available on the machine.
63   static bool CreateNetworks(bool include_ignored,
64                              std::vector<Network*>* networks);
65   // Determines if a network should be ignored.
66   static bool IsIgnoredNetwork(const Network& network);
67 
68  protected:
69   // Fills the supplied list with all usable networks. Overrideable.
70   virtual bool EnumNetworks(bool include_ignored,
71                             std::vector<Network*>* networks);
72 
73  private:
74   typedef std::map<std::string, Network*> NetworkMap;
75 
76   NetworkMap networks_;
77 };
78 
79 // Represents a Unix-type network interface, with a name and single address.
80 // It also includes the ability to track and estimate quality.
81 class Network {
82  public:
83   Network(const std::string& name, const std::string& description,
84           uint32 ip, uint32 gateway_ip);
85 
86   // Returns the index of this network.  This is considered the primary key
87   // that identifies each network.
name()88   const std::string& name() const { return name_; }
89 
90   // Returns the OS-assigned name for this network. This is useful for
91   // debugging but should not be sent over the wire (for privacy reasons).
description()92   const std::string& description() const { return description_; }
93 
94   // Identifies the current IP address used by this network.
ip()95   uint32 ip() const { return ip_; }
set_ip(uint32 ip)96   void set_ip(uint32 ip) { ip_ = ip; }
97 
98   // Identifies the current gateway IP address used by this network.
gateway_ip()99   uint32 gateway_ip() const { return gateway_ip_; }
set_gateway_ip(uint32 ip)100   void set_gateway_ip(uint32 ip) { gateway_ip_ = ip; }
101 
102   // Indicates whether this network should be ignored, perhaps because the
103   // IP/gateway is 0, or the interface is one we know is invalid.
ignored()104   bool ignored() const { return ignored_; }
set_ignored(bool ignored)105   void set_ignored(bool ignored) { ignored_ = ignored; }
106 
107   // Updates the list of sessions that are ongoing.
108   void StartSession(NetworkSession* session);
109   void StopSession(NetworkSession* session);
110 
111   // Re-computes the estimate of near-future quality based on the information
112   // as of this exact moment.
113   void EstimateQuality();
114 
115   // Returns the current estimate of the near-future quality of connections
116   // that use this local interface.
quality()117   double quality() { return quality_; }
118 
119   // Debugging description of this network
120   std::string ToString() const;
121 
122  private:
123   typedef std::vector<NetworkSession*> SessionList;
124 
125   std::string name_;
126   std::string description_;
127   uint32 ip_;
128   uint32 gateway_ip_;
129   bool ignored_;
130   SessionList sessions_;
131   double uniform_numerator_;
132   double uniform_denominator_;
133   double exponential_numerator_;
134   double exponential_denominator_;
135   uint32 last_data_time_;
136   double quality_;
137 
138   // Updates the statistics maintained to include the given estimate.
139   void AddDataPoint(uint32 time, double quality);
140 
141   // Converts the internal state to and from a string.  This is used to record
142   // quality information into a permanent store.
143   void SetState(const std::string& str);
144   std::string GetState() const;
145 
146   friend class NetworkManager;
147 };
148 
149 // Represents a session that is in progress using a particular network and can
150 // provide data about the quality of the network at any given moment.
151 class NetworkSession {
152  public:
~NetworkSession()153   virtual ~NetworkSession() { }
154 
155   // Determines whether this session has an estimate at this moment.  We will
156   // only call GetCurrentQuality when this returns true.
157   virtual bool HasQuality() = 0;
158 
159   // Returns an estimate of the quality at this exact moment.  The result should
160   // be a MOS (mean opinion score) value.
161   virtual float GetCurrentQuality() = 0;
162 };
163 
164 const double QUALITY_BAD  = 3.0;
165 const double QUALITY_FAIR = 3.35;
166 const double QUALITY_GOOD = 3.7;
167 
168 }  // namespace talk_base
169 
170 #endif  // TALK_BASE_NETWORK_H_
171