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1 /*
2 **
3 ** Copyright 2012, The Android Open Source Project
4 **
5 ** Licensed under the Apache License, Version 2.0 (the "License");
6 ** you may not use this file except in compliance with the License.
7 ** You may obtain a copy of the License at
8 **
9 **     http://www.apache.org/licenses/LICENSE-2.0
10 **
11 ** Unless required by applicable law or agreed to in writing, software
12 ** distributed under the License is distributed on an "AS IS" BASIS,
13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 ** See the License for the specific language governing permissions and
15 ** limitations under the License.
16 */
17 
18 #ifndef INCLUDING_FROM_AUDIOFLINGER_H
19     #error This header file should only be included from AudioFlinger.h
20 #endif
21 
22 // playback track
23 class Track : public TrackBase, public VolumeProvider {
24 public:
25                         Track(  PlaybackThread *thread,
26                                 const sp<Client>& client,
27                                 audio_stream_type_t streamType,
28                                 uint32_t sampleRate,
29                                 audio_format_t format,
30                                 audio_channel_mask_t channelMask,
31                                 size_t frameCount,
32                                 const sp<IMemory>& sharedBuffer,
33                                 int sessionId,
34                                 IAudioFlinger::track_flags_t flags);
35     virtual             ~Track();
36 
37     static  void        appendDumpHeader(String8& result);
38             void        dump(char* buffer, size_t size);
39     virtual status_t    start(AudioSystem::sync_event_t event =
40                                     AudioSystem::SYNC_EVENT_NONE,
41                              int triggerSession = 0);
42     virtual void        stop();
43             void        pause();
44 
45             void        flush();
46             void        destroy();
name()47             int         name() const { return mName; }
48 
streamType()49             audio_stream_type_t streamType() const {
50                 return mStreamType;
51             }
52             status_t    attachAuxEffect(int EffectId);
53             void        setAuxBuffer(int EffectId, int32_t *buffer);
auxBuffer()54             int32_t     *auxBuffer() const { return mAuxBuffer; }
setMainBuffer(int16_t * buffer)55             void        setMainBuffer(int16_t *buffer) { mMainBuffer = buffer; }
mainBuffer()56             int16_t     *mainBuffer() const { return mMainBuffer; }
auxEffectId()57             int         auxEffectId() const { return mAuxEffectId; }
58 
59 // implement FastMixerState::VolumeProvider interface
60     virtual uint32_t    getVolumeLR();
61 
62     virtual status_t    setSyncEvent(const sp<SyncEvent>& event);
63 
64 protected:
65     // for numerous
66     friend class PlaybackThread;
67     friend class MixerThread;
68     friend class DirectOutputThread;
69 
70                         Track(const Track&);
71                         Track& operator = (const Track&);
72 
73     // AudioBufferProvider interface
74     virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer,
75                                    int64_t pts = kInvalidPTS);
76     // releaseBuffer() not overridden
77 
78     virtual size_t framesReady() const;
79 
isPausing()80     bool isPausing() const { return mState == PAUSING; }
isPaused()81     bool isPaused() const { return mState == PAUSED; }
isResuming()82     bool isResuming() const { return mState == RESUMING; }
83     bool isReady() const;
setPaused()84     void setPaused() { mState = PAUSED; }
85     void reset();
86 
isOutputTrack()87     bool isOutputTrack() const {
88         return (mStreamType == AUDIO_STREAM_CNT);
89     }
90 
sharedBuffer()91     sp<IMemory> sharedBuffer() const { return mSharedBuffer; }
92 
93     // framesWritten is cumulative, never reset, and is shared all tracks
94     // audioHalFrames is derived from output latency
95     // FIXME parameters not needed, could get them from the thread
96     bool presentationComplete(size_t framesWritten, size_t audioHalFrames);
97 
98 public:
99     void triggerEvents(AudioSystem::sync_event_t type);
100     void invalidate();
