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1========================
2Building LLVM with CMake
3========================
4
5.. contents::
6   :local:
7
8Introduction
9============
10
11`CMake <http://www.cmake.org/>`_ is a cross-platform build-generator tool. CMake
12does not build the project, it generates the files needed by your build tool
13(GNU make, Visual Studio, etc) for building LLVM.
14
15If you are really anxious about getting a functional LLVM build, go to the
16`Quick start`_ section. If you are a CMake novice, start on `Basic CMake usage`_
17and then go back to the `Quick start`_ once you know what you are doing. The
18`Options and variables`_ section is a reference for customizing your build. If
19you already have experience with CMake, this is the recommended starting point.
20
21.. _Quick start:
22
23Quick start
24===========
25
26We use here the command-line, non-interactive CMake interface.
27
28#. `Download <http://www.cmake.org/cmake/resources/software.html>`_ and install
29   CMake. Version 2.8 is the minimum required.
30
31#. Open a shell. Your development tools must be reachable from this shell
32   through the PATH environment variable.
33
34#. Create a directory for containing the build. It is not supported to build
35   LLVM on the source directory. cd to this directory:
36
37   .. code-block:: console
38
39     $ mkdir mybuilddir
40     $ cd mybuilddir
41
42#. Execute this command on the shell replacing `path/to/llvm/source/root` with
43   the path to the root of your LLVM source tree:
44
45   .. code-block:: console
46
47     $ cmake path/to/llvm/source/root
48
49   CMake will detect your development environment, perform a series of test and
50   generate the files required for building LLVM. CMake will use default values
51   for all build parameters. See the `Options and variables`_ section for
52   fine-tuning your build
53
54   This can fail if CMake can't detect your toolset, or if it thinks that the
55   environment is not sane enough. On this case make sure that the toolset that
56   you intend to use is the only one reachable from the shell and that the shell
57   itself is the correct one for you development environment. CMake will refuse
58   to build MinGW makefiles if you have a POSIX shell reachable through the PATH
59   environment variable, for instance. You can force CMake to use a given build
60   tool, see the `Usage`_ section.
61
62.. _Basic CMake usage:
63.. _Usage:
64
65Basic CMake usage
66=================
67
68This section explains basic aspects of CMake, mostly for explaining those
69options which you may need on your day-to-day usage.
70
71CMake comes with extensive documentation in the form of html files and on the
72cmake executable itself. Execute ``cmake --help`` for further help options.
73
74CMake requires to know for which build tool it shall generate files (GNU make,
75Visual Studio, Xcode, etc). If not specified on the command line, it tries to
76guess it based on you environment. Once identified the build tool, CMake uses
77the corresponding *Generator* for creating files for your build tool. You can
78explicitly specify the generator with the command line option ``-G "Name of the
79generator"``. For knowing the available generators on your platform, execute
80
81.. code-block:: console
82
83  $ cmake --help
84
85This will list the generator's names at the end of the help text. Generator's
86names are case-sensitive. Example:
87
88.. code-block:: console
89
90  $ cmake -G "Visual Studio 9 2008" path/to/llvm/source/root
91
92For a given development platform there can be more than one adequate
93generator. If you use Visual Studio "NMake Makefiles" is a generator you can use
94for building with NMake. By default, CMake chooses the more specific generator
95supported by your development environment. If you want an alternative generator,
96you must tell this to CMake with the ``-G`` option.
97
98.. todo::
99
100  Explain variables and cache. Move explanation here from #options section.
101
102.. _Options and variables:
103
104Options and variables
105=====================
106
107Variables customize how the build will be generated. Options are boolean
108variables, with possible values ON/OFF. Options and variables are defined on the
109CMake command line like this:
110
111.. code-block:: console
112
113  $ cmake -DVARIABLE=value path/to/llvm/source
114
115You can set a variable after the initial CMake invocation for changing its
116value. You can also undefine a variable:
117
118.. code-block:: console
119
120  $ cmake -UVARIABLE path/to/llvm/source
121
122Variables are stored on the CMake cache. This is a file named ``CMakeCache.txt``
123on the root of the build directory. Do not hand-edit it.
