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1 #ifndef __UINPUT_H_
2 #define __UINPUT_H_
3 /*
4  *  User level driver support for input subsystem
5  *
6  * Heavily based on evdev.c by Vojtech Pavlik
7  *
8  * This program is free software; you can redistribute it and/or modify
9  * it under the terms of the GNU General Public License as published by
10  * the Free Software Foundation; either version 2 of the License, or
11  * (at your option) any later version.
12  *
13  * This program is distributed in the hope that it will be useful,
14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16  * GNU General Public License for more details.
17  *
18  * You should have received a copy of the GNU General Public License
19  * along with this program; if not, write to the Free Software
20  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
21  *
22  * Author: Aristeu Sergio Rozanski Filho <aris@cathedrallabs.org>
23  *
24  * Changes/Revisions:
25  *	0.3	24/05/2006 (Anssi Hannula <anssi.hannulagmail.com>)
26  *		- update ff support for the changes in kernel interface
27  *		- add UINPUT_VERSION
28  *	0.2	16/10/2004 (Micah Dowty <micah@navi.cx>)
29  *		- added force feedback support
30  *             - added UI_SET_PHYS
31  *	0.1	20/06/2002
32  *		- first public version
33  */
34 
35 #include <linux/input.h>
36 
37 #define UINPUT_VERSION		3
38 
39 #ifdef __KERNEL__
40 #define UINPUT_MINOR		223
41 #define UINPUT_NAME		"uinput"
42 #define UINPUT_BUFFER_SIZE	16
43 #define UINPUT_NUM_REQUESTS	16
44 
45 enum uinput_state { UIST_NEW_DEVICE, UIST_SETUP_COMPLETE, UIST_CREATED };
46 
47 struct uinput_request {
48 	int			id;
49 	int			code;	/* UI_FF_UPLOAD, UI_FF_ERASE */
50 
51 	int			retval;
52 	struct completion	done;
53 
54 	union {
55 		int		effect_id;
56 		struct {
57 			struct ff_effect *effect;
58 			struct ff_effect *old;
59 		} upload;
60 	} u;
61 };
62 
63 struct uinput_device {
64 	struct input_dev	*dev;
65 	struct mutex		mutex;
66 	enum uinput_state	state;
67 	wait_queue_head_t	waitq;
68 	unsigned char		ready;
69 	unsigned char		head;
70 	unsigned char		tail;
71 	struct input_event	buff[UINPUT_BUFFER_SIZE];
72 	int			ff_effects_max;
73 
74 	struct uinput_request	*requests[UINPUT_NUM_REQUESTS];
75 	wait_queue_head_t	requests_waitq;
76 	spinlock_t		requests_lock;
77 };
78 #endif	/* __KERNEL__ */
79 
80 struct uinput_ff_upload {
81 	int			request_id;
82 	int			retval;
83 	struct ff_effect	effect;
84 	struct ff_effect	old;
85 };
86 
87 struct uinput_ff_erase {
88 	int			request_id;
89 	int			retval;
90 	int			effect_id;
91 };
92 
93 /* ioctl */
94 #define UINPUT_IOCTL_BASE	'U'
95 #define UI_DEV_CREATE		_IO(UINPUT_IOCTL_BASE, 1)
96 #define UI_DEV_DESTROY		_IO(UINPUT_IOCTL_BASE, 2)
97 
98 #define UI_SET_EVBIT		_IOW(UINPUT_IOCTL_BASE, 100, int)
99 #define UI_SET_KEYBIT		_IOW(UINPUT_IOCTL_BASE, 101, int)
100 #define UI_SET_RELBIT		_IOW(UINPUT_IOCTL_BASE, 102, int)
101 #define UI_SET_ABSBIT		_IOW(UINPUT_IOCTL_BASE, 103, int)
102 #define UI_SET_MSCBIT		_IOW(UINPUT_IOCTL_BASE, 104, int)
103 #define UI_SET_LEDBIT		_IOW(UINPUT_IOCTL_BASE, 105, int)
104 #define UI_SET_SNDBIT		_IOW(UINPUT_IOCTL_BASE, 106, int)
105 #define UI_SET_FFBIT		_IOW(UINPUT_IOCTL_BASE, 107, int)
106 #define UI_SET_PHYS		_IOW(UINPUT_IOCTL_BASE, 108, char*)
107 #define UI_SET_SWBIT		_IOW(UINPUT_IOCTL_BASE, 109, int)
108 
109 #define UI_BEGIN_FF_UPLOAD	_IOWR(UINPUT_IOCTL_BASE, 200, struct uinput_ff_upload)
110 #define UI_END_FF_UPLOAD	_IOW(UINPUT_IOCTL_BASE, 201, struct uinput_ff_upload)
111 #define UI_BEGIN_FF_ERASE	_IOWR(UINPUT_IOCTL_BASE, 202, struct uinput_ff_erase)
112 #define UI_END_FF_ERASE		_IOW(UINPUT_IOCTL_BASE, 203, struct uinput_ff_erase)
113 
114 /*
115  * To write a force-feedback-capable driver, the upload_effect
116  * and erase_effect callbacks in input_dev must be implemented.