isInvalid()101     bool isInvalid() const { return mIsInvalid; }
isTimedTrack()102     virtual bool isTimedTrack() const { return false; }
isFastTrack()103     bool isFastTrack() const { return (mFlags & IAudioFlinger::TRACK_FAST) != 0; }
104 
105 protected:
106 
107     // FILLED state is used for suppressing volume ramp at begin of playing
108     enum {FS_INVALID, FS_FILLING, FS_FILLED, FS_ACTIVE};
109     mutable uint8_t     mFillingUpStatus;
110     int8_t              mRetryCount;
111     const sp<IMemory>   mSharedBuffer;
112     bool                mResetDone;
113     const audio_stream_type_t mStreamType;
114     int                 mName;      // track name on the normal mixer,
115                                     // allocated statically at track creation time,
116                                     // and is even allocated (though unused) for fast tracks
117                                     // FIXME don't allocate track name for fast tracks
118     int16_t             *mMainBuffer;
119     int32_t             *mAuxBuffer;
120     int                 mAuxEffectId;
121     bool                mHasVolumeController;
122     size_t              mPresentationCompleteFrames; // number of frames written to the
123                                     // audio HAL when this track will be fully rendered
124                                     // zero means not monitoring
125 private:
126     IAudioFlinger::track_flags_t mFlags;
127 
128     // The following fields are only for fast tracks, and should be in a subclass
129     int                 mFastIndex; // index within FastMixerState::mFastTracks[];
130                                     // either mFastIndex == -1 if not isFastTrack()
131                                     // or 0 < mFastIndex < FastMixerState::kMaxFast because
132                                     // index 0 is reserved for normal mixer's submix;
133                                     // index is allocated statically at track creation time
134                                     // but the slot is only used if track is active
135     FastTrackUnderruns  mObservedUnderruns; // Most recently observed value of
136                                     // mFastMixerDumpState.mTracks[mFastIndex].mUnderruns
137     uint32_t            mUnderrunCount; // Counter of total number of underruns, never reset
138     volatile float      mCachedVolume;  // combined master volume and stream type volume;
139                                         // 'volatile' means accessed without lock or
140                                         // barrier, but is read/written atomically
141     bool                mIsInvalid; // non-resettable latch, set by invalidate()
142 };  // end of Track
143 
144 class TimedTrack : public Track {
145   public:
146     static sp<TimedTrack> create(PlaybackThread *thread,
147                                  const sp<Client>& client,
148                                  audio_stream_type_t streamType,
149                                  uint32_t sampleRate,
150                                  audio_format_t format,
151                                  audio_channel_mask_t channelMask,
152                                  size_t frameCount,
153                                  const sp<IMemory>& sharedBuffer,
154                                  int sessionId);
155     virtual ~TimedTrack();
156 
157     class TimedBuffer {
158       public:
159         TimedBuffer();
160         TimedBuffer(const sp<IMemory>& buffer, int64_t pts);
buffer()161         const sp<IMemory>& buffer() const { return mBuffer; }
pts()162         int64_t pts() const { return mPTS; }
position()163         uint32_t position() const { return mPosition; }
setPosition(uint32_t pos)164         void setPosition(uint32_t pos) { mPosition = pos; }
165       private:
166         sp<IMemory> mBuffer;
167         int64_t     mPTS;
168         uint32_t    mPosition;
169     };
170 
171     // Mixer facing methods.
isTimedTrack()172     virtual bool isTimedTrack() const { return true; }
173     virtual size_t framesReady() const;
174 
175     // AudioBufferProvider interface
176     virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer,
177                                    int64_t pts);
178     virtual void releaseBuffer(AudioBufferProvider::Buffer* buffer);
179 
180     // Client/App facing methods.