124
125Variables are listed here appending its type after a colon. It is correct to
126write the variable and the type on the CMake command line:
127
128.. code-block:: console
129
130  $ cmake -DVARIABLE:TYPE=value path/to/llvm/source
131
132Frequently-used CMake variables
133-------------------------------
134
135Here are listed some of the CMake variables that are used often, along with a
136brief explanation and LLVM-specific notes. For full documentation, check the
137CMake docs or execute ``cmake --help-variable VARIABLE_NAME``.
138
139**CMAKE_BUILD_TYPE**:STRING
140  Sets the build type for ``make`` based generators. Possible values are
141  Release, Debug, RelWithDebInfo and MinSizeRel. On systems like Visual Studio
142  the user sets the build type with the IDE settings.
143
144**CMAKE_INSTALL_PREFIX**:PATH
145  Path where LLVM will be installed if "make install" is invoked or the
146  "INSTALL" target is built.
147
148**LLVM_LIBDIR_SUFFIX**:STRING
149  Extra suffix to append to the directory where libraries are to be
150  installed. On a 64-bit architecture, one could use ``-DLLVM_LIBDIR_SUFFIX=64``
151  to install libraries to ``/usr/lib64``.
152
153**CMAKE_C_FLAGS**:STRING
154  Extra flags to use when compiling C source files.
155
156**CMAKE_CXX_FLAGS**:STRING
157  Extra flags to use when compiling C++ source files.
158
159**BUILD_SHARED_LIBS**:BOOL
160  Flag indicating is shared libraries will be built. Its default value is
161  OFF. Shared libraries are not supported on Windows and not recommended in the
162  other OSes.
163
164.. _LLVM-specific variables:
165
166LLVM-specific variables
167-----------------------
168
169**LLVM_TARGETS_TO_BUILD**:STRING
170  Semicolon-separated list of targets to build, or *all* for building all
171  targets. Case-sensitive. For Visual C++ defaults to *X86*. On the other cases
172  defaults to *all*. Example: ``-DLLVM_TARGETS_TO_BUILD="X86;PowerPC"``.
173
174**LLVM_BUILD_TOOLS**:BOOL
175  Build LLVM tools. Defaults to ON. Targets for building each tool are generated
176  in any case. You can build an tool separately by invoking its target. For
177  example, you can build *llvm-as* with a makefile-based system executing *make
178  llvm-as* on the root of your build directory.
179
180**LLVM_INCLUDE_TOOLS**:BOOL
181  Generate build targets for the LLVM tools. Defaults to ON. You can use that
182  option for disabling the generation of build targets for the LLVM tools.
183
184**LLVM_BUILD_EXAMPLES**:BOOL
185  Build LLVM examples. Defaults to OFF. Targets for building each example are
186  generated in any case. See documentation for *LLVM_BUILD_TOOLS* above for more
187  details.
188
189**LLVM_INCLUDE_EXAMPLES**:BOOL
190  Generate build targets for the LLVM examples. Defaults to ON. You can use that
191  option for disabling the generation of build targets for the LLVM examples.
192
193**LLVM_BUILD_TESTS**:BOOL
194  Build LLVM unit tests. Defaults to OFF. Targets for building each unit test
195  are generated in any case. You can build a specific unit test with the target
196  *UnitTestNameTests* (where at this time *UnitTestName* can be ADT, Analysis,
197  ExecutionEngine, JIT, Support, Transform, VMCore; see the subdirectories of
198  *unittests* for an updated list.) It is possible to build all unit tests with
199  the target *UnitTests*.
200
201**LLVM_INCLUDE_TESTS**:BOOL
202  Generate build targets for the LLVM unit tests. Defaults to ON. You can use
203  that option for disabling the generation of build targets for the LLVM unit
204  tests.
205
206**LLVM_APPEND_VC_REV**:BOOL
207  Append version control revision info (svn revision number or git revision id)
208  to LLVM version string (stored in the PACKAGE_VERSION macro). For this to work
209  cmake must be invoked before the build. Defaults to OFF.
