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1 
2 /*
3  * Copyright 2012 Google Inc.
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8 
9 #ifndef SkRadialGradient_DEFINED
10 #define SkRadialGradient_DEFINED
11 
12 #include "SkGradientShaderPriv.h"
13 
14 class SkRadialGradient : public SkGradientShaderBase {
15 public:
16     SkRadialGradient(const SkPoint& center, SkScalar radius,
17                     const SkColor colors[], const SkScalar pos[], int colorCount,
18                     SkShader::TileMode mode, SkUnitMapper* mapper);
19     virtual void shadeSpan(int x, int y, SkPMColor* dstC, int count)
20         SK_OVERRIDE;
21     virtual void shadeSpan16(int x, int y, uint16_t* dstCParam,
22                              int count) SK_OVERRIDE;
23     virtual BitmapType asABitmap(SkBitmap* bitmap,
24                                  SkMatrix* matrix,
25                                  TileMode* xy) const SK_OVERRIDE;
26     virtual GradientType asAGradient(GradientInfo* info) const SK_OVERRIDE;
27     virtual GrEffectRef* asNewEffect(GrContext* context, const SkPaint&) const SK_OVERRIDE;
28 
29     SK_DEVELOPER_TO_STRING()
30     SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkRadialGradient)
31 
32 protected:
33     SkRadialGradient(SkFlattenableReadBuffer& buffer);
34     virtual void flatten(SkFlattenableWriteBuffer& buffer) const SK_OVERRIDE;
35 
36 private:
37     typedef SkGradientShaderBase INHERITED;
38     const SkPoint fCenter;
39     const SkScalar fRadius;
40 };
41 
42 #endif
43