1 /*
2 **
3 ** Copyright 2007, The Android Open Source Project
4 **
5 ** Licensed under the Apache License, Version 2.0 (the "License");
6 ** you may not use this file except in compliance with the License.
7 ** You may obtain a copy of the License at
8 **
9 ** http://www.apache.org/licenses/LICENSE-2.0
10 **
11 ** Unless required by applicable law or agreed to in writing, software
12 ** distributed under the License is distributed on an "AS IS" BASIS,
13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 ** See the License for the specific language governing permissions and
15 ** limitations under the License.
16 */
17
18
19 //#define LOG_NDEBUG 0
20 #define LOG_TAG "AudioTrack"
21
22 #include <stdint.h>
23 #include <sys/types.h>
24 #include <limits.h>
25
26 #include <sched.h>
27 #include <sys/resource.h>
28
29 #include <private/media/AudioTrackShared.h>
30
31 #include <media/AudioSystem.h>
32 #include <media/AudioTrack.h>
33
34 #include <utils/Log.h>
35 #include <binder/Parcel.h>
36 #include <binder/IPCThreadState.h>
37 #include <utils/Timers.h>
38 #include <utils/Atomic.h>
39
40 #include <cutils/bitops.h>
41 #include <cutils/compiler.h>
42
43 #include <system/audio.h>
44 #include <system/audio_policy.h>
45
46 #include <audio_utils/primitives.h>
47
48 namespace android {
49 // ---------------------------------------------------------------------------
50
51 // static
getMinFrameCount(size_t * frameCount,audio_stream_type_t streamType,uint32_t sampleRate)52 status_t AudioTrack::getMinFrameCount(
53 size_t* frameCount,
54 audio_stream_type_t streamType,
55 uint32_t sampleRate)
56 {
57 if (frameCount == NULL) {
58 return BAD_VALUE;
59 }
60
61 // default to 0 in case of error
62 *frameCount = 0;
63
64 // FIXME merge with similar code in createTrack_l(), except we're missing
65 // some information here that is available in createTrack_l():
66 // audio_io_handle_t output
67 // audio_format_t format
68 // audio_channel_mask_t channelMask
69 // audio_output_flags_t flags
70 uint32_t afSampleRate;
71 if (AudioSystem::getOutputSamplingRate(&afSampleRate, streamType) != NO_ERROR) {
72 return NO_INIT;
73 }
74 size_t afFrameCount;
75 if (AudioSystem::getOutputFrameCount(&afFrameCount, streamType) != NO_ERROR) {
76 return NO_INIT;
77 }
78 uint32_t afLatency;
79 if (AudioSystem::getOutputLatency(&afLatency, streamType) != NO_ERROR) {
80 return NO_INIT;
81 }
82
83 // Ensure that buffer depth covers at least audio hardware latency
84 uint32_t minBufCount = afLatency / ((1000 * afFrameCount) / afSampleRate);
85 if (minBufCount < 2) minBufCount = 2;
86
87 *frameCount = (sampleRate == 0) ? afFrameCount * minBufCount :
88 afFrameCount * minBufCount * sampleRate / afSampleRate;
89 ALOGV("getMinFrameCount=%d: afFrameCount=%d, minBufCount=%d, afSampleRate=%d, afLatency=%d",
90 *frameCount, afFrameCount, minBufCount, afSampleRate, afLatency);
91 return NO_ERROR;
92 }
93
94 // ---------------------------------------------------------------------------
95
AudioTrack()96 AudioTrack::AudioTrack()
97 : mStatus(NO_INIT),
98 mIsTimed(false),
99 mPreviousPriority(ANDROID_PRIORITY_NORMAL),
100 mPreviousSchedulingGroup(SP_DEFAULT),
101 mProxy(NULL)
102 {
103 }
104
AudioTrack(audio_stream_type_t streamType,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,int frameCount,audio_output_flags_t flags,callback_t cbf,void * user,int notificationFrames,int sessionId)105 AudioTrack::AudioTrack(
106 audio_stream_type_t streamType,
107 uint32_t sampleRate,
108 audio_format_t format,
109 audio_channel_mask_t channelMask,
110 int frameCount,
111 audio_output_flags_t flags,
112 callback_t cbf,
113 void* user,
114 int notificationFrames,
115 int sessionId)
116 : mStatus(NO_INIT),
117 mIsTimed(false),
118 mPreviousPriority(ANDROID_PRIORITY_NORMAL),
119 mPreviousSchedulingGroup(SP_DEFAULT),
120 mProxy(NULL)
121 {
122 mStatus = set(streamType, sampleRate, format, channelMask,
123 frameCount, flags, cbf, user, notificationFrames,
124 0 /*sharedBuffer*/, false /*threadCanCallJava*/, sessionId);
125 }
126
AudioTrack(audio_stream_type_t streamType,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,const sp<IMemory> & sharedBuffer,audio_output_flags_t flags,callback_t cbf,void * user,int notificationFrames,int sessionId)127 AudioTrack::AudioTrack(
128 audio_stream_type_t streamType,
129 uint32_t sampleRate,
130 audio_format_t format,
131 audio_channel_mask_t channelMask,
132 const sp<IMemory>& sharedBuffer,
133 audio_output_flags_t flags,
134 callback_t cbf,
135 void* user,
136 int notificationFrames,
137 int sessionId)
138 : mStatus(NO_INIT),
139 mIsTimed(false),
140 mPreviousPriority(ANDROID_PRIORITY_NORMAL),
141 mPreviousSchedulingGroup(SP_DEFAULT),
142 mProxy(NULL)
143 {
144 if (sharedBuffer == 0) {
145 ALOGE("sharedBuffer must be non-0");
146 mStatus = BAD_VALUE;
147 return;
148 }
149 mStatus = set(streamType, sampleRate, format, channelMask,
150 0 /*frameCount*/, flags, cbf, user, notificationFrames,
151 sharedBuffer, false /*threadCanCallJava*/, sessionId);
152 }
153
~AudioTrack()154 AudioTrack::~AudioTrack()
155 {
156 ALOGV_IF(mSharedBuffer != 0, "Destructor sharedBuffer: %p", mSharedBuffer->pointer());
157
158 if (mStatus == NO_ERROR) {
159 // Make sure that callback function exits in the case where
160 // it is looping on buffer full condition in obtainBuffer().
161 // Otherwise the callback thread will never exit.
162 stop();
163 if (mAudioTrackThread != 0) {
164 mAudioTrackThread->requestExit(); // see comment in AudioTrack.h
165 mAudioTrackThread->requestExitAndWait();
166 mAudioTrackThread.clear();
167 }
168 mAudioTrack.clear();
169 IPCThreadState::self()->flushCommands();
170 AudioSystem::releaseAudioSessionId(mSessionId);
171 }
172 delete mProxy;
173 }
174
set(audio_stream_type_t streamType,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,int frameCountInt,audio_output_flags_t flags,callback_t cbf,void * user,int notificationFrames,const sp<IMemory> & sharedBuffer,bool threadCanCallJava,int sessionId)175 status_t AudioTrack::set(
176 audio_stream_type_t streamType,
177 uint32_t sampleRate,
178 audio_format_t format,
179 audio_channel_mask_t channelMask,
180 int frameCountInt,
181 audio_output_flags_t flags,
182 callback_t cbf,
183 void* user,
184 int notificationFrames,
185 const sp<IMemory>& sharedBuffer,
186 bool threadCanCallJava,
187 int sessionId)
188 {
189 // FIXME "int" here is legacy and will be replaced by size_t later
190 if (frameCountInt < 0) {
191 ALOGE("Invalid frame count %d", frameCountInt);
192 return BAD_VALUE;
193 }
194 size_t frameCount = frameCountInt;
195
196 ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(),
197 sharedBuffer->size());
198
199 ALOGV("set() streamType %d frameCount %u flags %04x", streamType, frameCount, flags);
200
201 AutoMutex lock(mLock);
202 if (mAudioTrack != 0) {
203 ALOGE("Track already in use");
204 return INVALID_OPERATION;
205 }
206
207 // handle default values first.