210
211**LLVM_ENABLE_THREADS**:BOOL
212  Build with threads support, if available. Defaults to ON.
213
214**LLVM_ENABLE_ASSERTIONS**:BOOL
215  Enables code assertions. Defaults to OFF if and only if ``CMAKE_BUILD_TYPE``
216  is *Release*.
217
218**LLVM_ENABLE_PIC**:BOOL
219  Add the ``-fPIC`` flag for the compiler command-line, if the compiler supports
220  this flag. Some systems, like Windows, do not need this flag. Defaults to ON.
221
222**LLVM_ENABLE_WARNINGS**:BOOL
223  Enable all compiler warnings. Defaults to ON.
224
225**LLVM_ENABLE_PEDANTIC**:BOOL
226  Enable pedantic mode. This disable compiler specific extensions, is
227  possible. Defaults to ON.
228
229**LLVM_ENABLE_WERROR**:BOOL
230  Stop and fail build, if a compiler warning is triggered. Defaults to OFF.
231
232**LLVM_BUILD_32_BITS**:BOOL
233  Build 32-bits executables and libraries on 64-bits systems. This option is
234  available only on some 64-bits unix systems. Defaults to OFF.
235
236**LLVM_TARGET_ARCH**:STRING
237  LLVM target to use for native code generation. This is required for JIT
238  generation. It defaults to "host", meaning that it shall pick the architecture
239  of the machine where LLVM is being built. If you are cross-compiling, set it
240  to the target architecture name.
241
242**LLVM_TABLEGEN**:STRING
243  Full path to a native TableGen executable (usually named ``tblgen``). This is
244  intended for cross-compiling: if the user sets this variable, no native
245  TableGen will be created.
246
247**LLVM_LIT_ARGS**:STRING
248  Arguments given to lit.  ``make check`` and ``make clang-test`` are affected.
249  By default, ``'-sv --no-progress-bar'`` on Visual C++ and Xcode, ``'-sv'`` on
250  others.
251
252**LLVM_LIT_TOOLS_DIR**:PATH
253  The path to GnuWin32 tools for tests. Valid on Windows host.  Defaults to "",
254  then Lit seeks tools according to %PATH%.  Lit can find tools(eg. grep, sort,
255  &c) on LLVM_LIT_TOOLS_DIR at first, without specifying GnuWin32 to %PATH%.
256
257**LLVM_ENABLE_FFI**:BOOL
258  Indicates whether LLVM Interpreter will be linked with Foreign Function
259  Interface library. If the library or its headers are installed on a custom
260  location, you can set the variables FFI_INCLUDE_DIR and
261  FFI_LIBRARY_DIR. Defaults to OFF.
262
263**LLVM_EXTERNAL_{CLANG,LLD,POLLY}_SOURCE_DIR**:PATH
264  Path to ``{Clang,lld,Polly}``\'s source directory. Defaults to
265  ``tools/{clang,lld,polly}``. ``{Clang,lld,Polly}`` will not be built when it
266  is empty or it does not point valid path.
267
268**LLVM_USE_OPROFILE**:BOOL
269  Enable building OProfile JIT support. Defaults to OFF
270
271**LLVM_USE_INTEL_JITEVENTS**:BOOL
272  Enable building support for Intel JIT Events API. Defaults to OFF
273
274Executing the test suite
275========================
276
277Testing is performed when the *check* target is built. For instance, if you are
278using makefiles, execute this command while on the top level of your build
279directory:
280
281.. code-block:: console
282
283  $ make check
284
285On Visual Studio, you may run tests to build the project "check".
286
287Cross compiling
288===============
289
290See `this wiki page <http://www.vtk.org/Wiki/CMake_Cross_Compiling>`_ for
291generic instructions on how to cross-compile with CMake. It goes into detailed
292explanations and may seem daunting, but it is not. On the wiki page there are
293several examples including toolchain files. Go directly to `this section
294<http://www.vtk.org/Wiki/CMake_Cross_Compiling#Information_how_to_set_up_various_cross_compiling_toolchains>`_
295for a quick solution.
296
297Also see the `LLVM-specific variables`_ section for variables used when
298cross-compiling.
