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1 /**
2  * Copyright (C) 2008 Torch Mobile Inc. All rights reserved. (http://www.torchmobile.com/)
3  *
4  * This library is free software; you can redistribute it and/or
5  * modify it under the terms of the GNU Library General Public
6  * License as published by the Free Software Foundation; either
7  * version 2 of the License, or (at your option) any later version.
8  *
9  * This library is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
12  * Library General Public License for more details.
13  *
14  * You should have received a copy of the GNU Library General Public License
15  * along with this library; see the file COPYING.LIB.  If not, write to
16  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
17  * Boston, MA 02110-1301, USA.
18  *
19  */
20 
21 #include "config.h"
22 
23 #if ENABLE(WML)
24 #include "WMLRefreshElement.h"
25 
26 #include "Frame.h"
27 #include "FrameLoader.h"
28 #include "WMLCardElement.h"
29 #include "WMLDocument.h"
30 #include "WMLPageState.h"
31 #include "WMLTimerElement.h"
32 
33 namespace WebCore {
34 
WMLRefreshElement(const QualifiedName & tagName,Document * doc)35 WMLRefreshElement::WMLRefreshElement(const QualifiedName& tagName, Document* doc)
36     : WMLTaskElement(tagName, doc)
37 {
38 }
39 
create(const QualifiedName & tagName,Document * document)40 PassRefPtr<WMLRefreshElement> WMLRefreshElement::create(const QualifiedName& tagName, Document* document)
41 {
42     return adoptRef(new WMLRefreshElement(tagName, document));
43 }
44 
~WMLRefreshElement()45 WMLRefreshElement::~WMLRefreshElement()
46 {
47 }
48 
executeTask()49 void WMLRefreshElement::executeTask()
50 {
51     ASSERT(document()->isWMLDocument());
52     WMLDocument* document = static_cast<WMLDocument*>(this->document());
53 
54     WMLPageState* pageState = wmlPageStateForDocument(document);
55     if (!pageState)
56         return;
57 
58     WMLCardElement* card = document->activeCard();
59     if (!card)
60         return;
61 
62     // Before perform refresh task, we store the current timeout
63     // value in the page state and then stop the timer
64     WMLTimerElement* timer = card->eventTimer();
65     if (timer) {
66         timer->storeIntervalToPageState();
67         timer->stop();
68     }
69 
70     storeVariableState(pageState);
71 
72     // Redisplay curremt card with current variable state
73     if (Frame* frame = document->frame()) {
74         if (FrameLoader* loader = frame->loader())
75             loader->reload();
76     }
77 
78     // After refreshing task, resume the timer if it exsits
79     if (timer)
80         timer->start();
81 }
82 
83 }
84 
85 #endif
86