• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (c) 2009-2010 jMonkeyEngine
3  * All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions are
7  * met:
8  *
9  * * Redistributions of source code must retain the above copyright
10  *   notice, this list of conditions and the following disclaimer.
11  *
12  * * Redistributions in binary form must reproduce the above copyright
13  *   notice, this list of conditions and the following disclaimer in the
14  *   documentation and/or other materials provided with the distribution.
15  *
16  * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
17  *   may be used to endorse or promote products derived from this software
18  *   without specific prior written permission.
19  *
20  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
21  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
22  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
23  * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
24  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
25  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
26  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
27  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
28  * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
29  * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
30  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31  */
32 package jme3test.stress;
33 
34 import com.jme3.app.SimpleApplication;
35 import com.jme3.light.DirectionalLight;
36 import com.jme3.material.Material;
37 import com.jme3.math.Quaternion;
38 import com.jme3.math.Vector3f;
39 import com.jme3.scene.Geometry;
40 import com.jme3.scene.Node;
41 import com.jme3.scene.control.LodControl;
42 import jme3tools.optimize.GeometryBatchFactory;
43 
44 public class TestBatchLod extends SimpleApplication {
45 
46     private boolean lod = false;
47 
main(String[] args)48     public static void main(String[] args) {
49         TestBatchLod app = new TestBatchLod();
50         app.start();
51     }
52 
simpleInitApp()53     public void simpleInitApp() {
54 //        inputManager.registerKeyBinding("USELOD", KeyInput.KEY_L);
55 
56         DirectionalLight dl = new DirectionalLight();
57         dl.setDirection(new Vector3f(-1, -1, -1).normalizeLocal());
58         rootNode.addLight(dl);
59 
60         Node teapotNode = (Node) assetManager.loadModel("Models/Teapot/Teapot.mesh.xml");
61         Geometry teapot = (Geometry) teapotNode.getChild(0);
62 
63         Material mat = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md");
64         mat.setFloat("Shininess", 16f);
65         mat.setBoolean("VertexLighting", true);
66         teapot.setMaterial(mat);
67 
68         // show normals as material
69         //Material mat = new Material(assetManager, "Common/MatDefs/Misc/ShowNormals.j3md");
70         flyCam.setMoveSpeed(5);
71         for (int y = -5; y < 5; y++) {
72             for (int x = -5; x < 5; x++) {
73                 Geometry clonePot = teapot.clone();
74 
75                 //clonePot.setMaterial(mat);
76                 clonePot.setLocalTranslation(x * .5f, 0, y * .5f);
77                 clonePot.setLocalScale(.15f);
78                 clonePot.setMaterial(mat);
79                 rootNode.attachChild(clonePot);
80             }
81         }
82         GeometryBatchFactory.optimize(rootNode, true);
83         LodControl control = new LodControl();
84         rootNode.getChild(0).addControl(control);
85         cam.setLocation(new Vector3f(-1.0748308f, 1.35778f, -1.5380064f));
86         cam.setRotation(new Quaternion(0.18343268f, 0.34531063f, -0.069015436f, 0.9177962f));
87 
88     }
89 }
90