208 if (streamType == AUDIO_STREAM_DEFAULT) {
209 streamType = AUDIO_STREAM_MUSIC;
210 }
211
212 if (sampleRate == 0) {
213 uint32_t afSampleRate;
214 if (AudioSystem::getOutputSamplingRate(&afSampleRate, streamType) != NO_ERROR) {
215 return NO_INIT;
216 }
217 sampleRate = afSampleRate;
218 }
219 mSampleRate = sampleRate;
220
221 // these below should probably come from the audioFlinger too...
222 if (format == AUDIO_FORMAT_DEFAULT) {
223 format = AUDIO_FORMAT_PCM_16_BIT;
224 }
225 if (channelMask == 0) {
226 channelMask = AUDIO_CHANNEL_OUT_STEREO;
227 }
228
229 // validate parameters
230 if (!audio_is_valid_format(format)) {
231 ALOGE("Invalid format");
232 return BAD_VALUE;
233 }
234
235 // AudioFlinger does not currently support 8-bit data in shared memory
236 if (format == AUDIO_FORMAT_PCM_8_BIT && sharedBuffer != 0) {
237 ALOGE("8-bit data in shared memory is not supported");
238 return BAD_VALUE;
239 }
240
241 // force direct flag if format is not linear PCM
242 if (!audio_is_linear_pcm(format)) {
243 flags = (audio_output_flags_t)
244 // FIXME why can't we allow direct AND fast?
245 ((flags | AUDIO_OUTPUT_FLAG_DIRECT) & ~AUDIO_OUTPUT_FLAG_FAST);
246 }
247 // only allow deep buffering for music stream type
248 if (streamType != AUDIO_STREAM_MUSIC) {
249 flags = (audio_output_flags_t)(flags &~AUDIO_OUTPUT_FLAG_DEEP_BUFFER);
250 }
251
252 if (!audio_is_output_channel(channelMask)) {
253 ALOGE("Invalid channel mask %#x", channelMask);
254 return BAD_VALUE;
255 }
256 mChannelMask = channelMask;
257 uint32_t channelCount = popcount(channelMask);
258 mChannelCount = channelCount;
259
260 if (audio_is_linear_pcm(format)) {
261 mFrameSize = channelCount * audio_bytes_per_sample(format);
262 mFrameSizeAF = channelCount * sizeof(int16_t);
263 } else {
264 mFrameSize = sizeof(uint8_t);
265 mFrameSizeAF = sizeof(uint8_t);
266 }
267
268 audio_io_handle_t output = AudioSystem::getOutput(
269 streamType,
270 sampleRate, format, channelMask,
271 flags);
272
273 if (output == 0) {
274 ALOGE("Could not get audio output for stream type %d", streamType);
275 return BAD_VALUE;
276 }
277
278 mVolume[LEFT] = 1.0f;
279 mVolume[RIGHT] = 1.0f;
280 mSendLevel = 0.0f;
281 mFrameCount = frameCount;
282 mReqFrameCount = frameCount;
283 mNotificationFramesReq = notificationFrames;
284 mSessionId = sessionId;
285 mAuxEffectId = 0;
286 mFlags = flags;
287 mCbf = cbf;
288
289 if (cbf != NULL) {
290 mAudioTrackThread = new AudioTrackThread(*this, threadCanCallJava);
291 mAudioTrackThread->run("AudioTrack", ANDROID_PRIORITY_AUDIO, 0 /*stack*/);
292 }
293
294 // create the IAudioTrack
295 status_t status = createTrack_l(streamType,
296 sampleRate,
297 format,
298 frameCount,
299 flags,
300 sharedBuffer,
301 output);
302
303 if (status != NO_ERROR) {
304 if (mAudioTrackThread != 0) {
305 mAudioTrackThread->requestExit();
306 mAudioTrackThread.clear();
307 }
308 return status;
309 }
310
311 mStatus = NO_ERROR;
312
313 mStreamType = streamType;
314 mFormat = format;
315
316 mSharedBuffer = sharedBuffer;
317 mActive = false;
318 mUserData = user;
319 mLoopCount = 0;
320 mMarkerPosition = 0;
321 mMarkerReached = false;
322 mNewPosition = 0;
323 mUpdatePeriod = 0;
324 mFlushed = false;
325 AudioSystem::acquireAudioSessionId(mSessionId);
326 return NO_ERROR;
327 }
328
329 // -------------------------------------------------------------------------
330
start()331 void AudioTrack::start()
332 {
333 sp<AudioTrackThread> t = mAudioTrackThread;
334
335 ALOGV("start %p", this);
336
337 AutoMutex lock(mLock);
338 // acquire a strong reference on the IMemory and IAudioTrack so that they cannot be destroyed
339 // while we are accessing the cblk
340 sp<IAudioTrack> audioTrack = mAudioTrack;
341 sp<IMemory> iMem = mCblkMemory;
342 audio_track_cblk_t* cblk = mCblk;
343
344 if (!mActive) {
345 mFlushed = false;
346 mActive = true;
347 mNewPosition = cblk->server + mUpdatePeriod;
348 cblk->lock.lock();
349 cblk->bufferTimeoutMs = MAX_STARTUP_TIMEOUT_MS;
350 cblk->waitTimeMs = 0;
351 android_atomic_and(~CBLK_DISABLED, &cblk->flags);
352 if (t != 0) {
353 t->resume();
354 } else {
355 mPreviousPriority = getpriority(PRIO_PROCESS, 0);
356 get_sched_policy(0, &mPreviousSchedulingGroup);
357 androidSetThreadPriority(0, ANDROID_PRIORITY_AUDIO);
358 }
359
360 ALOGV("start %p before lock cblk %p", this, cblk);
361 status_t status = NO_ERROR;
362 if (!(cblk->flags & CBLK_INVALID)) {
363 cblk->lock.unlock();
364 ALOGV("mAudioTrack->start()");
365 status = mAudioTrack->start();
366 cblk->lock.lock();
367 if (status == DEAD_OBJECT) {
368 android_atomic_or(CBLK_INVALID, &cblk->flags);
369 }
370 }
371 if (cblk->flags & CBLK_INVALID) {
372 audio_track_cblk_t* temp = cblk;
373 status = restoreTrack_l(temp, true /*fromStart*/);
374 cblk = temp;
375 }
376 cblk->lock.unlock();
377 if (status != NO_ERROR) {
378 ALOGV("start() failed");
379 mActive = false;
380 if (t != 0) {
381 t->pause();
382 } else {
383 setpriority(PRIO_PROCESS, 0, mPreviousPriority);
384 set_sched_policy(0, mPreviousSchedulingGroup);
385 }
386 }
387 }
388
389 }
390
stop()391 void AudioTrack::stop()
392 {
393 sp<AudioTrackThread> t = mAudioTrackThread;
394
395 ALOGV("stop %p", this);
396
397 AutoMutex lock(mLock);
398 if (mActive) {
399 mActive = false;
400 mCblk->cv.signal();
401 mAudioTrack->stop();
402 // Cancel loops (If we are in the middle of a loop, playback
403 // would not stop until loopCount reaches 0).
