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1 /*
2  * Copyright (C) 2010 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 package com.replica.replicaisland;
18 
19 public class FixedAnimationComponent extends GameComponent {
20     private int mAnimationIndex;
21 
FixedAnimationComponent()22     public FixedAnimationComponent() {
23         super();
24         setPhase(ComponentPhases.ANIMATION.ordinal());
25         reset();
26     }
27 
28     @Override
reset()29     public void reset() {
30         mAnimationIndex = 0;
31     }
32 
33     @Override
update(float timeDelta, BaseObject parent)34     public void update(float timeDelta, BaseObject parent) {
35         // We look up the sprite component each frame so that this component can be shared.
36         GameObject parentObject = (GameObject)parent;
37         SpriteComponent sprite = parentObject.findByClass(SpriteComponent.class);
38         if (sprite != null) {
39             sprite.playAnimation(mAnimationIndex);
40         }
41     }
42 
setAnimation(int index)43     public void setAnimation(int index) {
44         mAnimationIndex = index;
45     }
46 }
47