117  * The uinput driver will generate a fake input event when one of
118  * these callbacks are invoked. The userspace code then uses
119  * ioctls to retrieve additional parameters and send the return code.
120  * The callback blocks until this return code is sent.
121  *
122  * The described callback mechanism is only used if ff_effects_max
123  * is set.
124  *
125  * To implement upload_effect():
126  *   1. Wait for an event with type == EV_UINPUT and code == UI_FF_UPLOAD.
127  *      A request ID will be given in 'value'.
128  *   2. Allocate a uinput_ff_upload struct, fill in request_id with
129  *      the 'value' from the EV_UINPUT event.
130  *   3. Issue a UI_BEGIN_FF_UPLOAD ioctl, giving it the
131  *      uinput_ff_upload struct. It will be filled in with the
132  *      ff_effects passed to upload_effect().
133  *   4. Perform the effect upload, and place a return code back into
134         the uinput_ff_upload struct.
135  *   5. Issue a UI_END_FF_UPLOAD ioctl, also giving it the
136  *      uinput_ff_upload_effect struct. This will complete execution
137  *      of our upload_effect() handler.
138  *
139  * To implement erase_effect():
140  *   1. Wait for an event with type == EV_UINPUT and code == UI_FF_ERASE.
141  *      A request ID will be given in 'value'.
142  *   2. Allocate a uinput_ff_erase struct, fill in request_id with
143  *      the 'value' from the EV_UINPUT event.
144  *   3. Issue a UI_BEGIN_FF_ERASE ioctl, giving it the
145  *      uinput_ff_erase struct. It will be filled in with the
146  *      effect ID passed to erase_effect().
147  *   4. Perform the effect erasure, and place a return code back
148  *      into the uinput_ff_erase struct.
149  *   5. Issue a UI_END_FF_ERASE ioctl, also giving it the
150  *      uinput_ff_erase_effect struct. This will complete execution
151  *      of our erase_effect() handler.
152  */
153 
154 /*
155  * This is the new event type, used only by uinput.
156  * 'code' is UI_FF_UPLOAD or UI_FF_ERASE, and 'value'
157  * is the unique request ID. This number was picked
158  * arbitrarily, above EV_MAX (since the input system
159  * never sees it) but in the range of a 16-bit int.
160  */
161 #define EV_UINPUT		0x0101
162 #define UI_FF_UPLOAD		1
163 #define UI_FF_ERASE		2
164 
165 #define UINPUT_MAX_NAME_SIZE	80
166 struct uinput_user_dev {
167 	char name[UINPUT_MAX_NAME_SIZE];
168 	struct input_id id;
169         int ff_effects_max;
170         int absmax[ABS_MAX + 1];
171         int absmin[ABS_MAX + 1];
172         int absfuzz[ABS_MAX + 1];
173         int absflat[ABS_MAX + 1];
174 };
175 #endif	/* __UINPUT_H_ */
176 
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