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1 /*
2     SDL - Simple DirectMedia Layer
3     Copyright (C) 1997-2012 Sam Lantinga
4 
5     This library is free software; you can redistribute it and/or
6     modify it under the terms of the GNU Lesser General Public
7     License as published by the Free Software Foundation; either
8     version 2.1 of the License, or (at your option) any later version.
9 
10     This library is distributed in the hope that it will be useful,
11     but WITHOUT ANY WARRANTY; without even the implied warranty of
12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13     Lesser General Public License for more details.
14 
15     You should have received a copy of the GNU Lesser General Public
16     License along with this library; if not, write to the Free Software
17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
18 
19     Sam Lantinga
20     slouken@libsdl.org
21 */
22 #include "SDL_config.h"
23 
24 #ifndef _SDL_svgavideo_h
25 #define _SDL_svgavideo_h
26 
27 #include "SDL_mouse.h"
28 #include "../SDL_sysvideo.h"
29 
30 /* Hidden "this" pointer for the video functions */
31 #define _THIS	SDL_VideoDevice *this
32 
33 /* Private display data */
34 struct SDL_PrivateVideoData {
35 #define NUM_MODELISTS	4		/* 8, 16, 24, and 32 bits-per-pixel */
36 	int SDL_nummodes[NUM_MODELISTS];
37 	SDL_Rect **SDL_modelist[NUM_MODELISTS];
38 	int *SDL_vgamode[NUM_MODELISTS];
39 
40 	/* information for double-buffering */
41 	int flip_page;
42 	int flip_offset[2];
43 	Uint8 *flip_address[2];
44 
45 	/* Set to 1 if we're in banked video mode */
46 	int banked;
47 };
48 /* Old variable names */
49 #define SDL_nummodes		(this->hidden->SDL_nummodes)
50 #define SDL_modelist		(this->hidden->SDL_modelist)
51 #define SDL_vgamode		(this->hidden->SDL_vgamode)
52 #define flip_page		(this->hidden->flip_page)
53 #define flip_offset		(this->hidden->flip_offset)
54 #define flip_address		(this->hidden->flip_address)
55 #define	banked			(this->hidden->banked)
56 
57 #endif /* _SDL_svgavideo_h */
58 
59