1 /* 2 SDL - Simple DirectMedia Layer 3 Copyright (C) 1997-2012 Sam Lantinga 4 5 This library is free software; you can redistribute it and/or 6 modify it under the terms of the GNU Lesser General Public 7 License as published by the Free Software Foundation; either 8 version 2.1 of the License, or (at your option) any later version. 9 10 This library is distributed in the hope that it will be useful, 11 but WITHOUT ANY WARRANTY; without even the implied warranty of 12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 13 Lesser General Public License for more details. 14 15 You should have received a copy of the GNU Lesser General Public 16 License along with this library; if not, write to the Free Software 17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA 18 19 Sam Lantinga 20 slouken@libsdl.org 21 */ 22 #include "SDL_config.h" 23 24 #ifndef _SDL_lowvideo_h 25 #define _SDL_lowvideo_h 26 27 #include "SDL_BWin.h" 28 #include "SDL_mouse.h" 29 #include "../SDL_sysvideo.h" 30 31 /* Hidden "this" pointer for the video functions */ 32 #define _THIS SDL_VideoDevice *_this 33 34 /* Private display data */ 35 struct SDL_PrivateVideoData { 36 /* The main window */ 37 SDL_BWin *SDL_Win; 38 39 /* The fullscreen mode list */ 40 display_mode saved_mode; 41 #define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */ 42 int SDL_nummodes[NUM_MODELISTS]; 43 SDL_Rect **SDL_modelist[NUM_MODELISTS]; 44 45 /* A completely clear cursor */ 46 WMcursor *BlankCursor; 47 48 SDL_Overlay *overlay; 49 }; 50 /* Old variable names */ 51 #define SDL_Win (_this->hidden->SDL_Win) 52 #define saved_mode (_this->hidden->saved_mode) 53 #define SDL_nummodes (_this->hidden->SDL_nummodes) 54 #define SDL_modelist (_this->hidden->SDL_modelist) 55 #define SDL_BlankCursor (_this->hidden->BlankCursor) 56 #define current_overlay (_this->hidden->overlay) 57 58 #endif /* _SDL_lowvideo_h */ 59