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1 
2 /*
3  * Copyright 2008 The Android Open Source Project
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8 
9 
10 #ifndef SkWriter32_DEFINED
11 #define SkWriter32_DEFINED
12 
13 #include "SkTypes.h"
14 
15 #include "SkScalar.h"
16 #include "SkPath.h"
17 #include "SkPoint.h"
18 #include "SkRect.h"
19 #include "SkRRect.h"
20 #include "SkMatrix.h"
21 #include "SkRegion.h"
22 
23 class SkStream;
24 class SkWStream;
25 
26 class SkWriter32 : SkNoncopyable {
27     struct BlockHeader;
28 public:
29     /**
30      *  The caller can specify an initial block of storage, which the caller manages.
31      *  SkWriter32 will not attempt to free this in its destructor. It is up to the
32      *  implementation to decide if, and how much, of the storage to utilize, and it
33      *  is possible that it may be ignored entirely.
34      */
35     SkWriter32(size_t minSize, void* initialStorage, size_t storageSize);
36 
SkWriter32(size_t minSize)37     SkWriter32(size_t minSize)
38         : fHead(NULL)
39         , fTail(NULL)
40         , fMinSize(minSize)
41         , fSize(0)
42         , fWrittenBeforeLastBlock(0)
43         {}
44 
45     ~SkWriter32();
46 
47     // return the current offset (will always be a multiple of 4)
bytesWritten()48     uint32_t bytesWritten() const { return fSize; }
49     // DEPRECATED: use byetsWritten instead
size()50     uint32_t  size() const { return this->bytesWritten(); }
51 
52     void      reset();
53 
54     // size MUST be multiple of 4
reserve(size_t size)55     uint32_t* reserve(size_t size) {
56         SkASSERT(SkAlign4(size) == size);
57 
58         Block* block = fTail;
59         if (NULL == block || block->available() < size) {
60             block = this->doReserve(size);
61         }
62         fSize += size;
63         return block->alloc(size);
64     }
65 
66     void reset(void* storage, size_t size);
67 
writeBool(bool value)68     bool writeBool(bool value) {
69         this->writeInt(value);
70         return value;
71     }
72 
writeInt(int32_t value)73     void writeInt(int32_t value) {
74         *(int32_t*)this->reserve(sizeof(value)) = value;
75     }
76 
write8(int32_t value)77     void write8(int32_t value) {
78         *(int32_t*)this->reserve(sizeof(value)) = value & 0xFF;
79     }
80 
write16(int32_t value)81     void write16(int32_t value) {
82         *(int32_t*)this->reserve(sizeof(value)) = value & 0xFFFF;
83     }
84 
write32(int32_t value)85     void write32(int32_t value) {
86         *(int32_t*)this->reserve(sizeof(value)) = value;
87     }
88 
writePtr(void * ptr)89     void writePtr(void* ptr) {
90         // Since we "know" that we're always 4-byte aligned, we can tell the
91         // compiler that here, by assigning to an int32 ptr.
92         int32_t* addr = (int32_t*)this->reserve(sizeof(void*));
93         if (4 == sizeof(void*)) {
94             *(void**)addr = ptr;
95         } else {
96             memcpy(addr, &ptr, sizeof(void*));
97         }
98     }
99 
writeScalar(SkScalar value)100     void writeScalar(SkScalar value) {
101         *(SkScalar*)this->reserve(sizeof(value)) = value;
102     }
103 
writePoint(const SkPoint & pt)104     void writePoint(const SkPoint& pt) {
105         *(SkPoint*)this->reserve(sizeof(pt)) = pt;
106     }
107 
writeRect(const SkRect & rect)108     void writeRect(const SkRect& rect) {
109         *(SkRect*)this->reserve(sizeof(rect)) = rect;
110     }
111 
writeRRect(const SkRRect & rrect)112     void writeRRect(const SkRRect& rrect) {
113         rrect.writeToMemory(this->reserve(SkRRect::kSizeInMemory));
114     }
115 
writePath(const SkPath & path)116     void writePath(const SkPath& path) {
117         size_t size = path.writeToMemory(NULL);
118         SkASSERT(SkAlign4(size) == size);
119         path.writeToMemory(this->reserve(size));
120     }
121 
writeMatrix(const SkMatrix & matrix)122     void writeMatrix(const SkMatrix& matrix) {
123         size_t size = matrix.writeToMemory(NULL);
124         SkASSERT(SkAlign4(size) == size);
125         matrix.writeToMemory(this->reserve(size));
126     }
127 
writeRegion(const SkRegion & rgn)128     void writeRegion(const SkRegion& rgn) {
129         size_t size = rgn.writeToMemory(NULL);
130         SkASSERT(SkAlign4(size) == size);
131         rgn.writeToMemory(this->reserve(size));
132     }
133 
134     // write count bytes (must be a multiple of 4)
writeMul4(const void * values,size_t size)135     void writeMul4(const void* values, size_t size) {
136         this->write(values, size);
137     }
138 
139     /**
140      *  Write size bytes from values. size must be a multiple of 4, though
141      *  values need not be 4-byte aligned.
142      */
write(const void * values,size_t size)143     void write(const void* values, size_t size) {
144         SkASSERT(SkAlign4(size) == size);
145         // if we could query how much is avail in the current block, we might
146         // copy that much, and then alloc the rest. That would reduce the waste
147         // in the current block
148         memcpy(this->reserve(size), values, size);
149     }
150 
151     /**
152      *  Reserve size bytes. Does not need to be 4 byte aligned. The remaining space (if any) will be
153      *  filled in with zeroes.