181     status_t    allocateTimedBuffer(size_t size,
182                                     sp<IMemory>* buffer);
183     status_t    queueTimedBuffer(const sp<IMemory>& buffer,
184                                  int64_t pts);
185     status_t    setMediaTimeTransform(const LinearTransform& xform,
186                                       TimedAudioTrack::TargetTimeline target);
187 
188   private:
189     TimedTrack(PlaybackThread *thread,
190                const sp<Client>& client,
191                audio_stream_type_t streamType,
192                uint32_t sampleRate,
193                audio_format_t format,
194                audio_channel_mask_t channelMask,
195                size_t frameCount,
196                const sp<IMemory>& sharedBuffer,
197                int sessionId);
198 
199     void timedYieldSamples_l(AudioBufferProvider::Buffer* buffer);
200     void timedYieldSilence_l(uint32_t numFrames,
201                              AudioBufferProvider::Buffer* buffer);
202     void trimTimedBufferQueue_l();
203     void trimTimedBufferQueueHead_l(const char* logTag);
204     void updateFramesPendingAfterTrim_l(const TimedBuffer& buf,
205                                         const char* logTag);
206 
207     uint64_t            mLocalTimeFreq;
208     LinearTransform     mLocalTimeToSampleTransform;
209     LinearTransform     mMediaTimeToSampleTransform;
210     sp<MemoryDealer>    mTimedMemoryDealer;
211 
212     Vector<TimedBuffer> mTimedBufferQueue;
213     bool                mQueueHeadInFlight;
214     bool                mTrimQueueHeadOnRelease;
215     uint32_t            mFramesPendingInQueue;
216 
217     uint8_t*            mTimedSilenceBuffer;
218     uint32_t            mTimedSilenceBufferSize;
219     mutable Mutex       mTimedBufferQueueLock;
220     bool                mTimedAudioOutputOnTime;
221     CCHelper            mCCHelper;
222 
223     Mutex               mMediaTimeTransformLock;
224     LinearTransform     mMediaTimeTransform;
225     bool                mMediaTimeTransformValid;
226     TimedAudioTrack::TargetTimeline mMediaTimeTransformTarget;
227 };
228 
229 
230 // playback track, used by DuplicatingThread
231 class OutputTrack : public Track {
232 public:
233 
234     class Buffer : public AudioBufferProvider::Buffer {
235     public:
236         int16_t *mBuffer;
237     };
238 
239                         OutputTrack(PlaybackThread *thread,
240                                 DuplicatingThread *sourceThread,
241                                 uint32_t sampleRate,
242                                 audio_format_t format,
243                                 audio_channel_mask_t channelMask,
244                                 size_t frameCount);
245     virtual             ~OutputTrack();
246 
247     virtual status_t    start(AudioSystem::sync_event_t event =
248                                     AudioSystem::SYNC_EVENT_NONE,
249                              int triggerSession = 0);
250     virtual void        stop();
251             bool        write(int16_t* data, uint32_t frames);
bufferQueueEmpty()252             bool        bufferQueueEmpty() const { return mBufferQueue.size() == 0; }
isActive()253             bool        isActive() const { return mActive; }
thread()254     const wp<ThreadBase>& thread() const { return mThread; }
255 
256 private:
257 
258     enum {
259         NO_MORE_BUFFERS = 0x80000001,   // same in AudioTrack.h, ok to be different value
260     };
261 
262     status_t            obtainBuffer(AudioBufferProvider::Buffer* buffer,
263                                      uint32_t waitTimeMs);
264     void                clearBufferQueue();
265 
266     // Maximum number of pending buffers allocated by OutputTrack::write()
267     static const uint8_t kMaxOverFlowBuffers = 10;
268 
269     Vector < Buffer* >          mBufferQueue;
270     AudioBufferProvider::Buffer mOutBuffer;
271     bool                        mActive;
272     DuplicatingThread* const mSourceThread; // for waitTimeMs() in write()
273     AudioTrackClientProxy*      mClientProxy;
274 };  // end of OutputTrack
275