404 setLoop_l(0, 0, 0);
405 // the playback head position will reset to 0, so if a marker is set, we need
406 // to activate it again
407 mMarkerReached = false;
408 // Force flush if a shared buffer is used otherwise audioflinger
409 // will not stop before end of buffer is reached.
410 // It may be needed to make sure that we stop playback, likely in case looping is on.
411 if (mSharedBuffer != 0) {
412 flush_l();
413 }
414 if (t != 0) {
415 t->pause();
416 } else {
417 setpriority(PRIO_PROCESS, 0, mPreviousPriority);
418 set_sched_policy(0, mPreviousSchedulingGroup);
419 }
420 }
421
422 }
423
stopped() const424 bool AudioTrack::stopped() const
425 {
426 AutoMutex lock(mLock);
427 return stopped_l();
428 }
429
flush()430 void AudioTrack::flush()
431 {
432 AutoMutex lock(mLock);
433 if (!mActive && mSharedBuffer == 0) {
434 flush_l();
435 }
436 }
437
flush_l()438 void AudioTrack::flush_l()
439 {
440 ALOGV("flush");
441 ALOG_ASSERT(!mActive);
442
443 // clear playback marker and periodic update counter
444 mMarkerPosition = 0;
445 mMarkerReached = false;
446 mUpdatePeriod = 0;
447
448 mFlushed = true;
449 mAudioTrack->flush();
450 // Release AudioTrack callback thread in case it was waiting for new buffers
451 // in AudioTrack::obtainBuffer()
452 mCblk->cv.signal();
453 }
454
pause()455 void AudioTrack::pause()
456 {
457 ALOGV("pause");
458 AutoMutex lock(mLock);
459 if (mActive) {
460 mActive = false;
461 mCblk->cv.signal();
462 mAudioTrack->pause();
463 }
464 }
465
setVolume(float left,float right)466 status_t AudioTrack::setVolume(float left, float right)
467 {
468 if (mStatus != NO_ERROR) {
469 return mStatus;
470 }
471 ALOG_ASSERT(mProxy != NULL);
472
473 if (left < 0.0f || left > 1.0f || right < 0.0f || right > 1.0f) {
474 return BAD_VALUE;
475 }
476
477 AutoMutex lock(mLock);
478 mVolume[LEFT] = left;
479 mVolume[RIGHT] = right;
480
481 mProxy->setVolumeLR((uint32_t(uint16_t(right * 0x1000)) << 16) | uint16_t(left * 0x1000));
482
483 return NO_ERROR;
484 }
485
setVolume(float volume)486 status_t AudioTrack::setVolume(float volume)
487 {
488 return setVolume(volume, volume);
489 }
490
setAuxEffectSendLevel(float level)491 status_t AudioTrack::setAuxEffectSendLevel(float level)
492 {
493 ALOGV("setAuxEffectSendLevel(%f)", level);
494
495 if (mStatus != NO_ERROR) {
496 return mStatus;
497 }
498 ALOG_ASSERT(mProxy != NULL);
499
500 if (level < 0.0f || level > 1.0f) {
501 return BAD_VALUE;
502 }
503 AutoMutex lock(mLock);
504
505 mSendLevel = level;
506 mProxy->setSendLevel(level);
507
508 return NO_ERROR;
509 }
510
getAuxEffectSendLevel(float * level) const511 void AudioTrack::getAuxEffectSendLevel(float* level) const
512 {
513 if (level != NULL) {
514 *level = mSendLevel;
515 }
516 }
517
setSampleRate(uint32_t rate)518 status_t AudioTrack::setSampleRate(uint32_t rate)
519 {
520 uint32_t afSamplingRate;
521
522 if (mIsTimed) {
523 return INVALID_OPERATION;
524 }
525
526 if (AudioSystem::getOutputSamplingRate(&afSamplingRate, mStreamType) != NO_ERROR) {
527 return NO_INIT;
528 }
529 // Resampler implementation limits input sampling rate to 2 x output sampling rate.
530 if (rate == 0 || rate > afSamplingRate*2 ) {
531 return BAD_VALUE;
532 }
533
534 AutoMutex lock(mLock);
535 mSampleRate = rate;
536 mProxy->setSampleRate(rate);
537
538 return NO_ERROR;
539 }
540
getSampleRate() const541 uint32_t AudioTrack::getSampleRate() const
542 {
543 if (mIsTimed) {
544 return 0;
545 }
546
547 AutoMutex lock(mLock);
548 return mSampleRate;
549 }
550
setLoop(uint32_t loopStart,uint32_t loopEnd,int loopCount)551 status_t AudioTrack::setLoop(uint32_t loopStart, uint32_t loopEnd, int loopCount)
552 {
553 AutoMutex lock(mLock);
554 return setLoop_l(loopStart, loopEnd, loopCount);
555 }
556
557 // must be called with mLock held
setLoop_l(uint32_t loopStart,uint32_t loopEnd,int loopCount)558 status_t AudioTrack::setLoop_l(uint32_t loopStart, uint32_t loopEnd, int loopCount)
559 {
560 if (mSharedBuffer == 0 || mIsTimed) {
561 return INVALID_OPERATION;
562 }
563
564 audio_track_cblk_t* cblk = mCblk;
565
566 Mutex::Autolock _l(cblk->lock);
567
568 if (loopCount == 0) {
569 cblk->loopStart = UINT_MAX;
570 cblk->loopEnd = UINT_MAX;
571 cblk->loopCount = 0;
572 mLoopCount = 0;
573 return NO_ERROR;
574 }
575
576 if (loopStart >= loopEnd ||
577 loopEnd - loopStart > mFrameCount ||
578 cblk->server > loopStart) {
579 ALOGE("setLoop invalid value: loopStart %d, loopEnd %d, loopCount %d, framecount %d, "
580 "user %d", loopStart, loopEnd, loopCount, mFrameCount, cblk->user);
581 return BAD_VALUE;
582 }
583
584 if ((mSharedBuffer != 0) && (loopEnd > mFrameCount)) {
585 ALOGE("setLoop invalid value: loop markers beyond data: loopStart %d, loopEnd %d, "
586 "framecount %d",
587 loopStart, loopEnd, mFrameCount);
588 return BAD_VALUE;
589 }
590
591 cblk->loopStart = loopStart;
592 cblk->loopEnd = loopEnd;
593 cblk->loopCount = loopCount;
594 mLoopCount = loopCount;
595
596 return NO_ERROR;
597 }
598
setMarkerPosition(uint32_t marker)599 status_t AudioTrack::setMarkerPosition(uint32_t marker)
600 {
601 if (mCbf == NULL) {
602 return INVALID_OPERATION;
603 }
604
605 mMarkerPosition = marker;
606 mMarkerReached = false;
607
608 return NO_ERROR;
609 }
610
getMarkerPosition(uint32_t * marker) const611 status_t AudioTrack::getMarkerPosition(uint32_t *marker) const
612 {
613 if (marker == NULL) {
614 return BAD_VALUE;
