• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 
2 /*
3  * Copyright 2012 Google Inc.
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8 
9 #include "SkBBoxRecord.h"
10 
drawOval(const SkRect & rect,const SkPaint & paint)11 void SkBBoxRecord::drawOval(const SkRect& rect, const SkPaint& paint) {
12     if (this->transformBounds(rect, &paint)) {
13         INHERITED::drawOval(rect, paint);
14     }
15 }
16 
drawRRect(const SkRRect & rrect,const SkPaint & paint)17 void SkBBoxRecord::drawRRect(const SkRRect& rrect, const SkPaint& paint) {
18     if (this->transformBounds(rrect.rect(), &paint)) {
19         INHERITED::drawRRect(rrect, paint);
20     }
21 }
22 
drawRect(const SkRect & rect,const SkPaint & paint)23 void SkBBoxRecord::drawRect(const SkRect& rect, const SkPaint& paint) {
24     if (this->transformBounds(rect, &paint)) {
25         INHERITED::drawRect(rect, paint);
26     }
27 }
28 
drawPath(const SkPath & path,const SkPaint & paint)29 void SkBBoxRecord::drawPath(const SkPath& path, const SkPaint& paint) {
30     if (path.isInverseFillType()) {
31         // If path is inverse filled, use the current clip bounds as the
32         // path's device-space bounding box.
33         SkIRect clipBounds;
34         if (this->getClipDeviceBounds(&clipBounds)) {
35             this->handleBBox(SkRect::MakeFromIRect(clipBounds));
36             INHERITED::drawPath(path, paint);
37         }
38     } else if (this->transformBounds(path.getBounds(), &paint)) {
39         INHERITED::drawPath(path, paint);
40     }
41 }
42 
drawPoints(PointMode mode,size_t count,const SkPoint pts[],const SkPaint & paint)43 void SkBBoxRecord::drawPoints(PointMode mode, size_t count, const SkPoint pts[],
44                               const SkPaint& paint) {
45     SkRect bbox;
46     bbox.set(pts, count);
47     // Small min width value, just to ensure hairline point bounding boxes aren't empty.
48     // Even though we know hairline primitives are drawn one pixel wide, we do not use a
49     // minimum of 1 because the playback scale factor is unknown at record time. Later
50     // outsets will take care of adding additional padding for antialiasing and rounding out
51     // to integer device coordinates, guaranteeing that the rasterized pixels will be included
52     // in the computed bounds.
53     // Note: The device coordinate outset in SkBBoxHierarchyRecord::handleBBox is currently
54     // done in the recording coordinate space, which is wrong.
55     // http://code.google.com/p/skia/issues/detail?id=1021
56     static const SkScalar kMinWidth = SkFloatToScalar(0.01f);
57     SkScalar halfStrokeWidth = SkMaxScalar(paint.getStrokeWidth(), kMinWidth) / 2;
58     bbox.outset(halfStrokeWidth, halfStrokeWidth);
59     if (this->transformBounds(bbox, &paint)) {
60         INHERITED::drawPoints(mode, count, pts, paint);
61     }
62 }
63 
drawPaint(const SkPaint & paint)64 void SkBBoxRecord::drawPaint(const SkPaint& paint) {
65     SkRect bbox;
66     if (this->getClipBounds(&bbox)) {
67         if (this->transformBounds(bbox, &paint)) {
68             INHERITED::drawPaint(paint);
69         }
70     }
71 }
72 
clear(SkColor color)73 void SkBBoxRecord::clear(SkColor color) {
74     SkISize size = this->getDeviceSize();
75     SkRect bbox = {0, 0, SkIntToScalar(size.width()), SkIntToScalar(size.height())};
76     this->handleBBox(bbox);
77     INHERITED::clear(color);
78 }
79 
drawText(const void * text,size_t byteLength,SkScalar x,SkScalar y,const SkPaint & paint)80 void SkBBoxRecord::drawText(const void* text, size_t byteLength, SkScalar x, SkScalar y,
81                             const SkPaint& paint) {
82     SkRect bbox;
83     paint.measureText(text, byteLength, &bbox);
84     SkPaint::FontMetrics metrics;
85     paint.getFontMetrics(&metrics);
86 
87     // Vertical and aligned text need to be offset
88     if (paint.isVerticalText()) {
89         SkScalar h = bbox.fBottom - bbox.fTop;
90         if (paint.getTextAlign() == SkPaint::kCenter_Align) {
91             bbox.fTop    -= h / 2;
92             bbox.fBottom -= h / 2;
93         }
94         // Pad top and bottom with max extents from FontMetrics
95         bbox.fBottom += metrics.fBottom;
96         bbox.fTop += metrics.fTop;
97     } else {
98         SkScalar w = bbox.fRight - bbox.fLeft;
99         if (paint.getTextAlign() == SkPaint::kCenter_Align) {
100             bbox.fLeft  -= w / 2;
101             bbox.fRight -= w / 2;
102         } else if (paint.getTextAlign() == SkPaint::kRight_Align) {
103             bbox.fLeft  -= w;
104             bbox.fRight -= w;
105         }
106         // Set vertical bounds to max extents from font metrics
107         bbox.fTop = metrics.fTop;
108         bbox.fBottom = metrics.fBottom;
109     }
110 
111     // Pad horizontal bounds on each side by half of max vertical extents (this is sort of
112     // arbitrary, but seems to produce reasonable results, if there were a way of getting max
113     // glyph X-extents to pad by, that may be better here, but FontMetrics fXMin and fXMax seem
114     // incorrect on most platforms (too small in Linux, never even set in Windows).