299
300Embedding LLVM in your project
301==============================
302
303The most difficult part of adding LLVM to the build of a project is to determine
304the set of LLVM libraries corresponding to the set of required LLVM
305features. What follows is an example of how to obtain this information:
306
307.. code-block:: cmake
308
309  # A convenience variable:
310  set(LLVM_ROOT "" CACHE PATH "Root of LLVM install.")
311
312  # A bit of a sanity check:
313  if( NOT EXISTS ${LLVM_ROOT}/include/llvm )
314  message(FATAL_ERROR "LLVM_ROOT (${LLVM_ROOT}) is not a valid LLVM install")
315  endif()
316
317  # We incorporate the CMake features provided by LLVM:
318  set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${LLVM_ROOT}/share/llvm/cmake")
319  include(LLVMConfig)
320
321  # Now set the header and library paths:
322  include_directories( ${LLVM_INCLUDE_DIRS} )
323  link_directories( ${LLVM_LIBRARY_DIRS} )
324  add_definitions( ${LLVM_DEFINITIONS} )
325
326  # Let's suppose we want to build a JIT compiler with support for
327  # binary code (no interpreter):
328  llvm_map_components_to_libraries(REQ_LLVM_LIBRARIES jit native)
329
330  # Finally, we link the LLVM libraries to our executable:
331  target_link_libraries(mycompiler ${REQ_LLVM_LIBRARIES})
332
333This assumes that LLVM_ROOT points to an install of LLVM. The procedure works
334too for uninstalled builds although we need to take care to add an
335`include_directories` for the location of the headers on the LLVM source
336directory (if we are building out-of-source.)
337
338Alternativaly, you can utilize CMake's ``find_package`` functionality. Here is
339an equivalent variant of snippet shown above:
340
341.. code-block:: cmake
342
343  find_package(LLVM)
344
345  if( NOT LLVM_FOUND )
346    message(FATAL_ERROR "LLVM package can't be found. Set CMAKE_PREFIX_PATH variable to LLVM's installation prefix.")
347  endif()
348
349  include_directories( ${LLVM_INCLUDE_DIRS} )
350  link_directories( ${LLVM_LIBRARY_DIRS} )
351
352  llvm_map_components_to_libraries(REQ_LLVM_LIBRARIES jit native)
353
354  target_link_libraries(mycompiler ${REQ_LLVM_LIBRARIES})
355
356.. _cmake-out-of-source-pass:
357
358Developing LLVM pass out of source
359----------------------------------
360
361It is possible to develop LLVM passes against installed LLVM.  An example of
362project layout provided below:
363
364.. code-block:: none
365
366  <project dir>/
367      |
368      CMakeLists.txt
369      <pass name>/
370          |
371          CMakeLists.txt
372          Pass.cpp
373          ...
374
375Contents of ``<project dir>/CMakeLists.txt``:
376
377.. code-block:: cmake
378
379  find_package(LLVM)
380
381  # Define add_llvm_* macro's.
382  include(AddLLVM)
383
384  add_definitions(${LLVM_DEFINITIONS})
385  include_directories(${LLVM_INCLUDE_DIRS})
386  link_directories(${LLVM_LIBRARY_DIRS})
387
388  add_subdirectory(<pass name>)
389
390Contents of ``<project dir>/<pass name>/CMakeLists.txt``:
391
392.. code-block:: cmake
393
394  add_llvm_loadable_module(LLVMPassname
395    Pass.cpp
396    )
397
398When you are done developing your pass, you may wish to integrate it
399into LLVM source tree. You can achieve it in two easy steps:
400
401#. Copying ``<pass name>`` folder into ``<LLVM root>/lib/Transform`` directory.
402
403#. Adding ``add_subdirectory(<pass name>)`` line into
404   ``<LLVM root>/lib/Transform/CMakeLists.txt``.
405
406Compiler/Platform specific topics
407=================================
408
409Notes for specific compilers and/or platforms.
410
411Microsoft Visual C++
412--------------------
413
414**LLVM_COMPILER_JOBS**:STRING
415  Specifies the maximum number of parallell compiler jobs to use per project
416  when building with msbuild or Visual Studio. Only supported for Visual Studio
417  2008 and Visual Studio 2010 CMake generators. 0 means use all
418  processors. Default is 0.
419