615 }
616
617 *marker = mMarkerPosition;
618
619 return NO_ERROR;
620 }
621
setPositionUpdatePeriod(uint32_t updatePeriod)622 status_t AudioTrack::setPositionUpdatePeriod(uint32_t updatePeriod)
623 {
624 if (mCbf == NULL) {
625 return INVALID_OPERATION;
626 }
627
628 uint32_t curPosition;
629 getPosition(&curPosition);
630 mNewPosition = curPosition + updatePeriod;
631 mUpdatePeriod = updatePeriod;
632
633 return NO_ERROR;
634 }
635
getPositionUpdatePeriod(uint32_t * updatePeriod) const636 status_t AudioTrack::getPositionUpdatePeriod(uint32_t *updatePeriod) const
637 {
638 if (updatePeriod == NULL) {
639 return BAD_VALUE;
640 }
641
642 *updatePeriod = mUpdatePeriod;
643
644 return NO_ERROR;
645 }
646
setPosition(uint32_t position)647 status_t AudioTrack::setPosition(uint32_t position)
648 {
649 if (mSharedBuffer == 0 || mIsTimed) {
650 return INVALID_OPERATION;
651 }
652
653 AutoMutex lock(mLock);
654
655 if (!stopped_l()) {
656 return INVALID_OPERATION;
657 }
658
659 audio_track_cblk_t* cblk = mCblk;
660 Mutex::Autolock _l(cblk->lock);
661
662 if (position > cblk->user) {
663 return BAD_VALUE;
664 }
665
666 cblk->server = position;
667 android_atomic_or(CBLK_FORCEREADY, &cblk->flags);
668
669 return NO_ERROR;
670 }
671
getPosition(uint32_t * position)672 status_t AudioTrack::getPosition(uint32_t *position)
673 {
674 if (position == NULL) {
675 return BAD_VALUE;
676 }
677 AutoMutex lock(mLock);
678 *position = mFlushed ? 0 : mCblk->server;
679
680 return NO_ERROR;
681 }
682
reload()683 status_t AudioTrack::reload()
684 {
685 if (mStatus != NO_ERROR) {
686 return mStatus;
687 }
688 ALOG_ASSERT(mProxy != NULL);
689
690 if (mSharedBuffer == 0 || mIsTimed) {
691 return INVALID_OPERATION;
692 }
693
694 AutoMutex lock(mLock);
695
696 if (!stopped_l()) {
697 return INVALID_OPERATION;
698 }
699
700 flush_l();
701
702 (void) mProxy->stepUser(mFrameCount);
703
704 return NO_ERROR;
705 }
706
getOutput()707 audio_io_handle_t AudioTrack::getOutput()
708 {
709 AutoMutex lock(mLock);
710 return getOutput_l();
711 }
712
713 // must be called with mLock held
getOutput_l()714 audio_io_handle_t AudioTrack::getOutput_l()
715 {
716 return AudioSystem::getOutput(mStreamType,
717 mSampleRate, mFormat, mChannelMask, mFlags);
718 }
719
attachAuxEffect(int effectId)720 status_t AudioTrack::attachAuxEffect(int effectId)
721 {
722 ALOGV("attachAuxEffect(%d)", effectId);
723 status_t status = mAudioTrack->attachAuxEffect(effectId);
724 if (status == NO_ERROR) {
725 mAuxEffectId = effectId;
726 }
727 return status;
728 }
729
730 // -------------------------------------------------------------------------
731
732 // must be called with mLock held
createTrack_l(audio_stream_type_t streamType,uint32_t sampleRate,audio_format_t format,size_t frameCount,audio_output_flags_t flags,const sp<IMemory> & sharedBuffer,audio_io_handle_t output)733 status_t AudioTrack::createTrack_l(
734 audio_stream_type_t streamType,
735 uint32_t sampleRate,
736 audio_format_t format,
737 size_t frameCount,
738 audio_output_flags_t flags,
739 const sp<IMemory>& sharedBuffer,
740 audio_io_handle_t output)
741 {
742 status_t status;
743 const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger();
744 if (audioFlinger == 0) {
745 ALOGE("Could not get audioflinger");
746 return NO_INIT;
747 }
748
749 uint32_t afLatency;
750 if (AudioSystem::getLatency(output, streamType, &afLatency) != NO_ERROR) {
751 return NO_INIT;
752 }
753
754 // Client decides whether the track is TIMED (see below), but can only express a preference
755 // for FAST. Server will perform additional tests.
756 if ((flags & AUDIO_OUTPUT_FLAG_FAST) && !(
757 // either of these use cases:
758 // use case 1: shared buffer
759 (sharedBuffer != 0) ||
760 // use case 2: callback handler
761 (mCbf != NULL))) {
762 ALOGW("AUDIO_OUTPUT_FLAG_FAST denied by client");
763 // once denied, do not request again if IAudioTrack is re-created
764 flags = (audio_output_flags_t) (flags & ~AUDIO_OUTPUT_FLAG_FAST);
765 mFlags = flags;
766 }
767 ALOGV("createTrack_l() output %d afLatency %d", output, afLatency);
768
769 mNotificationFramesAct = mNotificationFramesReq;
770
771 if (!audio_is_linear_pcm(format)) {
772
773 if (sharedBuffer != 0) {
774 // Same comment as below about ignoring frameCount parameter for set()
775 frameCount = sharedBuffer->size();
776 } else if (frameCount == 0) {
777 size_t afFrameCount;
778 if (AudioSystem::getFrameCount(output, streamType, &afFrameCount) != NO_ERROR) {
779 return NO_INIT;
780 }
781 frameCount = afFrameCount;
782 }
783
784 } else if (sharedBuffer != 0) {
785
786 // Ensure that buffer alignment matches channel count
787 // 8-bit data in shared memory is not currently supported by AudioFlinger
788 size_t alignment = /* format == AUDIO_FORMAT_PCM_8_BIT ? 1 : */ 2;
789 if (mChannelCount > 1) {
790 // More than 2 channels does not require stronger alignment than stereo
791 alignment <<= 1;
792 }
793 if (((size_t)sharedBuffer->pointer() & (alignment - 1)) != 0) {
794 ALOGE("Invalid buffer alignment: address %p, channel count %u",
795 sharedBuffer->pointer(), mChannelCount);
796 return BAD_VALUE;
797 }
798
799 // When initializing a shared buffer AudioTrack via constructors,
800 // there's no frameCount parameter.
801 // But when initializing a shared buffer AudioTrack via set(),
802 // there _is_ a frameCount parameter. We silently ignore it.