115     SkScalar pad = (metrics.fBottom - metrics.fTop) / 2;
116     bbox.fLeft  -= pad;
117     bbox.fRight += pad;
118 
119     bbox.fLeft += x;
120     bbox.fRight += x;
121     bbox.fTop += y;
122     bbox.fBottom += y;
123     if (this->transformBounds(bbox, &paint)) {
124         INHERITED::drawText(text, byteLength, x, y, paint);
125     }
126 }
127 
drawBitmap(const SkBitmap & bitmap,SkScalar left,SkScalar top,const SkPaint * paint)128 void SkBBoxRecord::drawBitmap(const SkBitmap& bitmap, SkScalar left, SkScalar top,
129                               const SkPaint* paint) {
130     SkRect bbox = {left, top, left + bitmap.width(), top + bitmap.height()};
131     if (this->transformBounds(bbox, paint)) {
132         INHERITED::drawBitmap(bitmap, left, top, paint);
133     }
134 }
135 
drawBitmapRectToRect(const SkBitmap & bitmap,const SkRect * src,const SkRect & dst,const SkPaint * paint)136 void SkBBoxRecord::drawBitmapRectToRect(const SkBitmap& bitmap, const SkRect* src,
137                                   const SkRect& dst, const SkPaint* paint) {
138     if (this->transformBounds(dst, paint)) {
139         INHERITED::drawBitmapRectToRect(bitmap, src, dst, paint);
140     }
141 }
142 
drawBitmapMatrix(const SkBitmap & bitmap,const SkMatrix & mat,const SkPaint * paint)143 void SkBBoxRecord::drawBitmapMatrix(const SkBitmap& bitmap, const SkMatrix& mat,
144                                     const SkPaint* paint) {
145     SkMatrix m = mat;
146     SkRect bbox = {0, 0, SkIntToScalar(bitmap.width()), SkIntToScalar(bitmap.height())};
147     m.mapRect(&bbox);
148     if (this->transformBounds(bbox, paint)) {
149         INHERITED::drawBitmapMatrix(bitmap, mat, paint);
150     }
151 }
152 
drawBitmapNine(const SkBitmap & bitmap,const SkIRect & center,const SkRect & dst,const SkPaint * paint)153 void SkBBoxRecord::drawBitmapNine(const SkBitmap& bitmap, const SkIRect& center,
154                                   const SkRect& dst, const SkPaint* paint) {
155     if (this->transformBounds(dst, paint)) {
156         INHERITED::drawBitmapNine(bitmap, center, dst, paint);
157     }
158 }
159 
drawPosText(const void * text,size_t byteLength,const SkPoint pos[],const SkPaint & paint)160 void SkBBoxRecord::drawPosText(const void* text, size_t byteLength,
161                                const SkPoint pos[], const SkPaint& paint) {
162     SkRect bbox;
163     bbox.set(pos, paint.countText(text, byteLength));
164     SkPaint::FontMetrics metrics;
165     paint.getFontMetrics(&metrics);
166     bbox.fTop += metrics.fTop;
167     bbox.fBottom += metrics.fBottom;
168 
169     // pad on left and right by half of max vertical glyph extents
170     SkScalar pad = (metrics.fTop - metrics.fBottom) / 2;
171     bbox.fLeft += pad;
172     bbox.fRight -= pad;
173 
174     if (this->transformBounds(bbox, &paint)) {
175         INHERITED::drawPosText(text, byteLength, pos, paint);
176     }
177 }
178 
drawPosTextH(const void * text,size_t byteLength,const SkScalar xpos[],SkScalar constY,const SkPaint & paint)179 void SkBBoxRecord::drawPosTextH(const void* text, size_t byteLength, const SkScalar xpos[],
180                                 SkScalar constY, const SkPaint& paint) {
181     SkRect bbox;
182     size_t numChars = paint.countText(text, byteLength);
183     if (numChars > 0) {
184         bbox.fLeft  = xpos[0];
185         bbox.fRight = xpos[numChars - 1];
186         // if we had a guarantee that these will be monotonically increasing, this could be sped up
187         for (size_t i = 1; i < numChars; ++i) {
188             if (xpos[i] < bbox.fLeft) {
189                 bbox.fLeft = xpos[i];
190             }
191             if (xpos[i] > bbox.fRight) {
192                 bbox.fRight = xpos[i];
193             }
194         }
195         SkPaint::FontMetrics metrics;
196         paint.getFontMetrics(&metrics);
