1 /* 2 * Copyright (c) 2009-2010 jMonkeyEngine 3 * All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions are 7 * met: 8 * 9 * * Redistributions of source code must retain the above copyright 10 * notice, this list of conditions and the following disclaimer. 11 * 12 * * Redistributions in binary form must reproduce the above copyright 13 * notice, this list of conditions and the following disclaimer in the 14 * documentation and/or other materials provided with the distribution. 15 * 16 * * Neither the name of 'jMonkeyEngine' nor the names of its contributors 17 * may be used to endorse or promote products derived from this software 18 * without specific prior written permission. 19 * 20 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 21 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED 22 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 23 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR 24 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 25 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 26 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 27 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF 28 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING 29 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 30 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 31 */ 32 package jme3test.post; 33 34 import com.jme3.app.SimpleApplication; 35 import com.jme3.light.AmbientLight; 36 import com.jme3.material.Material; 37 import com.jme3.math.ColorRGBA; 38 import com.jme3.math.Quaternion; 39 import com.jme3.math.Vector2f; 40 import com.jme3.math.Vector3f; 41 import com.jme3.post.FilterPostProcessor; 42 import com.jme3.post.ssao.SSAOFilter; 43 import com.jme3.scene.Geometry; 44 import com.jme3.texture.Texture; 45 46 public class TestSSAO extends SimpleApplication { 47 48 Geometry model; 49 main(String[] args)50 public static void main(String[] args) { 51 TestSSAO app = new TestSSAO(); 52 app.start(); 53 } 54 55 @Override simpleInitApp()56 public void simpleInitApp() { 57 cam.setLocation(new Vector3f(68.45442f, 8.235511f, 7.9676695f)); 58 cam.setRotation(new Quaternion(0.046916496f, -0.69500375f, 0.045538206f, 0.7160271f)); 59 60 61 flyCam.setMoveSpeed(50); 62 63 Material mat = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md"); 64 Texture diff = assetManager.loadTexture("Textures/Terrain/BrickWall/BrickWall.jpg"); 65 diff.setWrap(Texture.WrapMode.Repeat); 66 Texture norm = assetManager.loadTexture("Textures/Terrain/BrickWall/BrickWall_normal.jpg"); 67 norm.setWrap(Texture.WrapMode.Repeat); 68 mat.setTexture("DiffuseMap", diff); 69 mat.setTexture("NormalMap", norm); 70 mat.setFloat("Shininess", 2.0f); 71 72 73 AmbientLight al = new AmbientLight(); 74 al.setColor(new ColorRGBA(1.8f, 1.8f, 1.8f, 1.0f)); 75 76 rootNode.addLight(al); 77 78 model = (Geometry) assetManager.loadModel("Models/Sponza/Sponza.j3o"); 79 model.getMesh().scaleTextureCoordinates(new Vector2f(2, 2)); 80 81 model.setMaterial(mat); 82 83 rootNode.attachChild(model); 84 85 FilterPostProcessor fpp = new FilterPostProcessor(assetManager); 86 SSAOFilter ssaoFilter = new SSAOFilter(12.940201f, 43.928635f, 0.32999992f, 0.6059958f); 87 fpp.addFilter(ssaoFilter); 88 SSAOUI ui = new SSAOUI(inputManager, ssaoFilter); 89 90 viewPort.addProcessor(fpp); 91 } 92 93 @Override simpleUpdate(float tpf)94 public void simpleUpdate(float tpf) { 95 } 96 } 97