803 frameCount = sharedBuffer->size()/mChannelCount/sizeof(int16_t);
804
805 } else if (!(flags & AUDIO_OUTPUT_FLAG_FAST)) {
806
807 // FIXME move these calculations and associated checks to server
808 uint32_t afSampleRate;
809 if (AudioSystem::getSamplingRate(output, streamType, &afSampleRate) != NO_ERROR) {
810 return NO_INIT;
811 }
812 size_t afFrameCount;
813 if (AudioSystem::getFrameCount(output, streamType, &afFrameCount) != NO_ERROR) {
814 return NO_INIT;
815 }
816
817 // Ensure that buffer depth covers at least audio hardware latency
818 uint32_t minBufCount = afLatency / ((1000 * afFrameCount)/afSampleRate);
819 if (minBufCount < 2) minBufCount = 2;
820
821 size_t minFrameCount = (afFrameCount*sampleRate*minBufCount)/afSampleRate;
822 ALOGV("minFrameCount: %u, afFrameCount=%d, minBufCount=%d, sampleRate=%u, afSampleRate=%u"
823 ", afLatency=%d",
824 minFrameCount, afFrameCount, minBufCount, sampleRate, afSampleRate, afLatency);
825
826 if (frameCount == 0) {
827 frameCount = minFrameCount;
828 }
829 if (mNotificationFramesAct == 0) {
830 mNotificationFramesAct = frameCount/2;
831 }
832 // Make sure that application is notified with sufficient margin
833 // before underrun
834 if (mNotificationFramesAct > frameCount/2) {
835 mNotificationFramesAct = frameCount/2;
836 }
837 if (frameCount < minFrameCount) {
838 // not ALOGW because it happens all the time when playing key clicks over A2DP
839 ALOGV("Minimum buffer size corrected from %d to %d",
840 frameCount, minFrameCount);
841 frameCount = minFrameCount;
842 }
843
844 } else {
845 // For fast tracks, the frame count calculations and checks are done by server
846 }
847
848 IAudioFlinger::track_flags_t trackFlags = IAudioFlinger::TRACK_DEFAULT;
849 if (mIsTimed) {
850 trackFlags |= IAudioFlinger::TRACK_TIMED;
851 }
852
853 pid_t tid = -1;
854 if (flags & AUDIO_OUTPUT_FLAG_FAST) {
855 trackFlags |= IAudioFlinger::TRACK_FAST;
856 if (mAudioTrackThread != 0) {
857 tid = mAudioTrackThread->getTid();
858 }
859 }
860
861 sp<IAudioTrack> track = audioFlinger->createTrack(streamType,
862 sampleRate,
863 // AudioFlinger only sees 16-bit PCM
864 format == AUDIO_FORMAT_PCM_8_BIT ?
865 AUDIO_FORMAT_PCM_16_BIT : format,
866 mChannelMask,
867 frameCount,
868 &trackFlags,
869 sharedBuffer,
870 output,
871 tid,
872 &mSessionId,
873 &status);
874
875 if (track == 0) {
876 ALOGE("AudioFlinger could not create track, status: %d", status);
877 return status;
878 }
879 sp<IMemory> iMem = track->getCblk();
880 if (iMem == 0) {
881 ALOGE("Could not get control block");
882 return NO_INIT;
883 }
884 mAudioTrack = track;
885 mCblkMemory = iMem;
886 audio_track_cblk_t* cblk = static_cast<audio_track_cblk_t*>(iMem->pointer());
887 mCblk = cblk;
888 size_t temp = cblk->frameCount_;
889 if (temp < frameCount || (frameCount == 0 && temp == 0)) {
890 // In current design, AudioTrack client checks and ensures frame count validity before
891 // passing it to AudioFlinger so AudioFlinger should not return a different value except
892 // for fast track as it uses a special method of assigning frame count.
893 ALOGW("Requested frameCount %u but received frameCount %u", frameCount, temp);
894 }
895 frameCount = temp;
896 mAwaitBoost = false;
897 if (flags & AUDIO_OUTPUT_FLAG_FAST) {
898 if (trackFlags & IAudioFlinger::TRACK_FAST) {
899 ALOGV("AUDIO_OUTPUT_FLAG_FAST successful; frameCount %u", frameCount);
900 mAwaitBoost = true;
901 } else {
902 ALOGV("AUDIO_OUTPUT_FLAG_FAST denied by server; frameCount %u", frameCount);
903 // once denied, do not request again if IAudioTrack is re-created
904 flags = (audio_output_flags_t) (flags & ~AUDIO_OUTPUT_FLAG_FAST);
905 mFlags = flags;
906 }
907 if (sharedBuffer == 0) {
908 mNotificationFramesAct = frameCount/2;
909 }
910 }
911 if (sharedBuffer == 0) {
912 mBuffers = (char*)cblk + sizeof(audio_track_cblk_t);
913 } else {
914 mBuffers = sharedBuffer->pointer();
915 }
916
917 mAudioTrack->attachAuxEffect(mAuxEffectId);
918 cblk->bufferTimeoutMs = MAX_STARTUP_TIMEOUT_MS;
919 cblk->waitTimeMs = 0;
920 mRemainingFrames = mNotificationFramesAct;
921 // FIXME don't believe this lie
922 mLatency = afLatency + (1000*frameCount) / sampleRate;
923 mFrameCount = frameCount;
924 // If IAudioTrack is re-created, don't let the requested frameCount
925 // decrease. This can confuse clients that cache frameCount().
926 if (frameCount > mReqFrameCount) {
927 mReqFrameCount = frameCount;
928 }
929
930 // update proxy
931 delete mProxy;
932 mProxy = new AudioTrackClientProxy(cblk, mBuffers, frameCount, mFrameSizeAF);
933 mProxy->setVolumeLR((uint32_t(uint16_t(mVolume[RIGHT] * 0x1000)) << 16) |
934 uint16_t(mVolume[LEFT] * 0x1000));
935 mProxy->setSendLevel(mSendLevel);
936 mProxy->setSampleRate(mSampleRate);
937 if (sharedBuffer != 0) {
938 // Force buffer full condition as data is already present in shared memory
939 mProxy->stepUser(frameCount);
940 }
941
942 return NO_ERROR;
943 }
944
obtainBuffer(Buffer * audioBuffer,int32_t waitCount)945 status_t AudioTrack::obtainBuffer(Buffer* audioBuffer, int32_t waitCount)
946 {
947 ALOG_ASSERT(mStatus == NO_ERROR && mProxy != NULL);
948
949 AutoMutex lock(mLock);
950 bool active;
951 status_t result = NO_ERROR;
952 audio_track_cblk_t* cblk = mCblk;
953 uint32_t framesReq = audioBuffer->frameCount;
954 uint32_t waitTimeMs = (waitCount < 0) ? cblk->bufferTimeoutMs : WAIT_PERIOD_MS;
955
956 audioBuffer->frameCount = 0;
957 audioBuffer->size = 0;
958
959 size_t framesAvail = mProxy->framesAvailable();
960
961 cblk->lock.lock();
962 if (cblk->flags & CBLK_INVALID) {
963 goto create_new_track;
964 }
965 cblk->lock.unlock();
966
967 if (framesAvail == 0) {
968 cblk->lock.lock();
969 goto start_loop_here;
970 while (framesAvail == 0) {
971 active = mActive;
972 if (CC_UNLIKELY(!active)) {
973 ALOGV("Not active and NO_MORE_BUFFERS");
974 cblk->lock.unlock();
975 return NO_MORE_BUFFERS;
976 }
977 if (CC_UNLIKELY(!waitCount)) {
978 cblk->lock.unlock();
979 return WOULD_BLOCK;
980 }
981 if (!(cblk->flags & CBLK_INVALID)) {
982 mLock.unlock();
983 // this condition is in shared memory, so if IAudioTrack and control block
984 // are replaced due to mediaserver death or IAudioTrack invalidation then
985 // cv won't be signalled, but fortunately the timeout will limit the wait
986 result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs));
987 cblk->lock.unlock();
988 mLock.lock();
989 if (!mActive) {
990 return status_t(STOPPED);
991 }
992 // IAudioTrack may have been re-created while mLock was unlocked
993 cblk = mCblk;
994 cblk->lock.lock();
995 }
996
997 if (cblk->flags & CBLK_INVALID) {
998 goto create_new_track;
999 }
1000 if (CC_UNLIKELY(result != NO_ERROR)) {
1001 cblk->waitTimeMs += waitTimeMs;
1002 if (cblk->waitTimeMs >= cblk->bufferTimeoutMs) {
1003 // timing out when a loop has been set and we have already written upto loop end
1004 // is a normal condition: no need to wake AudioFlinger up.
