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1 /*
2     SDL - Simple DirectMedia Layer
3     Copyright (C) 1997-2012 Sam Lantinga
4 
5     This library is free software; you can redistribute it and/or
6     modify it under the terms of the GNU Lesser General Public
7     License as published by the Free Software Foundation; either
8     version 2.1 of the License, or (at your option) any later version.
9 
10     This library is distributed in the hope that it will be useful,
11     but WITHOUT ANY WARRANTY; without even the implied warranty of
12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13     Lesser General Public License for more details.
14 
15     You should have received a copy of the GNU Lesser General Public
16     License along with this library; if not, write to the Free Software
17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
18 
19     Sam Lantinga
20     slouken@libsdl.org
21 */
22 #include "SDL_config.h"
23 
24 #ifndef _SDL_lowvideo_h
25 #define _SDL_lowvideo_h
26 
27 #include "SDL_BWin.h"
28 #include "SDL_mouse.h"
29 #include "../SDL_sysvideo.h"
30 
31 /* Hidden "this" pointer for the video functions */
32 #define _THIS	SDL_VideoDevice *_this
33 
34 /* Private display data */
35 struct SDL_PrivateVideoData {
36 	/* The main window */
37 	SDL_BWin *SDL_Win;
38 
39 	/* The fullscreen mode list */
40 	display_mode saved_mode;
41 #define NUM_MODELISTS	4		/* 8, 16, 24, and 32 bits-per-pixel */
42 	int SDL_nummodes[NUM_MODELISTS];
43 	SDL_Rect **SDL_modelist[NUM_MODELISTS];
44 
45 	/* A completely clear cursor */
46 	WMcursor *BlankCursor;
47 
48 	SDL_Overlay *overlay;
49 };
50 /* Old variable names */
51 #define SDL_Win		(_this->hidden->SDL_Win)
52 #define saved_mode	(_this->hidden->saved_mode)
53 #define SDL_nummodes	(_this->hidden->SDL_nummodes)
54 #define SDL_modelist	(_this->hidden->SDL_modelist)
55 #define SDL_BlankCursor	(_this->hidden->BlankCursor)
56 #define current_overlay (_this->hidden->overlay)
57 
58 #endif /* _SDL_lowvideo_h */
59