154      */
155     uint32_t* reservePad(size_t size);
156 
157     /**
158      *  Write size bytes from src, and pad to 4 byte alignment with zeroes.
159      */
160     void writePad(const void* src, size_t size);
161 
162     /**
163      *  Writes a string to the writer, which can be retrieved with
164      *  SkReader32::readString().
165      *  The length can be specified, or if -1 is passed, it will be computed by
166      *  calling strlen(). The length must be < 0xFFFF
167      */
168     void writeString(const char* str, size_t len = (size_t)-1);
169 
170     /**
171      *  Computes the size (aligned to multiple of 4) need to write the string
172      *  in a call to writeString(). If the length is not specified, it will be
173      *  computed by calling strlen().
174      */
175     static size_t WriteStringSize(const char* str, size_t len = (size_t)-1);
176 
177     // return the address of the 4byte int at the specified offset (which must
178     // be a multiple of 4. This does not allocate any new space, so the returned
179     // address is only valid for 1 int.
180     uint32_t* peek32(size_t offset);
181 
182     /**
183      *  Move the cursor back to offset bytes from the beginning.
184      *  This has the same restrictions as peek32: offset must be <= size() and
185      *  offset must be a multiple of 4.
186      */
187     void rewindToOffset(size_t offset);
188 
189     // copy into a single buffer (allocated by caller). Must be at least size()
190     void flatten(void* dst) const;
191 
192     // read from the stream, and write up to length bytes. Return the actual
193     // number of bytes written.
194     size_t readFromStream(SkStream*, size_t length);
195 
196     bool writeToStream(SkWStream*);
197 
198 private:
199     struct Block {
200         Block*  fNext;
201         char*   fBasePtr;
202         size_t  fSizeOfBlock;      // total space allocated (after this)
203         size_t  fAllocatedSoFar;    // space used so far
204 
availableBlock205         size_t  available() const { return fSizeOfBlock - fAllocatedSoFar; }
baseBlock206         char*   base() { return fBasePtr; }
baseBlock207         const char* base() const { return fBasePtr; }
208 
allocBlock209         uint32_t* alloc(size_t size) {
210             SkASSERT(SkAlign4(size) == size);
211             SkASSERT(this->available() >= size);
212             void* ptr = this->base() + fAllocatedSoFar;
213             fAllocatedSoFar += size;
214             SkASSERT(fAllocatedSoFar <= fSizeOfBlock);
215             return (uint32_t*)ptr;
216         }
217 
peek32Block218         uint32_t* peek32(size_t offset) {
219             SkASSERT(offset <= fAllocatedSoFar + 4);
220             void* ptr = this->base() + offset;
221             return (uint32_t*)ptr;
222         }
223 
rewindBlock224         void rewind() {
225             fNext = NULL;
226             fAllocatedSoFar = 0;
227             // keep fSizeOfBlock as is
228         }
229 
CreateBlock230         static Block* Create(size_t size) {
231             SkASSERT(SkIsAlign4(size));
232             Block* block = (Block*)sk_malloc_throw(sizeof(Block) + size);
233             block->fNext = NULL;
234             block->fBasePtr = (char*)(block + 1);
235             block->fSizeOfBlock = size;
236             block->fAllocatedSoFar = 0;
237             return block;
238         }
239 
initFromStorageBlock240         Block* initFromStorage(void* storage, size_t size) {
241             SkASSERT(SkIsAlign4((intptr_t)storage));
242             SkASSERT(SkIsAlign4(size));
243             Block* block = this;
244             block->fNext = NULL;
245             block->fBasePtr = (char*)storage;
246             block->fSizeOfBlock = size;
247             block->fAllocatedSoFar = 0;
248             return block;
249         }
250     };
251 
252     enum {
253         MIN_BLOCKSIZE = sizeof(SkWriter32::Block) + sizeof(intptr_t)
254     };
255 
256     Block       fExternalBlock;
257     Block*      fHead;
258     Block*      fTail;
259     size_t      fMinSize;
260     uint32_t    fSize;
261     // sum of bytes written in all blocks *before* fTail
262     uint32_t    fWrittenBeforeLastBlock;
263 
isHeadExternallyAllocated()264     bool isHeadExternallyAllocated() const {
265         return fHead == &fExternalBlock;
266     }
267 
268     Block* newBlock(size_t bytes);
269 
270     // only call from reserve()
271     Block* doReserve(size_t bytes);
272 
273     SkDEBUGCODE(void validate() const;)
274 };
275 
276 /**
277  *  Helper class to allocated SIZE bytes as part of the writer, and to provide
278  *  that storage to the constructor as its initial storage buffer.
279  *
280  *  This wrapper ensures proper alignment rules are met for the storage.
281  */
282 template <size_t SIZE> class SkSWriter32 : public SkWriter32 {
283 public:
SkSWriter32(size_t minSize)284     SkSWriter32(size_t minSize) : SkWriter32(minSize, fData.fStorage, SIZE) {}
285 
286 private:
287     union {
288         void*   fPtrAlignment;
289         double  fDoubleAlignment;
290         char    fStorage[SIZE];
291     } fData;
292 };
293 
294 #endif
295