1005 if (cblk->user < cblk->loopEnd) {
1006 ALOGW("obtainBuffer timed out (is the CPU pegged?) %p name=%#x user=%08x, "
1007 "server=%08x", this, cblk->mName, cblk->user, cblk->server);
1008 //unlock cblk mutex before calling mAudioTrack->start() (see issue #1617140)
1009 cblk->lock.unlock();
1010 result = mAudioTrack->start();
1011 cblk->lock.lock();
1012 if (result == DEAD_OBJECT) {
1013 android_atomic_or(CBLK_INVALID, &cblk->flags);
1014 create_new_track:
1015 audio_track_cblk_t* temp = cblk;
1016 result = restoreTrack_l(temp, false /*fromStart*/);
1017 cblk = temp;
1018 }
1019 if (result != NO_ERROR) {
1020 ALOGW("obtainBuffer create Track error %d", result);
1021 cblk->lock.unlock();
1022 return result;
1023 }
1024 }
1025 cblk->waitTimeMs = 0;
1026 }
1027
1028 if (--waitCount == 0) {
1029 cblk->lock.unlock();
1030 return TIMED_OUT;
1031 }
1032 }
1033 // read the server count again
1034 start_loop_here:
1035 framesAvail = mProxy->framesAvailable_l();
1036 }
1037 cblk->lock.unlock();
1038 }
1039
1040 cblk->waitTimeMs = 0;
1041
1042 if (framesReq > framesAvail) {
1043 framesReq = framesAvail;
1044 }
1045
1046 uint32_t u = cblk->user;
1047 uint32_t bufferEnd = cblk->userBase + mFrameCount;
1048
1049 if (framesReq > bufferEnd - u) {
1050 framesReq = bufferEnd - u;
1051 }
1052
1053 audioBuffer->frameCount = framesReq;
1054 audioBuffer->size = framesReq * mFrameSizeAF;
1055 audioBuffer->raw = mProxy->buffer(u);
1056 active = mActive;
1057 return active ? status_t(NO_ERROR) : status_t(STOPPED);
1058 }
1059
releaseBuffer(Buffer * audioBuffer)1060 void AudioTrack::releaseBuffer(Buffer* audioBuffer)
1061 {
1062 ALOG_ASSERT(mStatus == NO_ERROR && mProxy != NULL);
1063
1064 AutoMutex lock(mLock);
1065 audio_track_cblk_t* cblk = mCblk;
1066 (void) mProxy->stepUser(audioBuffer->frameCount);
1067 if (audioBuffer->frameCount > 0) {
1068 // restart track if it was disabled by audioflinger due to previous underrun
1069 if (mActive && (cblk->flags & CBLK_DISABLED)) {
1070 android_atomic_and(~CBLK_DISABLED, &cblk->flags);
1071 ALOGW("releaseBuffer() track %p name=%#x disabled, restarting", this, cblk->mName);
1072 mAudioTrack->start();
1073 }
1074 }
1075 }
1076
1077 // -------------------------------------------------------------------------
1078
write(const void * buffer,size_t userSize)1079 ssize_t AudioTrack::write(const void* buffer, size_t userSize)
1080 {
1081
1082 if (mSharedBuffer != 0 || mIsTimed) {
1083 return INVALID_OPERATION;
1084 }
1085
1086 if (ssize_t(userSize) < 0) {
1087 // Sanity-check: user is most-likely passing an error code, and it would
1088 // make the return value ambiguous (actualSize vs error).
1089 ALOGE("AudioTrack::write(buffer=%p, size=%u (%d)",
1090 buffer, userSize, userSize);
1091 return BAD_VALUE;
1092 }
1093
1094 ALOGV("write %p: %d bytes, mActive=%d", this, userSize, mActive);
1095
1096 if (userSize == 0) {
1097 return 0;
1098 }
1099
1100 // acquire a strong reference on the IMemory and IAudioTrack so that they cannot be destroyed
1101 // while we are accessing the cblk
1102 mLock.lock();
1103 sp<IAudioTrack> audioTrack = mAudioTrack;
1104 sp<IMemory> iMem = mCblkMemory;
1105 mLock.unlock();
1106
1107 // since mLock is unlocked the IAudioTrack and shared memory may be re-created,
1108 // so all cblk references might still refer to old shared memory, but that should be benign
1109
1110 ssize_t written = 0;
1111 const int8_t *src = (const int8_t *)buffer;
1112 Buffer audioBuffer;
1113 size_t frameSz = frameSize();
1114
1115 do {
1116 audioBuffer.frameCount = userSize/frameSz;
1117
1118 status_t err = obtainBuffer(&audioBuffer, -1);
1119 if (err < 0) {
1120 // out of buffers, return #bytes written
1121 if (err == status_t(NO_MORE_BUFFERS)) {
1122 break;
1123 }
1124 return ssize_t(err);
1125 }
1126
1127 size_t toWrite;
1128
1129 if (mFormat == AUDIO_FORMAT_PCM_8_BIT && !(mFlags & AUDIO_OUTPUT_FLAG_DIRECT)) {
1130 // Divide capacity by 2 to take expansion into account
1131 toWrite = audioBuffer.size>>1;
1132 memcpy_to_i16_from_u8(audioBuffer.i16, (const uint8_t *) src, toWrite);
1133 } else {
1134 toWrite = audioBuffer.size;
1135 memcpy(audioBuffer.i8, src, toWrite);
1136 }
1137 src += toWrite;
1138 userSize -= toWrite;
1139 written += toWrite;
1140
1141 releaseBuffer(&audioBuffer);
1142 } while (userSize >= frameSz);
1143
1144 return written;
1145 }
1146
1147 // -------------------------------------------------------------------------
1148
TimedAudioTrack()1149 TimedAudioTrack::TimedAudioTrack() {
1150 mIsTimed = true;
1151 }
1152
allocateTimedBuffer(size_t size,sp<IMemory> * buffer)1153 status_t TimedAudioTrack::allocateTimedBuffer(size_t size, sp<IMemory>* buffer)
1154 {
1155 AutoMutex lock(mLock);
1156 status_t result = UNKNOWN_ERROR;
1157
1158 // acquire a strong reference on the IMemory and IAudioTrack so that they cannot be destroyed
1159 // while we are accessing the cblk
1160 sp<IAudioTrack> audioTrack = mAudioTrack;
1161 sp<IMemory> iMem = mCblkMemory;
1162
1163 // If the track is not invalid already, try to allocate a buffer. alloc
1164 // fails indicating that the server is dead, flag the track as invalid so
1165 // we can attempt to restore in just a bit.
1166 audio_track_cblk_t* cblk = mCblk;
1167 if (!(cblk->flags & CBLK_INVALID)) {
1168 result = mAudioTrack->allocateTimedBuffer(size, buffer);
1169 if (result == DEAD_OBJECT) {
1170 android_atomic_or(CBLK_INVALID, &cblk->flags);
1171 }
1172 }
1173
1174 // If the track is invalid at this point, attempt to restore it. and try the
1175 // allocation one more time.
