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1 /*
2  * Copyright (C) 2008 Apple Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  *
8  * 1.  Redistributions of source code must retain the above copyright
9  *     notice, this list of conditions and the following disclaimer.
10  * 2.  Redistributions in binary form must reproduce the above copyright
11  *     notice, this list of conditions and the following disclaimer in the
12  *     documentation and/or other materials provided with the distribution.
13  * 3.  Neither the name of Apple Computer, Inc. ("Apple") nor the names of
14  *     its contributors may be used to endorse or promote products derived
15  *     from this software without specific prior written permission.
16  *
17  * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
18  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
19  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
20  * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
21  * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
22  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
23  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
24  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
26  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27  */
28 
29 #include "config.h"
30 #include "ArchiveResourceCollection.h"
31 
32 namespace WebCore {
33 
ArchiveResourceCollection()34 ArchiveResourceCollection::ArchiveResourceCollection()
35 {
36 }
37 
addAllResources(Archive * archive)38 void ArchiveResourceCollection::addAllResources(Archive* archive)
39 {
40     ASSERT(archive);
41     if (!archive)
42         return;
43 
44     const Vector<RefPtr<ArchiveResource> >& subresources = archive->subresources();
45     Vector<RefPtr<ArchiveResource> >::const_iterator iRes = subresources.begin();
46     Vector<RefPtr<ArchiveResource> >::const_iterator endRes = subresources.end();
47 
48     for (; iRes != endRes; ++iRes)
49         m_subresources.set((*iRes)->url(), iRes->get());
50 
51     const Vector<RefPtr<Archive> >& subframes = archive->subframeArchives();
52     Vector<RefPtr<Archive> >::const_iterator iFrame = subframes.begin();
53     Vector<RefPtr<Archive> >::const_iterator endFrame = subframes.end();
54 
55     for (; iFrame != endFrame; ++iFrame) {
56         ASSERT((*iFrame)->mainResource());
57         const String& frameName = (*iFrame)->mainResource()->frameName();
58         if (!frameName.isNull())
59             m_subframes.set(frameName, iFrame->get());
60     }
61 }
62 
63 // FIXME: Adding a resource directly to a DocumentLoader/ArchiveResourceCollection seems like bad design, but is API some apps rely on.
64 // Can we change the design in a manner that will let us deprecate that API without reducing functionality of those apps?
addResource(PassRefPtr<ArchiveResource> resource)65 void ArchiveResourceCollection::addResource(PassRefPtr<ArchiveResource> resource)
66 {
67     ASSERT(resource);
68     if (!resource)
69         return;
70 
71     const KURL& url = resource->url(); // get before passing PassRefPtr (which sets it to 0)
72     m_subresources.set(url, resource);
73 }
74 
archiveResourceForURL(const KURL & url)75 ArchiveResource* ArchiveResourceCollection::archiveResourceForURL(const KURL& url)
76 {
77     ArchiveResource* resource = m_subresources.get(url).get();
78     if (!resource)
79         return 0;
80 
81     return resource;
82 }
83 
popSubframeArchive(const String & frameName)84 PassRefPtr<Archive> ArchiveResourceCollection::popSubframeArchive(const String& frameName)
85 {
86     return m_subframes.take(frameName);
87 }
88 
89 }
90