1 2 /* 3 * Copyright 2006 The Android Open Source Project 4 * 5 * Use of this source code is governed by a BSD-style license that can be 6 * found in the LICENSE file. 7 */ 8 9 10 #ifndef SkStream_DEFINED 11 #define SkStream_DEFINED 12 13 #include "SkRefCnt.h" 14 #include "SkScalar.h" 15 16 class SkData; 17 18 class SK_API SkStream : public SkRefCnt { 19 public: 20 virtual ~SkStream(); 21 /** Called to rewind to the beginning of the stream. If this cannot be 22 done, return false. 23 */ 24 virtual bool rewind() = 0; 25 /** If this stream represents a file, this method returns the file's name. 26 If it does not, it returns NULL (the default behavior). 27 */ 28 virtual const char* getFileName(); 29 /** Called to read or skip size number of bytes. 30 If buffer is NULL and size > 0, skip that many bytes, returning how many were skipped. 31 If buffer is NULL and size == 0, return the total length of the stream. 32 If buffer != NULL, copy the requested number of bytes into buffer, returning how many were copied. 33 @param buffer If buffer is NULL, ignore and just skip size bytes, otherwise copy size bytes into buffer 34 @param size The number of bytes to skip or copy 35 @return bytes read on success 36 */ 37 virtual size_t read(void* buffer, size_t size) = 0; 38 39 /** Return the total length of the stream. 40 */ getLength()41 size_t getLength() { return this->read(NULL, 0); } 42 43 /** Skip the specified number of bytes, returning the actual number 44 of bytes that could be skipped. 45 */ 46 size_t skip(size_t bytes); 47 48 /** If the stream is backed by RAM, this method returns the starting 49 address for the data. If not (i.e. it is backed by a file or other 50 structure), this method returns NULL. 51 The default implementation returns NULL. 52 */ 53 virtual const void* getMemoryBase(); 54 55 int8_t readS8(); 56 int16_t readS16(); 57 int32_t readS32(); 58 readU8()59 uint8_t readU8() { return (uint8_t)this->readS8(); } readU16()60 uint16_t readU16() { return (uint16_t)this->readS16(); } readU32()61 uint32_t readU32() { return (uint32_t)this->readS32(); } 62 readBool()63 bool readBool() { return this->readU8() != 0; } 64 SkScalar readScalar(); 65 size_t readPackedUInt(); 66 }; 67 68 class SK_API SkWStream : SkNoncopyable { 69 public: 70 virtual ~SkWStream(); 71 72 /** Called to write bytes to a SkWStream. Returns true on success 73 @param buffer the address of at least size bytes to be written to the stream 74 @param size The number of bytes in buffer to write to the stream 75 @return true on success 76 */ 77 virtual bool write(const void* buffer, size_t size) = 0; 78 virtual void newline(); 79 virtual void flush(); 80 81 // helpers 82 83 bool write8(U8CPU); 84 bool write16(U16CPU); 85 bool write32(uint32_t); 86 87 bool writeText(const char text[]); 88 bool writeDecAsText(int32_t); 89 bool writeBigDecAsText(int64_t, int minDigits = 0); 90 bool writeHexAsText(uint32_t, int minDigits = 0); 91 bool writeScalarAsText(SkScalar); 92 writeBool(bool v)93 bool writeBool(bool v) { return this->write8(v); } 94 bool writeScalar(SkScalar); 95 bool writePackedUInt(size_t); 96 97 bool writeStream(SkStream* input, size_t length); 98 99 bool writeData(const SkData*); 100 }; 101 102 //////////////////////////////////////////////////////////////////////////////////////// 103 104 #include "SkString.h" 105 106 struct SkFILE; 107 108 /** A stream that reads from a FILE*, which is opened in the constructor and 109 closed in the destructor 110 */ 111 class SkFILEStream : public SkStream { 112 public: 113 /** Initialize the stream by calling fopen on the specified path. Will be 114 closed in the destructor. 