1176 if (cblk->flags & CBLK_INVALID) {
1177 cblk->lock.lock();
1178 audio_track_cblk_t* temp = cblk;
1179 result = restoreTrack_l(temp, false /*fromStart*/);
1180 cblk = temp;
1181 cblk->lock.unlock();
1182
1183 if (result == OK) {
1184 result = mAudioTrack->allocateTimedBuffer(size, buffer);
1185 }
1186 }
1187
1188 return result;
1189 }
1190
queueTimedBuffer(const sp<IMemory> & buffer,int64_t pts)1191 status_t TimedAudioTrack::queueTimedBuffer(const sp<IMemory>& buffer,
1192 int64_t pts)
1193 {
1194 status_t status = mAudioTrack->queueTimedBuffer(buffer, pts);
1195 {
1196 AutoMutex lock(mLock);
1197 audio_track_cblk_t* cblk = mCblk;
1198 // restart track if it was disabled by audioflinger due to previous underrun
1199 if (buffer->size() != 0 && status == NO_ERROR &&
1200 mActive && (cblk->flags & CBLK_DISABLED)) {
1201 android_atomic_and(~CBLK_DISABLED, &cblk->flags);
1202 ALOGW("queueTimedBuffer() track %p disabled, restarting", this);
1203 mAudioTrack->start();
1204 }
1205 }
1206 return status;
1207 }
1208
setMediaTimeTransform(const LinearTransform & xform,TargetTimeline target)1209 status_t TimedAudioTrack::setMediaTimeTransform(const LinearTransform& xform,
1210 TargetTimeline target)
1211 {
1212 return mAudioTrack->setMediaTimeTransform(xform, target);
1213 }
1214
1215 // -------------------------------------------------------------------------
1216
processAudioBuffer(const sp<AudioTrackThread> & thread)1217 bool AudioTrack::processAudioBuffer(const sp<AudioTrackThread>& thread)
1218 {
1219 Buffer audioBuffer;
1220 uint32_t frames;
1221 size_t writtenSize;
1222
1223 mLock.lock();
1224 if (mAwaitBoost) {
1225 mAwaitBoost = false;
1226 mLock.unlock();
1227 static const int32_t kMaxTries = 5;
1228 int32_t tryCounter = kMaxTries;
1229 uint32_t pollUs = 10000;
1230 do {
1231 int policy = sched_getscheduler(0);
1232 if (policy == SCHED_FIFO || policy == SCHED_RR) {
1233 break;
1234 }
1235 usleep(pollUs);
1236 pollUs <<= 1;
1237 } while (tryCounter-- > 0);
1238 if (tryCounter < 0) {
1239 ALOGE("did not receive expected priority boost on time");
1240 }
1241 return true;
1242 }
1243 // acquire a strong reference on the IMemory and IAudioTrack so that they cannot be destroyed
1244 // while we are accessing the cblk
1245 sp<IAudioTrack> audioTrack = mAudioTrack;
1246 sp<IMemory> iMem = mCblkMemory;
1247 audio_track_cblk_t* cblk = mCblk;
1248 bool active = mActive;
1249 mLock.unlock();
1250
1251 // since mLock is unlocked the IAudioTrack and shared memory may be re-created,
1252 // so all cblk references might still refer to old shared memory, but that should be benign
1253
1254 // Manage underrun callback
1255 if (active && (mProxy->framesAvailable() == mFrameCount)) {
1256 ALOGV("Underrun user: %x, server: %x, flags %04x", cblk->user, cblk->server, cblk->flags);
1257 if (!(android_atomic_or(CBLK_UNDERRUN, &cblk->flags) & CBLK_UNDERRUN)) {
1258 mCbf(EVENT_UNDERRUN, mUserData, 0);
1259 if (cblk->server == mFrameCount) {
1260 mCbf(EVENT_BUFFER_END, mUserData, 0);
1261 }
1262 if (mSharedBuffer != 0) {
1263 return false;
1264 }
1265 }
1266 }
1267
1268 // Manage loop end callback
1269 while (mLoopCount > cblk->loopCount) {
1270 int loopCount = -1;
1271 mLoopCount--;
1272 if (mLoopCount >= 0) loopCount = mLoopCount;
1273
1274 mCbf(EVENT_LOOP_END, mUserData, (void *)&loopCount);
1275 }
1276
1277 // Manage marker callback
1278 if (!mMarkerReached && (mMarkerPosition > 0)) {
1279 if (cblk->server >= mMarkerPosition) {
1280 mCbf(EVENT_MARKER, mUserData, (void *)&mMarkerPosition);
1281 mMarkerReached = true;
1282 }
1283 }
1284
1285 // Manage new position callback
1286 if (mUpdatePeriod > 0) {
1287 while (cblk->server >= mNewPosition) {
1288 mCbf(EVENT_NEW_POS, mUserData, (void *)&mNewPosition);
1289 mNewPosition += mUpdatePeriod;
1290 }
1291 }
1292
1293 // If Shared buffer is used, no data is requested from client.
1294 if (mSharedBuffer != 0) {
1295 frames = 0;
1296 } else {
1297 frames = mRemainingFrames;
1298 }
1299
1300 // See description of waitCount parameter at declaration of obtainBuffer().
1301 // The logic below prevents us from being stuck below at obtainBuffer()
1302 // not being able to handle timed events (position, markers, loops).
1303 int32_t waitCount = -1;
1304 if (mUpdatePeriod || (!mMarkerReached && mMarkerPosition) || mLoopCount) {
1305 waitCount = 1;
1306 }
1307
1308 do {
1309
1310 audioBuffer.frameCount = frames;
1311
1312 status_t err = obtainBuffer(&audioBuffer, waitCount);
1313 if (err < NO_ERROR) {
1314 if (err != TIMED_OUT) {
1315 ALOGE_IF(err != status_t(NO_MORE_BUFFERS),
1316 "Error obtaining an audio buffer, giving up.");
1317 return false;
1318 }
1319 break;
1320 }
1321 if (err == status_t(STOPPED)) {
1322 return false;
1323 }
1324
1325 // Divide buffer size by 2 to take into account the expansion
1326 // due to 8 to 16 bit conversion: the callback must fill only half
1327 // of the destination buffer
1328 if (mFormat == AUDIO_FORMAT_PCM_8_BIT && !(mFlags & AUDIO_OUTPUT_FLAG_DIRECT)) {
1329 audioBuffer.size >>= 1;
1330 }
1331
1332 size_t reqSize = audioBuffer.size;
1333 mCbf(EVENT_MORE_DATA, mUserData, &audioBuffer);
1334 writtenSize = audioBuffer.size;
1335
1336 // Sanity check on returned size
1337 if (ssize_t(writtenSize) <= 0) {
1338 // The callback is done filling buffers
1339 // Keep this thread going to handle timed events and
1340 // still try to get more data in intervals of WAIT_PERIOD_MS
1341 // but don't just loop and block the CPU, so wait
1342 usleep(WAIT_PERIOD_MS*1000);
1343 break;
1344 }
1345
1346 if (writtenSize > reqSize) {
1347 writtenSize = reqSize;
1348 }
1349
1350 if (mFormat == AUDIO_FORMAT_PCM_8_BIT && !(mFlags & AUDIO_OUTPUT_FLAG_DIRECT)) {
1351 // 8 to 16 bit conversion, note that source and destination are the same address
1352 memcpy_to_i16_from_u8(audioBuffer.i16, (const uint8_t *) audioBuffer.i8, writtenSize);
1353 writtenSize <<= 1;
1354 }
1355
1356 audioBuffer.size = writtenSize;
1357 // NOTE: cblk->frameSize is not equal to AudioTrack::frameSize() for
1358 // 8 bit PCM data: in this case, cblk->frameSize is based on a sample size of
1359 // 16 bit.
