1; RUN: llc < %s -mcpu=cortex-a8 | FileCheck %s 2target triple = "thumbv7-apple-ios" 3 4; CHECK: local_split 5; 6; The load must go into d0-15 which are all clobbered by the asm. 7; RAGreedy should split the range and use d16-d31 to avoid a spill. 8; 9; CHECK: vldr s 10; CHECK-NOT: vstr 11; CHECK: vadd.f32 12; CHECK-NOT: vstr 13; CHECK: vorr 14; CHECK: vstr s 15define void @local_split(float* nocapture %p) nounwind ssp { 16entry: 17 %x = load float* %p, align 4 18 %a = fadd float %x, 1.0 19 tail call void asm sideeffect "", "~{d0},~{d1},~{d2},~{d3},~{d4},~{d5},~{d6},~{d7},~{d8},~{d9},~{d10},~{d11},~{d12},~{d13},~{d14},~{d15}"() nounwind 20 store float %a, float* %p, align 4 21 ret void 22} 23 24; CHECK: global_split 25; 26; Same thing, but across basic blocks. 27; 28; CHECK: vldr s 29; CHECK-NOT: vstr 30; CHECK: vadd.f32 31; CHECK-NOT: vstr 32; CHECK: vorr 33; CHECK: vstr s 34define void @global_split(float* nocapture %p1, float* nocapture %p2) nounwind ssp { 35entry: 36 %0 = load float* %p1, align 4 37 %add = fadd float %0, 1.000000e+00 38 tail call void asm sideeffect "", "~{d0},~{d1},~{d2},~{d3},~{d4},~{d5},~{d6},~{d7},~{d8},~{d9},~{d10},~{d11},~{d12},~{d13},~{d14},~{d15}"() nounwind 39 %cmp = fcmp ogt float %add, 0.000000e+00 40 br i1 %cmp, label %if.then, label %if.end 41 42if.then: 43 store float %add, float* %p2, align 4 44 br label %if.end 45 46if.end: 47 store float %add, float* %p1, align 4 48 ret void 49} 50