1; RUN: llc < %s 2; PR9165 3 4target datalayout = "e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-f80:128:128-v64:64:64-v128:128:128-a0:0:64-f80:32:32-n8:16:32" 5target triple = "i686-pc-win32" 6 7define void @m_387() nounwind { 8entry: 9 br i1 undef, label %if.end, label %UnifiedReturnBlock 10 11if.end: ; preds = %entry 12 %tmp1067 = load <16 x i32> addrspace(1)* null, align 64 13 %tmp1082 = shufflevector <16 x i32> <i32 0, i32 0, i32 0, i32 undef, i32 undef, i32 0, i32 0, i32 undef, i32 0, i32 0, i32 undef, i32 undef, i32 0, i32 undef, i32 undef, i32 undef>, 14 <16 x i32> %tmp1067, 15 <16 x i32> <i32 0, i32 1, i32 2, i32 undef, i32 26, i32 5, i32 6, i32 undef, i32 8, i32 9, i32 31, i32 30, i32 12, i32 undef, i32 undef, i32 undef> 16 17 %tmp1100 = shufflevector <16 x i32> %tmp1082, 18 <16 x i32> %tmp1067, 19 <16 x i32> <i32 0, i32 1, i32 2, i32 undef, i32 4, i32 5, i32 6, i32 18, i32 8, i32 9, i32 10, i32 11, i32 12, i32 25, i32 undef, i32 17> 20 21 %tmp1112 = shufflevector <16 x i32> %tmp1100, 22 <16 x i32> %tmp1067, 23 <16 x i32> <i32 0, i32 1, i32 2, i32 24, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 18, i32 15> 24 25 store <16 x i32> %tmp1112, <16 x i32> addrspace(1)* undef, align 64 26 27 ret void 28 29UnifiedReturnBlock: ; preds = %entry 30 ret void 31} 32 33