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1 
2 /*
3  * Copyright 2006 The Android Open Source Project
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8 
9 
10 #ifndef SkDraw_DEFINED
11 #define SkDraw_DEFINED
12 
13 #include "SkBitmap.h"
14 #include "SkCanvas.h"
15 #include "SkMask.h"
16 #include "SkMatrix.h"
17 #include "SkPaint.h"
18 #include "SkRect.h"
19 #include "SkAutoKern.h"
20 
21 class SkBounder;
22 class SkClipStack;
23 class SkDevice;
24 class SkPath;
25 class SkRegion;
26 class SkRasterClip;
27 struct SkDrawProcs;
28 
29 class SkDraw {
30 public:
31     SkDraw();
32     SkDraw(const SkDraw& src);
33 
34     void    drawPaint(const SkPaint&) const;
35     void    drawPoints(SkCanvas::PointMode, size_t count, const SkPoint[],
36                        const SkPaint&, bool forceUseDevice = false) const;
37     void    drawRect(const SkRect&, const SkPaint&) const;
38     /**
39      *  To save on mallocs, we allow a flag that tells us that srcPath is
40      *  mutable, so that we don't have to make copies of it as we transform it.
41      *
42      *  If prePathMatrix is not null, it should logically be applied before any
43      *  stroking or other effects. If there are no effects on the paint that
44      *  affect the geometry/rasterization, then the pre matrix can just be
45      *  pre-concated with the current matrix.
46      */
47     void    drawPath(const SkPath& srcPath, const SkPaint&,
48                      const SkMatrix* prePathMatrix, bool pathIsMutable) const;
49     void    drawBitmap(const SkBitmap&, const SkMatrix&, const SkPaint&) const;
50     void    drawSprite(const SkBitmap&, int x, int y, const SkPaint&) const;
51     void    drawText(const char text[], size_t byteLength, SkScalar x,
52                      SkScalar y, const SkPaint& paint) const;
53     void    drawPosText(const char text[], size_t byteLength,
54                         const SkScalar pos[], SkScalar constY,
55                         int scalarsPerPosition, const SkPaint& paint) const;
56     void    drawTextOnPath(const char text[], size_t byteLength,
57                         const SkPath&, const SkMatrix*, const SkPaint&) const;
58 #ifdef SK_BUILD_FOR_ANDROID
59     void    drawPosTextOnPath(const char text[], size_t byteLength,
60                               const SkPoint pos[], const SkPaint& paint,
61                               const SkPath& path, const SkMatrix* matrix) const;
62 #endif
63     void    drawVertices(SkCanvas::VertexMode mode, int count,
64                          const SkPoint vertices[], const SkPoint textures[],
65                          const SkColor colors[], SkXfermode* xmode,
66                          const uint16_t indices[], int ptCount,
67                          const SkPaint& paint) const;
68 
drawPath(const SkPath & src,const SkPaint & paint)69     void drawPath(const SkPath& src, const SkPaint& paint) const {
70         this->drawPath(src, paint, NULL, false);
71     }
72 
73     /** Helper function that creates a mask from a path and an optional maskfilter.
74         Note however, that the resulting mask will not have been actually filtered,
75         that must be done afterwards (by calling filterMask). The maskfilter is provided
76         solely to assist in computing the mask's bounds (if the mode requests that).
77     */
78     static bool DrawToMask(const SkPath& devPath, const SkIRect* clipBounds,
79                            const SkMaskFilter*, const SkMatrix* filterMatrix,
80                            SkMask* mask, SkMask::CreateMode mode,
81                            SkPaint::Style style);
82 
83     enum RectType {
84         kHair_RectType,
85         kFill_RectType,
86         kStroke_RectType,
87         kPath_RectType
88     };
89 
90     /**
91      *  Based on the paint's style, strokeWidth, and the matrix, classify how
92      *  to draw the rect. If no special-case is available, returns
93      *  kPath_RectType.
94      *
95      *  Iff RectType == kStroke_RectType, then strokeSize is set to the device
96      *  width and height of the stroke.
97      */
98     static RectType ComputeRectType(const SkPaint&, const SkMatrix&,
99                                     SkPoint* strokeSize);
100 
101 private:
102     void    drawText_asPaths(const char text[], size_t byteLength,
103                              SkScalar x, SkScalar y, const SkPaint&) const;
104     void    drawDevMask(const SkMask& mask, const SkPaint&) const;
105     void    drawBitmapAsMask(const SkBitmap&, const SkPaint&) const;
106 
107     /**
108      *  Return the current clip bounds, in local coordinates, with slop to account
109      *  for antialiasing or hairlines (i.e. device-bounds outset by 1, and then
110      *  run through the inverse of the matrix).
111      *
112      *  If the matrix cannot be inverted, or the current clip is empty, return
113      *  false and ignore bounds parameter.
114      */
115     bool SK_WARN_UNUSED_RESULT
116     computeConservativeLocalClipBounds(SkRect* bounds) const;
117 
118 public:
119     const SkBitmap* fBitmap;        // required
120     const SkMatrix* fMatrix;        // required
121     const SkRegion* fClip;          // DEPRECATED
122     const SkRasterClip* fRC;        // required
123 
124     const SkClipStack* fClipStack;  // optional
125     SkDevice*       fDevice;        // optional
126     SkBounder*      fBounder;       // optional
127     SkDrawProcs*    fProcs;         // optional
128 
129 #ifdef SK_DEBUG
130     void validate() const;
131 #else
validate()132     void validate() const {}
133 #endif
134 };
135 
136 #endif
137