1360 audioBuffer.frameCount = writtenSize / mFrameSizeAF;
1361
1362 frames -= audioBuffer.frameCount;
1363
1364 releaseBuffer(&audioBuffer);
1365 }
1366 while (frames);
1367
1368 if (frames == 0) {
1369 mRemainingFrames = mNotificationFramesAct;
1370 } else {
1371 mRemainingFrames = frames;
1372 }
1373 return true;
1374 }
1375
1376 // must be called with mLock and refCblk.lock held. Callers must also hold strong references on
1377 // the IAudioTrack and IMemory in case they are recreated here.
1378 // If the IAudioTrack is successfully restored, the refCblk pointer is updated
1379 // FIXME Don't depend on caller to hold strong references.
restoreTrack_l(audio_track_cblk_t * & refCblk,bool fromStart)1380 status_t AudioTrack::restoreTrack_l(audio_track_cblk_t*& refCblk, bool fromStart)
1381 {
1382 status_t result;
1383
1384 audio_track_cblk_t* cblk = refCblk;
1385 audio_track_cblk_t* newCblk = cblk;
1386 ALOGW("dead IAudioTrack, creating a new one from %s",
1387 fromStart ? "start()" : "obtainBuffer()");
1388
1389 // signal old cblk condition so that other threads waiting for available buffers stop
1390 // waiting now
1391 cblk->cv.broadcast();
1392 cblk->lock.unlock();
1393
1394 // refresh the audio configuration cache in this process to make sure we get new
1395 // output parameters in getOutput_l() and createTrack_l()
1396 AudioSystem::clearAudioConfigCache();
1397
1398 // if the new IAudioTrack is created, createTrack_l() will modify the
1399 // following member variables: mAudioTrack, mCblkMemory and mCblk.
1400 // It will also delete the strong references on previous IAudioTrack and IMemory
1401 result = createTrack_l(mStreamType,
1402 mSampleRate,
1403 mFormat,
1404 mReqFrameCount, // so that frame count never goes down
1405 mFlags,
1406 mSharedBuffer,
1407 getOutput_l());
1408
1409 if (result == NO_ERROR) {
1410 uint32_t user = cblk->user;
1411 uint32_t server = cblk->server;
1412 // restore write index and set other indexes to reflect empty buffer status
1413 newCblk = mCblk;
1414 newCblk->user = user;
1415 newCblk->server = user;
1416 newCblk->userBase = user;
1417 newCblk->serverBase = user;
1418 // restore loop: this is not guaranteed to succeed if new frame count is not
1419 // compatible with loop length
1420 setLoop_l(cblk->loopStart, cblk->loopEnd, cblk->loopCount);
1421 size_t frames = 0;
1422 if (!fromStart) {
1423 newCblk->bufferTimeoutMs = MAX_RUN_TIMEOUT_MS;
1424 // Make sure that a client relying on callback events indicating underrun or
1425 // the actual amount of audio frames played (e.g SoundPool) receives them.
1426 if (mSharedBuffer == 0) {
1427 if (user > server) {
1428 frames = ((user - server) > mFrameCount) ?
1429 mFrameCount : (user - server);
1430 memset(mBuffers, 0, frames * mFrameSizeAF);
1431 }
1432 // restart playback even if buffer is not completely filled.
1433 android_atomic_or(CBLK_FORCEREADY, &newCblk->flags);
1434 }
1435 }
1436 if (mSharedBuffer != 0) {
1437 frames = mFrameCount;
1438 }
1439 if (frames > 0) {
1440 // stepUser() clears CBLK_UNDERRUN flag enabling underrun callbacks to
1441 // the client
1442 mProxy->stepUser(frames);
1443 }
1444 if (mActive) {
1445 result = mAudioTrack->start();
1446 ALOGW_IF(result != NO_ERROR, "restoreTrack_l() start() failed status %d", result);
1447 }
1448 if (fromStart && result == NO_ERROR) {
1449 mNewPosition = newCblk->server + mUpdatePeriod;
1450 }
1451 }
1452 ALOGW_IF(result != NO_ERROR, "restoreTrack_l() failed status %d", result);
1453 ALOGV("restoreTrack_l() status %d mActive %d cblk %p, old cblk %p flags %08x old flags %08x",
1454 result, mActive, newCblk, cblk, newCblk->flags, cblk->flags);
1455
1456 if (result == NO_ERROR) {
1457 // from now on we switch to the newly created cblk
1458 refCblk = newCblk;
1459 }
1460 newCblk->lock.lock();
1461
1462 ALOGW_IF(result != NO_ERROR, "restoreTrack_l() error %d", result);
1463
1464 return result;
1465 }
1466
dump(int fd,const Vector<String16> & args) const1467 status_t AudioTrack::dump(int fd, const Vector<String16>& args) const
1468 {
1469
1470 const size_t SIZE = 256;
1471 char buffer[SIZE];
1472 String8 result;
1473
1474 result.append(" AudioTrack::dump\n");
1475 snprintf(buffer, 255, " stream type(%d), left - right volume(%f, %f)\n", mStreamType,
1476 mVolume[0], mVolume[1]);
1477 result.append(buffer);
1478 snprintf(buffer, 255, " format(%d), channel count(%d), frame count(%d)\n", mFormat,
1479 mChannelCount, mFrameCount);
1480 result.append(buffer);
1481 snprintf(buffer, 255, " sample rate(%u), status(%d)\n", mSampleRate, mStatus);
1482 result.append(buffer);
1483 snprintf(buffer, 255, " active(%d), latency (%d)\n", mActive, mLatency);
1484 result.append(buffer);
1485 ::write(fd, result.string(), result.size());
1486 return NO_ERROR;
1487 }
1488
1489 // =========================================================================
1490
AudioTrackThread(AudioTrack & receiver,bool bCanCallJava)1491 AudioTrack::AudioTrackThread::AudioTrackThread(AudioTrack& receiver, bool bCanCallJava)
1492 : Thread(bCanCallJava), mReceiver(receiver), mPaused(true)
1493 {
1494 }
1495
~AudioTrackThread()1496 AudioTrack::AudioTrackThread::~AudioTrackThread()
1497 {
1498 }
1499
threadLoop()1500 bool AudioTrack::AudioTrackThread::threadLoop()
1501 {
1502 {
1503 AutoMutex _l(mMyLock);
1504 if (mPaused) {
1505 mMyCond.wait(mMyLock);
1506 // caller will check for exitPending()
1507 return true;
1508 }
1509 }
1510 if (!mReceiver.processAudioBuffer(this)) {
1511 pause();
1512 }
1513 return true;
1514 }
1515
requestExit()1516 void AudioTrack::AudioTrackThread::requestExit()
1517 {
1518 // must be in this order to avoid a race condition
1519 Thread::requestExit();
1520 resume();
1521 }
1522
pause()1523 void AudioTrack::AudioTrackThread::pause()
1524 {
1525 AutoMutex _l(mMyLock);
1526 mPaused = true;
1527 }
1528
resume()1529 void AudioTrack::AudioTrackThread::resume()
1530 {
1531 AutoMutex _l(mMyLock);
1532 if (mPaused) {
1533 mPaused = false;
1534 mMyCond.signal();
1535 }
1536 }
1537
1538 }; // namespace android
1539