• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (C) 2007-2009 Google Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions are
6  * met:
7  *
8  *     * Redistributions of source code must retain the above copyright
9  * notice, this list of conditions and the following disclaimer.
10  *     * Redistributions in binary form must reproduce the above
11  * copyright notice, this list of conditions and the following disclaimer
12  * in the documentation and/or other materials provided with the
13  * distribution.
14  *     * Neither the name of Google Inc. nor the names of its
15  * contributors may be used to endorse or promote products derived from
16  * this software without specific prior written permission.
17  *
18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29  */
30 
31 #include "config.h"
32 #include "V8NamedNodeMap.h"
33 
34 #include "NamedNodeMap.h"
35 #include "V8Attr.h"
36 #include "V8Binding.h"
37 #include "V8BindingState.h"
38 #include "V8Element.h"
39 #include "V8Node.h"
40 #include "V8Proxy.h"
41 
42 #include <wtf/RefPtr.h>
43 
44 namespace WebCore {
45 
indexedPropertyGetter(uint32_t index,const v8::AccessorInfo & info)46 v8::Handle<v8::Value> V8NamedNodeMap::indexedPropertyGetter(uint32_t index, const v8::AccessorInfo& info)
47 {
48     INC_STATS("DOM.NamedNodeMap.IndexedPropertyGetter");
49     NamedNodeMap* imp = V8NamedNodeMap::toNative(info.Holder());
50     RefPtr<Node> result = imp->item(index);
51     if (!result)
52         return notHandledByInterceptor();
53 
54     return toV8(result.release());
55 }
56 
namedPropertyGetter(v8::Local<v8::String> name,const v8::AccessorInfo & info)57 v8::Handle<v8::Value> V8NamedNodeMap::namedPropertyGetter(v8::Local<v8::String> name, const v8::AccessorInfo& info)
58 {
59     INC_STATS("DOM.NamedNodeMap.NamedPropertyGetter");
60     // Search the prototype chain first.
61     v8::Handle<v8::Value> value = info.Holder()->GetRealNamedPropertyInPrototypeChain(name);
62     if (!value.IsEmpty())
63         return value;
64 
65     // Then look for IDL defined properties on the object itself.
66     if (info.Holder()->HasRealNamedCallbackProperty(name))
67         return notHandledByInterceptor();
68 
69     // Finally, search the DOM.
70     NamedNodeMap* imp = V8NamedNodeMap::toNative(info.Holder());
71     RefPtr<Node> result = imp->getNamedItem(toWebCoreString(name));
72     if (!result)
73         return notHandledByInterceptor();
74 
75     return toV8(result.release());
76 }
77 
toV8(NamedNodeMap * impl)78 v8::Handle<v8::Value> toV8(NamedNodeMap* impl)
79 {
80     if (!impl)
81         return v8::Null();
82     v8::Handle<v8::Object> wrapper = V8NamedNodeMap::wrap(impl);
83     // Add a hidden reference from named node map to its owner node.
84     Element* element = impl->element();
85     if (!wrapper.IsEmpty() && element)
86         V8DOMWrapper::setNamedHiddenReference(wrapper, "ownerNode", toV8(element));
87     return wrapper;
88 }
89 
90 } // namespace WebCore
91