• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org>
3  * Copyright (C) 2009 Apple Inc. All rights reserved.
4  *
5  * This library is free software; you can redistribute it and/or
6  * modify it under the terms of the GNU Library General Public
7  * License as published by the Free Software Foundation; either
8  * version 2 of the License, or (at your option) any later version.
9  *
10  * This library is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13  * Library General Public License for more details.
14  *
15  * You should have received a copy of the GNU Library General Public License
16  * along with this library; see the file COPYING.LIB.  If not, write to
17  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
18  * Boston, MA 02110-1301, USA.
19  */
20 
21 #ifndef RenderSVGTextPath_h
22 #define RenderSVGTextPath_h
23 
24 #if ENABLE(SVG)
25 #include "RenderSVGInline.h"
26 
27 namespace WebCore {
28 
29 class RenderSVGTextPath : public RenderSVGInline {
30 public:
31     RenderSVGTextPath(Node*);
32 
33     Path layoutPath() const;
34     float startOffset() const;
35     bool exactAlignment() const;
36     bool stretchMethod() const;
37 
isSVGTextPath()38     virtual bool isSVGTextPath() const { return true; }
39 
40 private:
renderName()41     virtual const char* renderName() const { return "RenderSVGTextPath"; }
42 
43     float m_startOffset;
44 
45     bool m_exactAlignment : 1;
46     bool m_stretchMethod : 1;
47 
48     Path m_layoutPath;
49 };
50 
toRenderSVGTextPath(RenderObject * object)51 inline RenderSVGTextPath* toRenderSVGTextPath(RenderObject* object)
52 {
53     ASSERT(!object || !strcmp(object->renderName(), "RenderSVGTextPath"));
54     return static_cast<RenderSVGTextPath*>(object);
55 }
56 
57 // This will catch anyone doing an unnecessary cast.
58 void toRenderSVGTextPath(const RenderSVGTextPath*);
59 
60 }
61 
62 #endif // ENABLE(SVG)
63 #endif // RenderSVGTextPath_h
64