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1 /*
2  * Copyright (C) 2010 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 package com.replica.replicaisland;
18 
19 public class CrusherAndouComponent extends GameComponent {
20     private ChangeComponentsComponent mSwap;
21 
CrusherAndouComponent()22     public CrusherAndouComponent() {
23         super();
24         setPhase(ComponentPhases.THINK.ordinal());
25         reset();
26     }
27 
28     @Override
reset()29     public void reset() {
30     	mSwap = null;
31     }
32 
33     @Override
update(float timeDelta, BaseObject parent)34     public void update(float timeDelta, BaseObject parent) {
35         GameObject parentObject = (GameObject)parent;
36 
37     	if (mSwap.getCurrentlySwapped()) {
38     		if (parentObject.touchingGround()) {
39     			parentObject.setCurrentAction(GameObject.ActionType.IDLE);
40     		}
41         } else {
42         	InputSystem input = sSystemRegistry.inputSystem;
43         	if (input.getTouchScreen().getTriggered(sSystemRegistry.timeSystem.getGameTime())) {
44         		parentObject.setCurrentAction(GameObject.ActionType.ATTACK);
45         		mSwap.activate(parentObject);
46         	}
47         }
48     }
49 
setSwap(ChangeComponentsComponent swap)50     public void setSwap(ChangeComponentsComponent swap) {
51     	mSwap = swap;
52     }
53 }
54