115 */ 116 explicit SkFILEStream(const char path[] = NULL); 117 virtual ~SkFILEStream(); 118 119 /** Returns true if the current path could be opened. 120 */ isValid()121 bool isValid() const { return fFILE != NULL; } 122 /** Close the current file, and open a new file with the specified 123 path. If path is NULL, just close the current file. 124 */ 125 void setPath(const char path[]); 126 127 virtual bool rewind() SK_OVERRIDE; 128 virtual size_t read(void* buffer, size_t size) SK_OVERRIDE; 129 virtual const char* getFileName() SK_OVERRIDE; 130 131 private: 132 SkFILE* fFILE; 133 SkString fName; 134 }; 135 136 /** A stream that reads from a file descriptor 137 */ 138 class SkFDStream : public SkStream { 139 public: 140 /** Initialize the stream with a dup() of the specified file descriptor. 141 If closeWhenDone is true, then the descriptor will be closed in the 142 destructor. 143 */ 144 SkFDStream(int fileDesc, bool closeWhenDone); 145 virtual ~SkFDStream(); 146 147 /** Returns true if the current path could be opened. 148 */ isValid()149 bool isValid() const { return fFD >= 0; } 150 151 virtual bool rewind() SK_OVERRIDE; 152 virtual size_t read(void* buffer, size_t size) SK_OVERRIDE; getFileName()153 virtual const char* getFileName() SK_OVERRIDE { return NULL; } 154 155 private: 156 int fFD; 157 bool fCloseWhenDone; 158 }; 159 160 class SkMemoryStream : public SkStream { 161 public: 162 SkMemoryStream(); 163 /** We allocate (and free) the memory. Write to it via getMemoryBase() 164 */ 165 SkMemoryStream(size_t length); 166 /** if copyData is true, the stream makes a private copy of the data 167 */ 168 SkMemoryStream(const void* data, size_t length, bool copyData = false); 169 virtual ~SkMemoryStream(); 170 171 /** Resets the stream to the specified data and length, 172 just like the constructor. 173 if copyData is true, the stream makes a private copy of the data 174 */ 175 virtual void setMemory(const void* data, size_t length, 176 bool copyData = false); 177 /** Replace any memory buffer with the specified buffer. The caller 178 must have allocated data with sk_malloc or sk_realloc, since it 179 will be freed with sk_free. 180 */ 181 void setMemoryOwned(const void* data, size_t length); 182 183 /** 184 * Return the stream's data in a SkData. The caller must call unref() when 185 * it is finished using the data. 186 */ 187 SkData* copyToData() const; 188 189 /** 190 * Use the specified data as the memory for this stream. The stream will 191 * call ref() on the data (assuming it is not null). The function returns 192 * the data parameter as a convenience. 193 */ 194 SkData* setData(SkData*); 195 196 void skipToAlign4(); 197 virtual bool rewind() SK_OVERRIDE; 198 virtual size_t read(void* buffer, size_t size) SK_OVERRIDE; 199 virtual const void* getMemoryBase() SK_OVERRIDE; 200 const void* getAtPos(); 201 size_t seek(size_t offset); peek()202 size_t peek() const { return fOffset; } 203 204 private: 205 SkData* fData; 206 size_t fOffset; 207 }; 208 209 /** \class SkBufferStream 210 This is a wrapper class that adds buffering to another stream. 211 The caller can provide the buffer, or ask SkBufferStream to allocated/free 212 it automatically. 213 */ 214 class SkBufferStream : public SkStream { 215 public: 216 /** Provide the stream to be buffered (proxy), and the size of the buffer that 217 should be used. This will be allocated and freed automatically. If bufferSize is 0, 218 a default buffer size will be used. 219 The proxy stream is referenced, and will be unreferenced in when the 220 bufferstream is destroyed. 