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1 /*
2  * Copyright (c) 2009-2010 jMonkeyEngine
3  * All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions are
7  * met:
8  *
9  * * Redistributions of source code must retain the above copyright
10  *   notice, this list of conditions and the following disclaimer.
11  *
12  * * Redistributions in binary form must reproduce the above copyright
13  *   notice, this list of conditions and the following disclaimer in the
14  *   documentation and/or other materials provided with the distribution.
15  *
16  * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
17  *   may be used to endorse or promote products derived from this software
18  *   without specific prior written permission.
19  *
20  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
21  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
22  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
23  * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
24  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
25  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
26  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
27  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
28  * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
29  * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
30  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31  */
32 package jme3test.post;
33 
34 import com.jme3.app.SimpleApplication;
35 import com.jme3.light.AmbientLight;
36 import com.jme3.material.Material;
37 import com.jme3.math.ColorRGBA;
38 import com.jme3.math.Quaternion;
39 import com.jme3.math.Vector2f;
40 import com.jme3.math.Vector3f;
41 import com.jme3.post.FilterPostProcessor;
42 import com.jme3.post.ssao.SSAOFilter;
43 import com.jme3.scene.Geometry;
44 import com.jme3.texture.Texture;
45 
46 public class TestSSAO extends SimpleApplication {
47 
48     Geometry model;
49 
main(String[] args)50     public static void main(String[] args) {
51         TestSSAO app = new TestSSAO();
52         app.start();
53     }
54 
55     @Override
simpleInitApp()56     public void simpleInitApp() {
57         cam.setLocation(new Vector3f(68.45442f, 8.235511f, 7.9676695f));
58         cam.setRotation(new Quaternion(0.046916496f, -0.69500375f, 0.045538206f, 0.7160271f));
59 
60 
61         flyCam.setMoveSpeed(50);
62 
63         Material mat = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md");
64         Texture diff = assetManager.loadTexture("Textures/Terrain/BrickWall/BrickWall.jpg");
65         diff.setWrap(Texture.WrapMode.Repeat);
66         Texture norm = assetManager.loadTexture("Textures/Terrain/BrickWall/BrickWall_normal.jpg");
67         norm.setWrap(Texture.WrapMode.Repeat);
68         mat.setTexture("DiffuseMap", diff);
69         mat.setTexture("NormalMap", norm);
70         mat.setFloat("Shininess", 2.0f);
71 
72 
73         AmbientLight al = new AmbientLight();
74         al.setColor(new ColorRGBA(1.8f, 1.8f, 1.8f, 1.0f));
75 
76         rootNode.addLight(al);
77 
78         model = (Geometry) assetManager.loadModel("Models/Sponza/Sponza.j3o");
79         model.getMesh().scaleTextureCoordinates(new Vector2f(2, 2));
80 
81         model.setMaterial(mat);
82 
83         rootNode.attachChild(model);
84 
85         FilterPostProcessor fpp = new FilterPostProcessor(assetManager);
86         SSAOFilter ssaoFilter = new SSAOFilter(12.940201f, 43.928635f, 0.32999992f, 0.6059958f);
87         fpp.addFilter(ssaoFilter);
88         SSAOUI ui = new SSAOUI(inputManager, ssaoFilter);
89 
90         viewPort.addProcessor(fpp);
91     }
92 
93     @Override
simpleUpdate(float tpf)94     public void simpleUpdate(float tpf) {
95     }
96 }
97