197 
198         // pad horizontally by max glyph height
199         SkScalar pad = (metrics.fTop - metrics.fBottom);
200         bbox.fLeft  += pad;
201         bbox.fRight -= pad;
202 
203         bbox.fTop    = metrics.fTop + constY;
204         bbox.fBottom = metrics.fBottom + constY;
205         if (!this->transformBounds(bbox, &paint)) {
206             return;
207         }
208     }
209     INHERITED::drawPosTextH(text, byteLength, xpos, constY, paint);
210 }
211 
drawSprite(const SkBitmap & bitmap,int left,int top,const SkPaint * paint)212 void SkBBoxRecord::drawSprite(const SkBitmap& bitmap, int left, int top,
213                               const SkPaint* paint) {
214     SkRect bbox;
215     bbox.set(SkIRect::MakeXYWH(left, top, bitmap.width(), bitmap.height()));
216     this->handleBBox(bbox); // directly call handleBBox, matrix is ignored
217     INHERITED::drawSprite(bitmap, left, top, paint);
218 }
219 
drawTextOnPath(const void * text,size_t byteLength,const SkPath & path,const SkMatrix * matrix,const SkPaint & paint)220 void SkBBoxRecord::drawTextOnPath(const void* text, size_t byteLength,
221                                   const SkPath& path, const SkMatrix* matrix,
222                                   const SkPaint& paint) {
223     SkRect bbox = path.getBounds();
224     SkPaint::FontMetrics metrics;
225     paint.getFontMetrics(&metrics);
226 
227     // pad out all sides by the max glyph height above baseline
228     SkScalar pad = metrics.fTop;
229     bbox.fLeft += pad;
230     bbox.fRight -= pad;
231     bbox.fTop += pad;
232     bbox.fBottom -= pad;
233 
234     if (this->transformBounds(bbox, &paint)) {
235         INHERITED::drawTextOnPath(text, byteLength, path, matrix, paint);
236     }
237 }
238 
drawVertices(VertexMode mode,int vertexCount,const SkPoint vertices[],const SkPoint texs[],const SkColor colors[],SkXfermode * xfer,const uint16_t indices[],int indexCount,const SkPaint & paint)239 void SkBBoxRecord::drawVertices(VertexMode mode, int vertexCount,
240                                 const SkPoint vertices[], const SkPoint texs[],
241                                 const SkColor colors[], SkXfermode* xfer,
242                                 const uint16_t indices[], int indexCount,
243                                 const SkPaint& paint) {
244     SkRect bbox;
245     bbox.set(vertices, vertexCount);
246     if (this->transformBounds(bbox, &paint)) {
247         INHERITED::drawVertices(mode, vertexCount, vertices, texs,
248                                 colors, xfer, indices, indexCount, paint);
249     }
250 }
251 
drawPicture(SkPicture & picture)252 void SkBBoxRecord::drawPicture(SkPicture& picture) {
253     if (picture.width() > 0 && picture.height() > 0 &&
254         this->transformBounds(SkRect::MakeWH(picture.width(), picture.height()), NULL)) {
255         INHERITED::drawPicture(picture);
256     }
257 }
258 
transformBounds(const SkRect & bounds,const SkPaint * paint)259 bool SkBBoxRecord::transformBounds(const SkRect& bounds, const SkPaint* paint) {
260     SkRect outBounds = bounds;
261     outBounds.sort();
262 
263     if (paint) {
264         // account for stroking, path effects, shadows, etc
265         if (paint->canComputeFastBounds()) {
266             SkRect temp;
267             outBounds = paint->computeFastBounds(outBounds, &temp);
268         } else {
269             // set bounds to current clip
270             if (!this->getClipBounds(&outBounds)) {
271                 // current clip is empty
272                 return false;
273             }
274         }
275     }
276 
277     if (!outBounds.isEmpty() && !this->quickReject(outBounds)) {
278         this->getTotalMatrix().mapRect(&outBounds);
279         this->handleBBox(outBounds);
280         return true;
281     }
282 
283     return false;
284 }
285