221 */ 222 SkBufferStream(SkStream* proxy, size_t bufferSize = 0); 223 /** Provide the stream to be buffered (proxy), and a buffer and size to be used. 224 This buffer is owned by the caller, and must be at least bufferSize bytes big. 225 Passing NULL for buffer will cause the buffer to be allocated/freed automatically. 226 If buffer is not NULL, it is an error for bufferSize to be 0. 227 The proxy stream is referenced, and will be unreferenced in when the 228 bufferstream is destroyed. 229 */ 230 SkBufferStream(SkStream* proxy, void* buffer, size_t bufferSize); 231 virtual ~SkBufferStream(); 232 233 virtual bool rewind() SK_OVERRIDE; 234 virtual const char* getFileName() SK_OVERRIDE; 235 virtual size_t read(void* buffer, size_t size) SK_OVERRIDE; 236 virtual const void* getMemoryBase() SK_OVERRIDE; 237 238 private: 239 enum { 240 kDefaultBufferSize = 128 241 }; 242 // illegal 243 SkBufferStream(const SkBufferStream&); 244 SkBufferStream& operator=(const SkBufferStream&); 245 246 SkStream* fProxy; 247 char* fBuffer; 248 size_t fOrigBufferSize, fBufferSize, fBufferOffset; 249 bool fWeOwnTheBuffer; 250 251 void init(void*, size_t); 252 }; 253 254 ///////////////////////////////////////////////////////////////////////////////////////////// 255 256 class SkFILEWStream : public SkWStream { 257 public: 258 SkFILEWStream(const char path[]); 259 virtual ~SkFILEWStream(); 260 261 /** Returns true if the current path could be opened. 262 */ isValid()263 bool isValid() const { return fFILE != NULL; } 264 265 virtual bool write(const void* buffer, size_t size) SK_OVERRIDE; 266 virtual void flush() SK_OVERRIDE; 267 private: 268 SkFILE* fFILE; 269 }; 270 271 class SkMemoryWStream : public SkWStream { 272 public: 273 SkMemoryWStream(void* buffer, size_t size); 274 virtual bool write(const void* buffer, size_t size) SK_OVERRIDE; bytesWritten()275 size_t bytesWritten() const { return fBytesWritten; } 276 277 private: 278 char* fBuffer; 279 size_t fMaxLength; 280 size_t fBytesWritten; 281 }; 282 283 class SK_API SkDynamicMemoryWStream : public SkWStream { 284 public: 285 SkDynamicMemoryWStream(); 286 virtual ~SkDynamicMemoryWStream(); 287 288 virtual bool write(const void* buffer, size_t size) SK_OVERRIDE; 289 // random access write 290 // modifies stream and returns true if offset + size is less than or equal to getOffset() 291 bool write(const void* buffer, size_t offset, size_t size); 292 bool read(void* buffer, size_t offset, size_t size); getOffset()293 size_t getOffset() const { return fBytesWritten; } bytesWritten()294 size_t bytesWritten() const { return fBytesWritten; } 295 296 // copy what has been written to the stream into dst 297 void copyTo(void* dst) const; 298 299 /** 300 * Return a copy of the data written so far. This call is responsible for 301 * calling unref() when they are finished with the data. 302 */ 303 SkData* copyToData() const; 304 305 // reset the stream to its original state 306 void reset(); 307 void padToAlign4(); 308 private: 309 struct Block; 310 Block* fHead; 311 Block* fTail; 312 size_t fBytesWritten; 313 mutable SkData* fCopy; // is invalidated if we write after it is created 314 315 void invalidateCopy(); 316 }; 317 318 319 class SkDebugWStream : public SkWStream { 320 public: 321 // overrides 322 virtual bool write(const void* buffer, size_t size) SK_OVERRIDE; 323 virtual void newline() SK_OVERRIDE; 324 }; 325 326 // for now 327 typedef SkFILEStream SkURLStream; 328 329 #endif 330